Plague has left a trail of destruction across 14th century Europe. Survivors confront sickness and scarce resources in a land rife with banditry. Fight for scarce resources and learn new crafting techniques. But at all times you MUST avoid the plague. This is the land of ‘The Black Death’.
Recent Reviews:
Mostly Negative (13) - 23% of the 13 user reviews in the last 30 days are positive.
All Reviews:
Mixed (1,154) - 61% of the 1,154 user reviews for this game are positive.
Release Date:
Apr 19, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We have brought The Black Death to the Early Access community because we want players to join us in shaping this new medieval role-playing experience that offers a unique take on survival. As a multiplayer game, continuous community feedback is vital for us to enhance and evolve the strong foundations that we have built. This is your chance to get involved. Those who choose to take part in the Early Access scheme should expect bugs and potentially game-breaking issues, but can look forward to a dramatic and rapidly evolving simulation of medieval life.”

Approximately how long will this game be in Early Access?

“Our release date is still being planned. We are enough time to allow us to act on invaluable community feedback, add and extend features, improve performance and fix bugs.”

How is the full version planned to differ from the Early Access version?

“The full release version of The Black Death will include a whole host of features, many of which we have already begun work on. Server stability is a big focus for us, and testing through Early Access should allow us to incorporate an even more dense population and thriving world without sacrificing performance. The full release will have more playable professions and an increase in the size of the playable area and content included within the game.

We have a roadmap and are looking forward to working with the community with iterating and including their ideas.”

What is the current state of the Early Access version?

The Black Death currently has a strong foundation on which we can continue to build, with core mechanics such as combat, trading, hunger, crafting and plague systems already in place. We have a large Western European themed world, with a range of NPCs, animals, towns, mines, castle ruins and dramatic landscapes, providing an engaging sandbox experience.”

Will the game be priced differently during and after Early Access?

“Yes, the game price will increase after Early Access.”

How are you planning on involving the Community in your development process?

“We have exciting plans for the future of The Black Death and will work actively with the community to gather issues, feedback and ideas to further enhance the game. We’ll continue to provide updates, keeping players informed of changes/improvements through Steam and social media and will work closely with the community to create a roadmap of future features.”
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Recent updates View all (170)

February 28

Expedition Phase 2 Hotfix #2



Hello everyone, we have another hotfix for you mainly addressing issues with player's saves not loading/causing crashes, player placed NPCs not saving and some overall balancing.

Here is the list in full:

Fixes:
  • Fixed crash on main menu when the player would load their equipped helmet
  • Fixed garbage collection crash on Homestead & Attack on the north
  • Fixed Server crash on dangaling object reference
  • Player placed NPCs now save and load correctly
  • Optimised listen and dedicated servers replication graph
  • Fixed collision on pyro bombs so players don't get stuck on them
  • Fixed an issue where daggers had the wrong orientation
  • Fixed an issue where event lootables would re-spawn items

Updated:
  • Travel book (accessed through the ferryman) now has improved logic and presentation
  • Peasant bag is now available through the peasant profession (level 5)
  • Bandit Miners have been placed in caves and have a chance of dropping pickaxes and iron ore

Balancing:
  • Ore weight has been re-balanced
  • Ore resource spawn rate has been increased
  • Ore resource break chance has been decreased (provide more ore)
  • Player placed NPCs now have a better selection of available items and increased item spawn rate
  • All ingot recipes have had their required coal ore decreased
  • All items have had their durability increased by 25%
  • Medium bag is now available at level 2 through the artisan profession
  • Increased the amount of mid-tier enemies A.I. in the world


Thanks for playing everyone and helping us find these issues.

See you in Mercia

The S.I.G team


3 comments Read more

February 22

Expedition Phase 02 Hotfix #1



WARNING! THIS UPDATE INCLUDES A WIPE ON ALL SERVERS FOR PLAYER BUILT STRUCTURES HOWEVER PLAYER SAVES/PROGRESSION ARE UNAFFECTED

Good Day Everyone,

Today we have a hotfix for you that address stability issues, exploits and server performance.

Here is the list in full:

New
  • Land claims now require upgrading to increase the amount of A.I. being used in that area/claim, this includes a max capacity of player owned A.I.

