YOU are the hero in House of Hell! Can you escape from the Earl of Drumer's malevolent mansion in Steve Jackson's Fighting Fantasy classic RPG gamebook?
All Reviews:
Positive (27) - 88% of the 27 user reviews for this game are positive.
Release Date:
Jan 19, 2016
Developer:
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Recent updates View all (3)

February 21

The City and the Citadel!



It won't be long until we release the first wave of digital Fighting Fantasy gamebooks in our brand new Fighting Fantasy Classics library. If you've followed our adventures for a while, you'll know we can't resist creating new logos for our digital adaptations. So, behold our new logos for The Citadel of Chaos and City of Thieves! We think they look great over Ian Miller and Iain McCaig's beautiful artwork - let us know your thoughts.

Fighting Fantasy Classics will debut with the following FF titles available to buy: The Warlock of Firetop Mountain, The Citadel of Chaos, The Forest of Doom, City of Thieves, Island of the Lizard King and Caverns of the Snow Witch. Bloodbones will be available to read and play for free! More FF titles will appear in a second wave later this year.

Stay tuned for more information over the coming weeks! For more info about Fighting Fantasy Classics see our previous post: http://steamcommunity.com/games/324740/announcements/detail/1574436475038448709
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December 13, 2017

Fighting Fantasy Classics are coming!

As part of our $40k Stretch Goal for The Warlock of Firetop Mountain Kickstarter we promised a classic version of TWOFM using our older Gamebook Adventures Engine. It’s taken a while but we can now proudly announce that it will be available in 2018. Not only that but we have big plans for Fighting Fantasy and will be adapting a number of your old favourites in that old engine too!



Press Release: Wednesday 13th December

New Digital Collection of Classic Fighting Fantasy Gamebooks in the Works

Tin Man Games are currently developing Fighting Fantasy Classics, a digital library app for iOS, Android, PC and Mac, that will collect many of the gamebooks from the ever-popular Fighting Fantasy series. The original adventures, written and presented by Ian Livingstone and Steve Jackson, are being converted to a digital gamebook format. Combat and skill rolls will be resolved by rolling realistic 3D dice, and the famous Adventure sheet, normally found at the front of the books, functions in the game via an autofill system.

The library will debut early 2018 and will feature Fighting Fantasy titles previously released by Tin Man Games, along with new adaptations previously unseen in Tin Man’s gamebook engine. Favourites such as The Warlock of Firetop Mountain, The Citadel of Chaos, and City of Thieves will join Bloodbones, Caverns of the Snow Witch, Island of the Lizard King and The Forest of Doom.

Neil Rennison, Creative Director for Tin Man Games, said: “We’ve been one of the digital custodians of the Fighting Fantasy license for a number of years now and feel that it’s about time that the original fans, as well as newcomers, are able to play the classics on their smartphones and tablets. We’ve updated our old gamebook engine and plan to release a large number of the gamebooks that players will be able to purchase within the one app.”

New releases will be staggered across the next 18 months and will include Deathtrap Dungeon, Sword of the Samurai and Creature of Havoc amongst many others. Where possible Tin Man Games will use the original artwork from the gamebooks as well as adding new illustrations to bring the interactive adventures to life.

Neil continued: “We also have plans to include lots of extras over time, including music options, new dice designs and page skins. There are a lot of titles in the original collection that have never been re-published, so it’s a very exciting time for Fighting Fantasy fans!”

Fighting Fantasy Classics will be available to download in February 2018 for iOS and Android. It will also be available on PC and Mac via Steam a few months later.
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Reviews

“In all, it has everything we could want from a Fighting Fantasy port: an authentic and smooth experience reminding us of hours spent over paperback pages, a thrilling narrative with just the right amount of fear and that feeling that something is going to leap out of the shadows at any moment. We can’t wait for the next one.”
CNET

“All the other hallmarks of the Tin Man treatment are also to be found in House of Hell, including an atmospheric soundtrack, good use of multimedia and smooth and easy usability.”
4/5 – Gamezebo

“Old fans will love the nostalgia, and those who have never played this sort of thing before are in for a treat.”
9/10 – Starburst

About This Game

Taking refuge in the infamous House of Hell has to be the worst mistake of your life! The dangers of the torrential storm outside are nothing compared to the blood-curdling adventures that await you inside. Who knows how many hapless wanderers like yourself have perished within its gruesome walls? Be warned! Tonight is going to be a night to remember…

Originally written by Steve Jackson in 1984, House of Hell takes players on a horror-filled adventure in the Earl of Drumer's malevolent mansion, full of all manner of ghosts, ghouls and zombies. Don't score too many FEAR points on your adventure, or you might just get scared to death!

House of Hell - lovingly updated for PC and Mac. Presented in full colour with realistic physics-based dice rolling for battles, an auto-updated adventure sheet and stat keeping.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP3
    • Processor: 2 GHz dual core
    • Memory: 2 GB RAM
    • Graphics: Hardware Accelerated Graphics with dedicated memory
    • Storage: 350 MB available space
    Recommended:
    • OS: Windows 7/8
    • Memory: 4 GB RAM
    • Graphics: Hardware Accelerated Graphics with 1GB memory
    • Storage: 350 MB available space
    Minimum:
    • OS: Mac OS 10.7.5+
    • Processor: 2 GHz dual core
    • Memory: 2 GB RAM
    • Graphics: Hardware Accelerated Graphics with dedicated memory
    • Storage: 350 MB available space
    Recommended:
    • OS: Mac OS 10.8
    • Memory: 4 GB RAM
    • Graphics: Hardware Accelerated Graphics with 1GB memory
    • Storage: 350 MB available space
    Minimum:
    • Processor: 2 GHz dual core
    • Memory: 2 GB RAM
    • Graphics: Hardware Accelerated Graphics with dedicated memory
    • Storage: 350 MB available space
    Recommended:
    • Memory: 4 GB RAM
    • Graphics: Hardware Accelerated Graphics with 1GB memory
    • Storage: 350 MB available space

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