An endlessly shifting tomb tests your perception. Spot the anomalies, choose correctly, and find your way out.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“While the game is perfectly playable in this state and fleshed out with content, we still want to work with the community to make this game the best it can be.”

Approximately how long will this game be in Early Access?

“We plan for around 6 to 12 months.”

How is the full version planned to differ from the Early Access version?

“We plan to add more Anomalies, ideally local co-op and online co-op and other improvements.”

What is the current state of the Early Access version?

“There are currently to our knowledge zero to minimal bugs, Billions of room possibilities for infinite replay-ability and lot of polish to the game visuals and gameplay. ”

Will the game be priced differently during and after Early Access?

“Yes, we might do a price raise when 1.0 releases.”

How are you planning on involving the Community in your development process?

“We value community feedback a lot and will work with players to improve the game either on the Steam community page or our Discord server.”
Read more

Download The Forsaken Tomb Demo

This game is not yet available on Steam

Planned Release Date: Q1 2026

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About This Game

ENTER THE FORSAKEN TOMB

The tomb does not stay still.

Rooms subtly change. Objects shift. Details feel… wrong.

Your task is simple: observe carefully, identify anomalies, and choose the correct path forward.

Miss something important, and you will find yourself returned to where you began.

This is a game of perception, tension, and quiet unease – where certainty is never guaranteed.

A PLACE THAT REFUSES TO REMAIN THE SAME

Buried beneath shifting sands lies a tomb long erased from history.

Within it rests an ancient relic, sealed away and forgotten over time.

Those who have entered this place speak of disorientation – of corridors that repeat, and rooms that refuse to remain the same.

The tomb does not bar the way with traps or blades, but with uncertainty.

You find yourself returning again and again to the same inner chamber.

At least, it appears to be the same.

Subtle changes take hold – objects shift, vanish, grow, or distort – quietly testing your perception and attention.

Only by recognising these anomalies can you hope to move forward.

Mistake the altered for the unchanged, and the path collapses back upon itself.

Observe carefully.

Trust nothing.

Something here is aware of your presence.

NO TWO RUNS ARE EVER THE SAME

The Forsaken Tomb is infinitely replayable.

Each playthrough features randomly generated room sequences, drawing from a wide range of anomaly types and variations.

Familiar spaces cannot be relied upon, and experience alone is not enough.

What helped you before may mislead you next time.

TWO MODES. FOUR DIFFICULTY LEVELS.

Choose how you challenge your perception.

Normal Mode

Progress through a single run of the tomb, identifying anomalies and selecting the correct path in order to reach the final chamber.

Escape Mode

Navigate the shifting tomb to reach an ancient relic – then continue on, finding a route out as the environment reconfigures around you.

Four difficulty levels, from Easy to Extreme, adjust how subtle environmental changes become, encouraging repeated play and mastery.

FEATURES

  • Infinitely replayable anomaly-spotting gameplay

  • Randomised room generation with multiple anomaly types

  • Two game modes: Normal and Escape

  • Four difficulty levels focused on perceptual challenge

  • First-person perspective with minimal interface

  • Atmospheric tension driven by observation, not jump scares

  • Designed for short sessions or repeated mastery runs

FIND THE WAY OUT

There is a path through the tomb – but it reveals itself only to those who pay attention.

Each correct choice brings you closer to escape.

Each mistake sharpens your understanding.

Observation is your only guide.

Charitable Giving

We also donate 1% of our net profits to charities worldwide.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11 64-bit
    • Processor: Intel Core i5-4590 / AMD Ryzen 3 1200 (or equivalent 4-core CPU)
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 750 Ti (2 GB) / AMD Radeon RX 460 (2 GB) (or equivalent DirectX 11 GPU)
    • DirectX: Version 11
    • Storage: 500 MB available space
    • Sound Card: Any
    Recommended:
    • Requires a 64-bit processor and operating system
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