A story-driven experience about confronting your past through quiet routines and meaningful choices. Spend a month in a mountain cabin: cook, manage daily life, uncover memories, and shape a story that becomes uniquely yours.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Alpenglow is a personal, system-driven experience where small choices shape memories and outcomes.

Early Access allows us to refine this balance together with the players.

We observe how players live in the game: their routines, choices, and emotional responses.

Player feedback helps us fine-tune pacing, narrative flow, and emotional impact.

Early Access gives us room to carefully expand the game with new memories, events, and interactions.

Alpenglow is not a story finished for players, but one shaped with them.”

Approximately how long will this game be in Early Access?

“Alpenglow is planned to remain in Early Access for approximately 9–12 months.

During this time, we will focus on polishing core systems such as the memory engine and narrative triggers.

We aim to expand emergent events, interactions, and endings.

UI/UX and accessibility improvements will be an ongoing priority.

Development will be guided directly by community feedback.

Early Access gives us the time and insight needed to deliver a complete, cohesive, and emotionally resonant full release.

The final release timeline may adjust based on feedback and progress, with regular updates shared through milestones and roadmaps.”

How is the full version planned to differ from the Early Access version?

“The full version of Alpenglow will significantly expand the world and gameplay variety.

Four distinct maps set in different natural environments are planned.

New mechanics include wilderness camping, expanded fishing and harvesting, and additional tools.

More clothing options, plants, mushrooms, and narrative events will be added.

The full release aims to deliver greater freedom, variety, and replayability.

Each playthrough is designed to feel more personal and distinct than in Early Access.”

What is the current state of the Early Access version?

“The Early Access version of Alpenglow is fully playable and delivers the core experience.

Gameplay focuses on a quiet, atmospheric life simulation shaped by choices and memories.

Players manage daily routines and interact with the environment.

Memories are influenced by player actions, weather, and emotional state.

Core systems such as the narrative engine, day–night cycle, weather, and light survival mechanics are implemented and being refined through player feedback.”

Will the game be priced differently during and after Early Access?

“The Early Access price will be slightly lower than the full release.

No large or sudden price changes are planned.

The price may increase gradually as new features and content are added.

Players who join during Early Access will receive the full version at no extra cost and help shape the game’s development.”

How are you planning on involving the Community in your development process?

“We actively listen to feedback across all channels, especially through our Discord community.

Player suggestions and reports directly influence new content and features.

Community input helps shape items, maps, clothing, tools, food, books, and story content.

Players are encouraged to share personal stories, which may be thoughtfully integrated into the story engine.”
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This game is not yet available on Steam

Planned Release Date: Q2 2026

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About This Game

🌄 Face to Face With Solitude

Alpenglow is a quiet, story-driven experience about stepping away from life — and finding yourself alone with what remains.
In a remote mountain cabin, days pass slowly.
Light changes. Weather shifts. Memories surface.

As mornings warm and nights grow cold, your inner state changes with the world around you.
Your choices begin to reveal your past.

🔥 Live the Days, One Choice at a Time

Cook meals, brew tea or coffee
Chop wood and keep the stove burning
Plant a small garden, fish, and forage in the forest
Balance hunger, thirst, energy, morale, sleep — and your state of mind

Daily routines are simple.
Their consequences are not.

📚 Pieces of a Life, Slowly Revealed

Every book you read, every object you examine, every quiet moment may unlock a memory.
Childhood. School years. First love. Missed chances. Long silences.

Some memories emerge with the weather.
Others are created by what you choose to do — or choose to avoid.

Each decision forms an emotion.
Each emotion becomes a memory.

🧩 A Living Story Engine

Alpenglow doesn’t follow a fixed storyline.
It is driven by a story engine that reacts to your actions, habits, and emotional state.

Over the course of one month, your choices shape not only the outcome —
but the memories that exist along the way.

You don’t just discover a story.
You write the one that gets remembered.

📖 A Game That Reads You Back

Alpenglow is a book you live inside.
And when the month ends, that book is read back to you — shaped entirely by how you lived.

Play it once, and you’ll read one story.
Play it again, and the pages will change.

Play it a thousand times,
and you’ll uncover a thousand different lives.

🌤️ A World That Reflects the Mind

Dynamic morning and evening alpenglow lighting
Living weather: temperature, wind, rain, and snow
A quiet forest that changes day by day
Indoor warmth and outdoor cold directly affecting your stats

The environment doesn’t just surround you —
it responds to you.

🔑 Key Features

Story-driven single-player experience
Calm, meditative pacing
One-month narrative structure with multiple endings
Dynamic story engine shaped by player choices
Advanced weather and day–night system
Cooking, crafting, gardening, fishing, foraging
Books, journals, and memory fragments
Light survival mechanics focused on atmosphere, not pressure

Mature Content Description

The developers describe the content like this:

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: General Mature Content

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i3-6100 / AMD FX-6300
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 750 Ti / AMD Radeon R7 360
    • DirectX: Version 11
    • Storage: 4 GB available space
    • Sound Card: DirectX-compatible sound device
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11 64-bit
    • Processor: i5-8400 / AMD Ryzen 3 3300X
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 1050 Ti / AMD RX 560
    • DirectX: Version 11
    • Storage: 4 GB available space
    • Sound Card: DirectX-compatible sound device
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