Plague has left a trail of destruction across 14th century Europe. Survivors confront sickness and scarce resources in a land rife with banditry. Fight for scarce resources and learn new crafting techniques. But at all times you MUST avoid the plague. This is the land of ‘The Black Death’.
Recent Reviews:
Mixed (36) - 58% of the 36 user reviews in the last 30 days are positive.
All Reviews:
Mixed (1,075) - 62% of the 1,075 user reviews for this game are positive.
Release Date:
Apr 19, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We have brought The Black Death to the Early Access community because we want players to join us in shaping this new medieval role-playing experience that offers a unique take on survival. As a multiplayer game, continuous community feedback is vital for us to enhance and evolve the strong foundations that we have built. This is your chance to get involved. Those who choose to take part in the Early Access scheme should expect bugs and potentially game-breaking issues, but can look forward to a dramatic and rapidly evolving simulation of medieval life.”

Approximately how long will this game be in Early Access?

“Our release date is still being planned. We are enough time to allow us to act on invaluable community feedback, add and extend features, improve performance and fix bugs.”

How is the full version planned to differ from the Early Access version?

“The full release version of The Black Death will include a whole host of features, many of which we have already begun work on. Server stability is a big focus for us, and testing through Early Access should allow us to incorporate an even more dense population and thriving world without sacrificing performance. The full release will have more playable professions and an increase in the size of the playable area and content included within the game.

We have a roadmap and are looking forward to working with the community with iterating and including their ideas.”

What is the current state of the Early Access version?

The Black Death currently has a strong foundation on which we can continue to build, with core mechanics such as combat, trading, hunger, crafting and plague systems already in place. We have a large Western European themed world, with a range of NPCs, animals, towns, mines, castle ruins and dramatic landscapes, providing an engaging sandbox experience.”

Will the game be priced differently during and after Early Access?

“Yes, the game price will increase after Early Access.”

How are you planning on involving the Community in your development process?

“We have exciting plans for the future of The Black Death and will work actively with the community to gather issues, feedback and ideas to further enhance the game. We’ll continue to provide updates, keeping players informed of changes/improvements through Steam and social media and will work closely with the community to create a roadmap of future features.”
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Recent updates View all (147)

September 14

Update V0.34 HOTFIX #2



Gather round Mercians, a new patch awaits you! This week we bring you new admin controls as well as fixes and optimisations galore!

Here are the patch notes in full:

New:
  • Added the ability to ban/unban players from servers if you are the Admin
Updated:
  • Updated char create start button to give more info e.g. Locked, Renown required
  • Updated player dagger animations with the new ai ones for now (will be tweaked in the future)
  • Updated player spear attacks with the new ai ones for now (will be tweaked in the future)
  • Updated the heavy attack of the stick clubs to be a new ai swing (will be tweaked in the future)
  • Updated crosshair icon on the hud, it now hides when looking at angry ai, and the icon changes depending on what you are looking at doing, talking, picking up, using
  • Updated successfully repairing a building with a sound to make it more obvious it has been repaired
Fixes:
  • Fixed a bug where you couldn't repair anvils
  • Fixed a movement issue that was causing movement lag
  • Fixes added to stop chat from breaking on first entry into the game
  • Fixed a large amount of level bugs
  • Fixed a bug where if you try repair a building object but didn’t have enough money, it wouldn't run the can’t do that popup
  • Fixed misc spelling mistakes
  • Fixed a bunch of log spam across the game
  • Fixed bug which caused main menu music not to transition in and out when going into and out of the menu
  • Fixed a bug where eating rotten meat had no negative effects
    Reduced the size and volume of the ambient stream sounds
  • Fixed a bug where a wood material was missing its phys material, now hit sounds/vfx and triggers footstep sounds
  • Turned down the volume of rat footsteps
  • Fixed a bug where you could go into minus renown in the character create and the profession switch screen by pressing the switch button multiple times
  • Fixed a bug, where when drawing your bow you couldn't see your crosshair as it would be blocked by health bar/interact crosshair icons
  • Fixed multiple objects missing from the world
  • Fixed issues preventing A.I. spawning inside churches or in bandit camps
Balancing
  • All spears and daggers now have a block move
  • Adjusted cooldown timers of spears to make combat smoother
Optimised
  • Optimised tick rates across the game
  • Optimised main menu
  • Optimised skeletal meshes of shop ai and purchasable ai
  • Optimised the compass system
  • Large amount of optimisation for the world level
  • Optimised greedy blueprints

As always, thanks for all of your bug reports and thanks for playing!

// The SIG Team



11 comments Read more

September 7

Patch Notes: V0.34 HOTFIX #1



Citizens of Mercia we bring you a new update for the weekend! This patch contains a whole host of fixes as well as new prisoner animations and the King/Queen of the server feature!

