Deploy into a dying space station. Restore oxygen, reroute power, decode terminals, and complete your contracts before the facility collapses. The station watches how you play — and adapts. 1–4 player co-op horror.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The game is still actively in development, and several gameplay systems, features, and content elements are not yet final. We plan to use Early Access as a way to test new ideas, adjust existing mechanics, and shape the overall direction of the game based on player feedback. Player input will influence balance, progression, content priorities, and overall design as development continues.”

Approximately how long will this game be in Early Access?

“It is difficult to estimate an exact timeline, but based on our current roadmap, we expect the game to remain in Early Access for roughly several months while we refine mechanics and expand content. This may change depending on player feedback and development progress.”

How is the full version planned to differ from the Early Access version?

“We plan to expand the game with additional features, improvements, and content over time. Our intentions include adding more items, enemies, and progression systems, as well as enhancing replayability and overall polish. The full version is intended to offer a more complete experience with additional content compared to the current Early Access build. However, the exact scope may evolve based on community feedback and development needs.”

What is the current state of the Early Access version?

“The game is fully playable in its current form, including character progression, multiplayer with friends, unlockable items, and working enemy systems. Some features, content, and polish are still in development, and players should expect ongoing updates and improvements.”

Will the game be priced differently during and after Early Access?

“No, never.”

How are you planning on involving the Community in your development process?

“We plan to involve the community by actively collecting feedback, suggestions, and bug reports. A dedicated Discord server will be available for discussions, support, and sharing ideas. Player input will help guide improvements and shape the direction of future updates.”
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Join the Project: Station Playtest

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This game is not yet available on Steam

Planned Release Date: 2026

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About This Game

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Project Station is a 1–4 player cooperative horror game set on procedurally generated deep-space research stations. Your squad deploys with one job: complete your contracts and get out alive. Every station is falling apart — and it's learning how you play.

Core Experience

  • Co-op problem solving: repair oxygen generators, decode server terminals, close fog valves, and reroute power — each task demands coordination and communication.

  • Quest-driven missions: objectives change every run. Restore broken systems, unlock sealed areas, and reset the main server to open your way out.

  • Adaptive station: a hidden director watches how your squad operates and responds — move too predictably and routes close, camp too long and pressure builds around you, play recklessly and the station escalates.

  • Stealth & consequence: noise, light, and line-of-sight matter. Proximity voice is your only communication — whisper or risk being heard.

  • Scarce resources: flashlights drain, scanners have cooldowns, medkits run out. Nothing recharges for free — plan carefully or improvise under pressure.

  • Extraction under pressure: extraction only unlocks when the work is done. Get your squad to the zone, survive the countdown, and leave together — or stay behind.

Approach & Entry

Approach the station and breach the airlock as the facility powers up around you.

Power Management

Five sectors share limited power — lighting, oxygen, fog suppression, security, and servers. Reroute at breaker terminals, but every sector you starve makes something else worse.

Solve, Restore, Escape

Repair failing systems, decode terminals, and complete contracts across a procedurally generated station that never plays the same way twice.

Mature Content Description

The developers describe the content like this:

This game contains stylized violence and depictions of blood during combat. Enemies can be injured or killed, and some environments may include dark or unsettling themes related to a post-apocalyptic setting. There are no sexual acts, nudity, or non-consensual content. Drug and alcohol use is not shown or encouraged. Sensitive players should be aware of violent and horror elements.

System Requirements

    Minimum:
    • OS: Windows 10 (64-bit)
    • Processor: Intel Core i3 or equivalent
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 960 / AMD Radeon R9 280 (2 GB VRAM)
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 6 GB available space
    • Sound Card: Any integrated or dedicated sound card
    • VR Support: Not supported
    • Additional Notes: SSD recommended. Uses 2K textures and benefits from a mid-range GPU or better.
    Recommended:
    • OS: Windows 10/11 (64-bit)
    • Processor: Intel Core i5 or equivalent
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 1660 / RTX 2060 / AMD RX 5600 XT (6 GB VRAM or higher)
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 6 GB available space
    • Sound Card: Any integrated or dedicated sound card
    • VR Support: Not supported
    • Additional Notes: SSD recommended. Uses 2K textures and benefits from a mid-range GPU or better.
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