Dark Messiah-inspired first-person roguelite. An ancient curse turned the harvest into monsters. Master brutal melee and devastating magic to fight monstrous fruits, vegetables, and other crops. Unlock powerful new spells and weapons with each run

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Cropageddon has a solid core gameplay loop, but there are several systems that would elevate the experience significantly. A fully-fleshed gore system that allows you to slice and dice through mutant crops is high on the priority list, along with improved visual effects that make combat feel more impactful.
Balancing a roguelite is challenging, and player feedback is invaluable in fine-tuning difficulty curves, spell combinations, and enemy encounters. As a solo developer, Early Access allows me to work closely with the community to shape the game's direction based on real player experiences. The roguelite genre is ideal for Early Access—its inherent high replayability means players naturally engage with balance changes and new content across many runs, making their feedback invaluable.”

Approximately how long will this game be in Early Access?

“Approximately 12 months. This timeline allows for proper implementation of planned features, community feedback integration, and thorough balancing.”

How is the full version planned to differ from the Early Access version?

“I plan to add:

* A comprehensive gore system with detailed dismemberment mechanics
* A variety of levels
* A variety of game modes
* Enhanced visual effects and polish throughout
* Fully balanced progression and difficulty curves based on community feedback”

What is the current state of the Early Access version?

“The Early Access version features:

* Core roguelite gameplay with melee and magic combat
* Full meta-progression system with unlockable spells and weapons”

Will the game be priced differently during and after Early Access?

“Yes. The Early Access price will be lower than the full release price to reward early supporters. ”

How are you planning on involving the Community in your development process?

“I plan to involve the community by collecting feedback through the Steam forums and regular playtests. Player input will help me fine-tune the game’s balance and improve gameplay elements to ensure the best possible experience.”
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This game is not yet available on Steam

Planned Release Date: 2026

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About This Game

About This Game

Cropageddon is an action roguelite inspired by the combat system of Dark Messiah of Might and Magic. The randomness comes from game modes being randomly assigned to handcrafted levels. Every unlocked weapon and ability can be used in future runs, while every boon disappears at the end of a level.

An ancient curse has twisted the harvest. What was meant to feed humanity now hungers for its destruction. Fruits rot into fanged horrors. Vegetables twist into shambling nightmares. The Cropageddon has begun, and only you stand between civilization and an army of mutant produce.

COMBAT

Slice through enemies with melee weapons, unleash destruction with magic, or turn the environment against them. Combine all three and the ways to break the curse are endless. 

PROGRESSION THAT PERSISTS
Spend Mojo at the Melee and Mage shrines to build your loadout between levels. Die or finish, and it all resets. But everything you unlocked stays forever, expanding what the shrines can offer next time.

VARIED MODES

The levels don't change, but your approach does. Master handcrafted arenas through wave survival, timed gauntlets, and other challenging modes. Boons reset for each level, to allow differentexperiences. 

TL;DR:

  • First-person melee and magic combat inspired by Dark Messiah of Might and Magic

  • Two stances: Melee and Mage

  • Fixed levels with rotating game modes

  • Unlock permanent weapons and spells to pick from at the start of every run

  • Boons that change your abilities each level

  • Every run is a fresh start, but with a growing pool of unlocked weapons and spells to choose from

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel i5-6600K / AMD Ryzen 5 1600
    • Memory: 16 GB RAM
    • Graphics: GTX 1060 6GB / RX 580 8GB
    • DirectX: Version 12
    • Storage: 10 GB available space
    Recommended:
    • OS: Windows 10 64-bit
    • Processor: Intel i5-12600K / AMD Ryzen 5 9600X
    • Memory: 16 GB RAM
    • Graphics: RTX 3060 / RX 6700 XT
    • DirectX: Version 12
    • Storage: 10 GB available space
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