Here are the patch notes in full:

New:
  • The most powerful player who is of the “Royalty” profession will be named King/Queen of the server (shown at the top of the map screen)
  • In the map you can now see which direction you are facing (a small arrow at your player location)
  • New prisoner animations (for kneeling prisoner): 1x extra idle extra (struggling) 1x released thank you anim
  • New prisoner animations (tied to stake): 1x idle anim and 4x idle extra anims
  • Ambient water/river sound tests added around a few streams near Freemans Port
  • Speed hacking detection

Have the most renown as the royalty profession and enjoy being king/queen of the server, we are currently working to extend this feature to give the player additional benefits,hopefully coming within the next few updates.

Updated:
  • Added sounds/voice to prisoners
  • Polished and updated paths in the environment
Fixes:
  • Fixes added for blocking sometimes failing to function properly
  • Fixed cure sickness by exiting to main menu exploit
  • Fixes added for combat attacks sometimes swinging through enemies and causing no damage
  • Fix added for a vender refresh issue
  • Fixes for attribute points costing less than the shown amount
  • Fixes/tweaks added to misc spanish translations
  • Fix for storehouse access through roof exploit
  • Fixes added for misc resource spawning issues
  • Knockback now scales correctly with the amount of damage taken
  • Wolves no longer resort to passive behaviour randomly
  • Fixes to primitive wells and animal waste to remove delays on pickup
  • Chamomile mesh reduced in size to prevent problems spawning
  • Fixes to make wooden doors easier to place in the palisade gatehouse

We are continuing to improve the fidelity of the prisoners in the black death such as this new release animations

Balancing:
  • Wolves are now more aggressive
  • Stone weapons have had their durability increased by 50%
  • Stone mace durability is increased by 125%

Navigate Mercia with ease and use the new player direction icon on the map to get your bearings.

Optimised:
  • Optimised resource management
  • Optimised prisoner skeletal meshes
  • Optimised misc animations
Known Bugs
  • Chat log can sometimes not appear, relogging should fix it though

As always, thanks for all of your bug reports and thanks for playing!

// The SIG Team




9 comments Read more
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Reviews

“The game already looks amazing, I can’t see how they’ll improve the graphics any further. The combat is surprisingly effective, and comes complete with the horrific sound of bone connecting with flesh”
ggsgamer

“The Black Death is an excellent survival game that features base building, PVP & meaningful progression.”
gamebyte

“its clear creative vision provides the blueprint for a potentially amazing game to come.”
7/10 – The Digital Fix

About This Game



A catastrophic plague has left a trail of destruction across 14th century Europe. Survivors confront sickness and scarce resources in a land rife with banditry.

To survive you will need to fight for scarce resources including food and learning new crafting techniques will certainly improve your chances. But in the desperate times, you will need to defend yourself in a land full of bandits looking to profit at your expense and at all times you MUST avoid the plague

Conditions are harsh, times are dark - this is the land of ‘The Black Death’.

A GRITTY MEDIEVAL MULTIPLAYER WORLD

Embark on a journey through a dark and gritty open-world depiction of a plague-infested Medieval Europe. Team up with other players and work together to prosper and survive or enforce a world where the sly, the strongest, meanest take everything by force. But be careful who you trust…

A LAND RAVAGED BY PLAGUE

Was it God or was it the devil himself that despatched this evil plague on Europe’s population? No one knows for sure, but everyone knows that it will kill.
Watch as the plague slowly rolls across the towns and countryside with the world event system, do you avoid the plague or attempt to combat it and prevent it spreading? If you find yourself in a plague area too long or are in contact with a plague victim, it is only a matter of time until you will succumb.


FORGE YOUR OWN PATH

Take advantage of different realistic medieval professions: Crafting fine armors to protect yourself from deadly raiders as a Blacksmith, taming animals and farming the land as a Peasant, tricking players with counterfeit goods as a Bandit, and much, much more.

Try to rebuild society by building a homestead by yourself, or with friends. Develop your building skills and turn a rickety shack into a powerful estate, complete with an ultimate medieval research lab to help you perform your experiments and find a cure.



KEY EARLY ACCESS FEATURES

  • Large scale multiplayer, with up to 50 players per server
  • A huge open world (8km2) based in 14th century Western Europe. Explore thriving castles, bandit camps, busy ports and abandoned mines.
  • Avoid the plague sweeping across the land
  • A living world with hundreds of NPC’s and day / night cycle. Trade with merchants, hunt animals, talk to townsfolk and fight bandits.
  • Over 300 in game items. Craft over 40 different weapon and armour pieces, using medieval tools and utilities.
  • Buy deeds to houses, upgrade them, and hire staff to work on your estate.
  • Learn skills from a number of different professions to help you survive.
  • Learn more about the plague through physical examinations and autopsies of infected animals and humans.

System Requirements

    Minimum:
    • OS: Windows 7 / 8 / 10 (64bit OS)
    • Processor: 2 GHz Dual-Core 64-bit CPU
    • Memory: 6 GB RAM
    • Graphics: Compatible GPU with 1 GB Video RAM
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    Recommended:
    • OS: Windows 7 / 8 / 10 (64bit OS)
    • Processor: 3 GHz Dual-Core 64-bit CPU
    • Memory: 12 GB RAM
    • Graphics: Compatible GPU with 2 GB Video RAM
    • DirectX: Version 11
    • Storage: 10 GB available space

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