Design. Detonate. Survive. As the Chief Engineer of the Kurchatov Institute, you must design atomic devices to satisfy the demands of the State. A hardcore physics-based puzzle game simulating hydrodynamics, neutron transport, and thermonuclear fusion.

Log in om dit item aan je verlanglijst toe te voegen, het te volgen of te negeren

Binnenkort in vroegtijdige toegang

De ontwikkelaars brengen dit spel uit terwijl er nog aan gewerkt wordt en gebruiken de feedback van spelers bij de ontwikkeling.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'I want to release into early access because I am not sure where the final product will go. I want the users base to participate in development. I have a lot of ideas and I'd like to hear from players what they want. THIS IS A PROTOTYPE, NOT A FINISHED GAME, THERE WILL BE BUGS, MISSING OR BROKEN FEATURES, AND BIG CHANGES COMING. '

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'I currently plan for Early Access to run about 6 to 12 months. I will keep updating throughout that period and adjust based on how development and feedback progress.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'My goal is to make the one stop shop for nuclear weapons games.
Much smaller grid
Extremely detailed and realistic detonation viewer (proper hydrodynamic simulation)
more accurate physics
more design possibilities
deeper physics engine
better visuals
leader boards
Much more fleshed out campaign based on the better physics
voiced campaign
And whatever great ideas the community will come up with

'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'The Early Access version is fully playable and already includes the core gameplay loop of designing, simulating, detonating, and iterating. It includes sandbox play, campaign directives, multiple tools and materials, telemetry systems, and saved setups. I will continue improving stability, balance, and content depth over time.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'Yes. I plan to start with an introductory Early Access price and raise it gradually as major updates and content milestones are delivered. The full release is planned to be priced higher than Early Access.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'I will use Discord as my main development feedback channel because I can talk to players there every day. I will watch what people build, listen to where they get stuck, and use that to prioritize fixes and updates. I will also use Steam Discussions, but Discord will be where most day to day iteration happens.'
Meer informatie
Dit spel is nog niet beschikbaar op Steam

Geplande uitgavedatum: 1e kwartaal 2026

Geïnteresseerd?
Voeg het toe aan je verlanglijst en ontvang een melding wanneer het beschikbaar is.
Toevoegen aan verlanglijst
 
Alle discussies weergeven

Meld bugs en laat feedback voor dit spel achter op de discussiefora

Over dit spel

NUCLEAR DESIGN BUREAU is a hardcore sandbox engineering game where you design and test nuclear devices.

You are the Chief Engineer of a secret Soviet design bureau. The State gives you a target and a warehouse full of dangerous materials. In some directives, your available materials are limited. Your task is simple: build a device that gets the job done.

THIS IS A PROTOTYPE, NOT A FINISHED GAME. THERE WILL BE BUGS, MISSING OR BROKEN FEATURES, AND BIG CHANGES COMING.

HOW IT WORKS

- Receive Directive: Read technical mission requirements and constraints, including material limits in specific directives.

- Design: Paint materials directly onto the blueprint grid. Build your primary, casing, and supporting systems.

- Simulate: Hit the red button, run full detonation physics in real time, and watch the blast in the detonation viewer.

- Refine: If it fizzles, fails, or wastes material, iterate and improve.

CORE FEATURES

- Physics-Driven Simulation: Shockwaves, heat, radiation, and chain-reaction behavior are modeled in real time.

- Detonation Viewer: Observe detonations as they unfold, with live visual feedback on blast behavior.

- Campaign Directives: Structured mission progression with technical goals and constraints.

- Sandbox Mode: Unlimited experimentation with full design freedom.

- Iterative Engineering Loop: Build, test, diagnose, and optimize.

EARLY ACCESS STATUS (CURRENT BUILD)

The current Early Access build is fully playable and includes the core gameplay loop:

- Design -> Simulate -> Refine

- Sandbox mode

- Campaign directives

- Save/load systems with ongoing stability improvements

This is an active development build. Expect balance changes, physics upgrades, and campaign iteration during Early Access.

EARLY ACCESS ROADMAP (SUBJECT TO CHANGE)

Physics and Simulation

- More realistic detonation viewer (better shockwaves, 3D-style presentation, damage radius + thermal radiation modeling, destructible buildings/targets)

- Smaller grid mode for higher realism

- Improved compression physics

- Levitated pit physics

- Fission boosting with D-T gas

Campaign and Content

- Rebuild and expand campaign around updated grid, physics, and destruction systems

- Many more directives/missions

- Voiced campaign

- Additional bomb concepts (high-radiation designs, clean bombs, neutron bombs)

- More advanced materials

Presentation and Audio

- More music tracks

Community and Meta

- Public leaderboard

DEVELOPMENT APPROACH

Early Access is where this game gets shaped in public. Player feedback will guide balancing, campaign pacing, clarity, and polish as we move toward full release.

"The atom is not a soldier, Comrade. It is a force of nature. We merely tell it where to go."

Informatie over door AI gegenereerde inhoud

Zo omschrijven de ontwikkelaars hoe hun spel AI gebruikt om inhoud te genereren:

This game uses AI-assisted images, text, and code created during development; all content was reviewed and edited by the developer, and no AI content is generated during gameplay.


Beschrijving inhoud voor volwassenen

De ontwikkelaars omschrijven de inhoud als volgt:

This game depicts the design and testing of nuclear weapons. While there is no graphic violence against humans, the themes of nuclear proliferation and mass destruction are treated with a serious tone appropriate for a mature audience.

Systeemeisen

    Minimum:
    • Besturingssysteem: Windows 10 (64-bit)
    • Processor: Intel Core i3 or AMD equivalent (Dual Core 2.4GHz+)
    • Geheugen: 4 GB RAM
    • Grafische kaart: NVIDIA GeForce GTX 660 / AMD Radeon HD 7870 (DirectX 11 compatible)
    • DirectX: Versie 11
    • Opslagruimte: 500 MB beschikbare ruimte
    • Geluidskaart: DirectX Compatible
    Aanbevolen:
    • Besturingssysteem: Windows 10/11 (64-bit)
    • Processor: Intel Core i5 or Ryzen 5
    • Geheugen: 8 GB RAM
    • Grafische kaart: NVIDIA GeForce GTX 1050 Ti or better
    • DirectX: Versie 11
    • Netwerk: Breedband-internetverbinding
    • Opslagruimte: 1 GB beschikbare ruimte
Er zijn geen recensies voor dit product

Je kunt je eigen recensie voor dit product schrijven om je ervaring met de community te delen. Gebruik het gebied boven de aankoopknoppen op deze pagina om je recensie te schrijven.