A top-down 2D survival shooter with base building and crafting. Explore procedurally generated islands, secure resources, and defend—or raid—player bases in tense online PvP. Every run reshapes routes, chokepoints, and risk.

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开发者的话:

为何要采用抢先体验这种模式?

“We want to refine a survival/crafting + base-building PvP loop with real players at scale. Balance for gathering rates, raiding/defense, progression pacing, and procedural island generation all benefit hugely from community feedback. Early Access lets us iterate quickly on weapons, building pieces, netcode feel, performance, and QoL while keeping the game fully playable.”

这款游戏的抢先体验状态大约持续多久?

“Our current plan is about 12–18 months (roughly 1.5 years). Timing may shift based on feedback and scope, but the goal is to leave EA once core features and content breadth feel complete and stable.”

计划中的完整版本和抢先体验版本到底有多少不同?

“The full version is planned to include:
More content: additional biomes/points of interest, more resources, new weapons & gear tiers, more building pieces (defenses, traps, utilities).
Systems depth & balance: better base raiding/defense options, revised crafting trees, tuning for solo vs squads.
Polish & performance: visual/audio passes, UI/UX improvements, accessibility options, optimization on low-end hardware.
Steam features: achievements, cloud save improvements, and broader localization.
Stability: server tools and moderation features, plus bug-fixes informed by EA testing.
(Features may adjust during development based on testing and community feedback.)”

抢先体验版本的现状如何?

“The EA build is playable and includes the core loop:
Top-down 2D combat on procedurally generated islands
Gathering, crafting, and early gear progression
Base building (foundations/walls/doors/storage)
Online PvP on authoritative servers; corpse looting; inventory management
Basic audio/visual polish and settings
Expect ongoing balance changes, bugs, and occasional progress wipes as we update world generation or progression.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“Yes. We plan to launch EA at a lower introductory price and increase the price when we leave Early Access for 1.0”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“Public roadmap & patch notes with frequent balance updates.
Discord/Steam forums for feedback on crafting trees, building pieces, and PvP balance.
Telemetry + playtests to tune progression, loot, and raiding.
Surveys & test branches before major patches.
We’ll iterate openly and prioritize changes that improve fairness, readability, and long-term replayability.”
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此游戏尚未在 Steam 上推出

计划发行日期: 2026 年

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关于此游戏

A top-down, 2D survival sandbox where you wash up on a procedurally generated island, scrape together your first tools, build a base, and try to outlast other players.

Chop trees, mine rock, stitch gear from whatever you can find, and turn a patch of beach into a fortress. Every run is different, and every sound could be someone scouting your walls.

成人内容描述

开发者对内容描述如下:

This game includes realistic violence. When living targets are hit, blood splashes can appear on the ground. Corpses remain after death, sometimes with small blood pools, and players can loot corpses. No dismemberment, torture, sexual content, drug use, or gambling. Online PvP and optional in-game chat may expose players to competitive or intense interactions.

系统需求

    最低配置:
    • 操作系统: Windows 10 (64-bit)
    • 处理器: Dual-core 2.5 GHz (Intel Core i3-6100 / AMD FX-6300 or equivalent)
    • 内存: 4 GB RAM
    • 显卡: Integrated DX11-capable GPU (Intel HD 4000 / AMD Radeon R5 or better)
    • DirectX 版本: 11
    • 网络: 宽带互联网连接
    • 存储空间: 需要 1 GB 可用空间
    • 声卡: Onboard / any
    • 附注事项: 64-bit CPU & OS required. Keyboard & mouse recommended.
    推荐配置:
    • 操作系统: Windows 11 (64-bit)
    • 处理器: Quad-core 3.0 GHz (Intel Core i5-7500 / AMD Ryzen 3 1200 or better)
    • 内存: 8 GB RAM
    • 显卡: DX11 GPU with 2 GB VRAM (NVIDIA GTX 950 / AMD RX 460 or better; recent Intel UHD/iGPU also fine)
    • DirectX 版本: 11
    • 网络: 宽带互联网连接
    • 存储空间: 需要 2 GB 可用空间
    • 声卡: Onboard / any
    • 附注事项: SSD recommended for fastest loading. Stable connection required for online multiplayer.
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