Fixes
  • Fixed a bug that caused the "Attack the North" Templar boss to have no health
  • Fixed various crashes involving item data
  • Fixed a crash causing by destroying arrows on the server
  • Fixed a crash caused by un-equipping low durability weapons on the client
  • Fixed an exploit that allowed infinite resources
  • Fixed an issue that caused the Custom merchant stall when given items, does not remove items from player inventory causing duplicates
  • Fixed drawing/sheathing weapons while on a horse will move the player avatar to ground level through the horse
  • Fixed an issue where you can get double loot and XP from killing moving enemies getting that with the stab most of the time
  • Fixed a "weight issue" so you can carry more items with dropping and picking up certain objects
  • Fixed an issue that when Armor broke but still appeared equipped
  • Fixed an issue that crafter NPCs would have their lootables disappear
  • Fixed an issue that prevented decaying from working
  • Fixed an issue that allowed players to run after dropping and picking up stacks of items when over encumbered
  • Fixed an issue that didn't allow players to change profession in the main menu
  • Fixed an issue where the incorrect renown shows within the profession swapping menu
  • Fixed an issue that you cannot take a singular item of a stack within a chest
  • Fixed an issue that prevent some food items not being duplicated if crafting as the cook profession.
  • Fixed an issue that didn't allow you to open the basic crafter's menu after a 30 item limit was reached.
  • Fixed an issue for when going back to main menu, the quests would reset

Optimisation
  • Flushnet removed from simpleton timers
  • Item inventory passed by struct reference
  • AI pool increased efficiency
  • Item removal optimised
  • Lowered network traffic
  • House simpletons are now part of replication graph

Thanks for playing everyone and please feel free to let us know of any issues in the future.

See you in Mercia

The S.I.G. Team.
11 comments Read more
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Reviews

“The game already looks amazing, I can’t see how they’ll improve the graphics any further. The combat is surprisingly effective, and comes complete with the horrific sound of bone connecting with flesh”
ggsgamer

“The Black Death is an excellent survival game that features base building, PVP & meaningful progression.”
gamebyte

“its clear creative vision provides the blueprint for a potentially amazing game to come.”
7/10 – The Digital Fix

About This Game



A catastrophic plague has left a trail of destruction across 14th century Europe. Survivors confront sickness and scarce resources in a land rife with banditry.

To survive you will need to fight for scarce resources including food and learning new crafting techniques will certainly improve your chances. But in the desperate times, you will need to defend yourself in a land full of bandits looking to profit at your expense and at all times you MUST avoid the plague

Conditions are harsh, times are dark - this is the land of ‘The Black Death’.

A GRITTY MEDIEVAL MULTIPLAYER WORLD

Embark on a journey through a dark and gritty open-world depiction of a plague-infested Medieval Europe. Team up with other players and work together to prosper and survive or enforce a world where the sly, the strongest, meanest take everything by force. But be careful who you trust…

A LAND RAVAGED BY PLAGUE

Was it God or was it the devil himself that despatched this evil plague on Europe’s population? No one knows for sure, but everyone knows that it will kill.
Watch as the plague slowly rolls across the towns and countryside with the world event system, do you avoid the plague or attempt to combat it and prevent it spreading? If you find yourself in a plague area too long or are in contact with a plague victim, it is only a matter of time until you will succumb.


FORGE YOUR OWN PATH

Take advantage of different realistic medieval professions: Crafting fine armors to protect yourself from deadly raiders as a Blacksmith, taming animals and farming the land as a Peasant, tricking players with counterfeit goods as a Bandit, and much, much more.

Try to rebuild society by building a homestead by yourself, or with friends. Develop your building skills and turn a rickety shack into a powerful estate, complete with an ultimate medieval research lab to help you perform your experiments and find a cure.



KEY EARLY ACCESS FEATURES

  • Large scale multiplayer, with up to 50 players per server
  • A huge open world (8km2) based in 14th century Western Europe. Explore thriving castles, bandit camps, busy ports and abandoned mines.
  • Avoid the plague sweeping across the land
  • A living world with hundreds of NPC’s and day / night cycle. Trade with merchants, hunt animals, talk to townsfolk and fight bandits.
  • Over 300 in game items. Craft over 40 different weapon and armour pieces, using medieval tools and utilities.
  • Buy deeds to houses, upgrade them, and hire staff to work on your estate.
  • Learn skills from a number of different professions to help you survive.
  • Learn more about the plague through physical examinations and autopsies of infected animals and humans.

System Requirements

    Minimum:
    • OS: Windows 7 / 8 / 10 (64bit OS)
    • Processor: 2 GHz Dual-Core 64-bit CPU
    • Memory: 6 GB RAM
    • Graphics: Compatible GPU with 1 GB Video RAM
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    Recommended:
    • OS: Windows 7 / 8 / 10 (64bit OS)
    • Processor: 3 GHz Dual-Core 64-bit CPU
    • Memory: 12 GB RAM
    • Graphics: Compatible GPU with 2 GB Video RAM
    • DirectX: Version 11
    • Storage: 10 GB available space

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