Unfortunate Spacemen is a co-op / multiplayer game about Shapeshifting Space Based Murder and Deception! As a hapless yet brave spaceman employed by "The Company" you'll work diligently to defend and be rescued from failing outposts, but not everyone around you is who they claim to be...
Recent Reviews:
Mostly Positive (14) - 71% of the 14 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (116) - 81% of the 116 user reviews for this game are positive.
Release Date:
May 6, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to develop Unfortunate Spacemen WITH you. We're a small team, and having early players giving us help, feedback and support will help us create the best Shape Shifting Space Based Murder and Deception!™ experience around! You not only get to help shape and influence the game, you're ensured exclusive Early Access content, frequent updates and direct developer contact all throughout the game's development \o/

Check out the Development Starmap for a very in-depth look at our development plans!”

Approximately how long will this game be in Early Access?

“This is our best guess. We're probably looking at about 1.5 years of frequent updates and development to push the game through Alpha, Beta, and then to release. After release, we plan to support the game and continue updating it with new content.”

How is the full version planned to differ from the Early Access version?

“We have loads of changes and improvements on the way! You can find a full, detailed list on our Development Starmap.

What is the current state of the Early Access version?

“The game is currently in ALPHA stage. This means the game is still adding features and nothing is really 'locked in' yet. When we switch to BETA, this will mean we are 'feature complete' for release, but the game still needs polish and work. You can check out the currently available (main) features below on the "About the Game" section of the store page, or view the Development Starmap for a super in-depth look.”

Will the game be priced differently during and after Early Access?

“The game may change price as it gets closer to full release. After that, the game will follow the general pattern of steadily decreasing in price and frequently going on sale in Steam's many annual sales. The earlier you grab the game, the cheaper it will be! All content updates will also be free. FOREVER.”

How are you planning on involving the Community in your development process?

“We are very active on our Twitter (@UnfortSpacemen) as well as our Discord Server. If you want us to see something you've posted, these are you best places to suggest features, get help, or simply talk about the game!”
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Recent updates View all (39)

June 19


Hello again, space friends.

It is I, Dave. Not Zag. Stop asking where Zag is. HE'S VERY BUSY.

How busy? Well we just got this patch out, didn't we? Didn't HE?!

This one wasn't easy. The crumerians fought us every step of the way but here it is.


Cool, Zag made a video:
What's big in this update?

- We've got a New Main Menu! (all dem 3D backgrounds and stuff)

- All new 3D space based proximity chat (...he's right behind you)

- The Robro Suit + Scanner Helmet are now available in the store and have also replaced the look of the old security bots in the game (domo arigato)

- Improved interaction netcode/speed! This means the game feels a lot nicer for clients (you!). Particularly when interacting with items... and hitting people in the head with stun batons (oh yes)

- Text Chat on scoreboard (oh no)

- New load screens! (get an SSD)

- Subtitles for all major important dialog lines! (who reads?)

Anyway - here's the FULL patch notes: https://steamcommunity.com/app/408900/discussions/2/3559414588255037083/

So what's next? Co-Op mission #2, more tweaks, optimizations, fixes and more space goodness.

Stay tuned in Discord.gg/NewBlood for all the latest and oh yeah we have a Developer / Publisher page now SO FOLLOW THAT TOO.


See you in the endless vacuum of space, nerds o/

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April 25

The Bodycount Grows


Dave (not Zag) here again reminding you that Zag & Co. have been hard at work getting Unfortunate Spacemen closer and closer to v1.0 with each passing day. And night. And even during brunch. Zag loves brunch.

The last two updates were HEFTY.

v0.2.24 "Bodycount" added things like:
  • A NEW scoreboard! (way more stats for both Shapeshifter, Survvial, and co-op)

  • Your co-op allies (in story missions) status and items now show up on the HUD
  • Infection Helmet at Rank 30 (it's gross)
  • 6 new Company Set helmets unlocked at various ranks.

  • Rank 3: Cadet Helmet (Blue trim)
  • Rank 5: Unpainted Helmet (White trim)
  • Rank 8: Construction Helmet (Orange trim)
  • Rank 13: Supervisor Helmet (Yellow trim)
  • Rank 17: Manager Helmet (Purple trim)
  • Rank 23: Medic Helmet (Green trim with red detailing)
  • Major map updates across the entire map pool (they looka gud)
  • 6 new achievements in Survival mode (kids love em!)
  • A ton of fixes and QOL improvements. (QoL stands for Quality of Life!)
The full patch notes are massive for this one, boys and girls: https://steamcommunity.com/app/408900/discussions/2/1697168437869521833/


v0.2.25 "Growth" was EXPLOSIVE:
  • Frag Grenade cooking is now a thing!
    This includes blowing yourself up while holding a grenade

  • Added an armored drone to co-op mode
    Larger, slower drone that requires headshots, flame, or explosive damage to kill
  • Containment Helmet (hazmat looking one) unlocked at Rank 27
  • Groundpounder Helmet (Football helmet) from space store
  • Fighter Helmet (fighter pilot helmet) from space store
  • Cyclops Helmet (single-eye helmet) from space store

  • Architects now has a giant acidic alien stomach chamber below the map, accessed by giant monster mouths in the desert floor

  • Rewards now show up on scoreboard (check it)

  • Tidal Lock has been totally overhauled into a "space truck stop" with major improvements
  • The Emote Radial Menu has been overhauled to allow much faster use.

  • Loads of other QOL fixes and improvements across the board
Full patch notes right over here:

That's all for now, folks. Stay tuned as we continue to add more content, gear, tweaks and improvements to Unfortunate Spacemen as we inch ever closer to v1.0.


Oh and a special thanks to all of you who've survived with Zag and the Space Team since Alpha. It's been quite some time. I didn't even know you guys then, Maybe you should go outside for some oxygen? :Lorelei:

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About This Game

Unfortunate Spacemen is a multiplayer game about space-based murder in space! Spacemen work diligently to be rescued from their failing outpost, but not everyone is who they claim to be... Death is part of life in space, and you're no exception to the rule. Paranoia runs rampant.

Current Features:

  • Shapeshifter Mode: Survive, hunt, or complete randomized objectives to escape, in desolate settlements, arctic outposts, derelict space stations, warp-speed hypertrains, or ancient digsites across 12 distinct alien locales, and up to 20 players per match!
  • As a Spaceman, complete objectives to call for rescue, or go hunt the Monster in packs!
  • Mimic and devour the Spacemen as the Monster from the blackest reaches of the galaxy! Lay traps, disguise as other players, or take them head-on in your devestating Monster Form!
  • Solo / Co-op Story Mode: Fight against the Crumerian insect swarm as you battle with up to 5 friends through the bonus story mode!
  • Solo / Co-op Survival Mode: Survive with up to 9 other friends for as long as you can against progressively more difficult waves of enemies!
  • Proximity Chat: All in-game communication fades with distance from the speaker, so you can roam, sneak, hide, and eavesdrop as you hunt or run from other players!
  • Security Guards (Bots) roam the facility. Use them to help learn the ropes and practice, or just add them for more chaos to a multiplayer game!
  • Rank up through The Company to unlock new customization and perks to customize your look and your playstyle!

System Requirements

    • OS: Windows 7 64-bit or later
    • Processor: Quad-core Intel or AMD processor, 2.5 GHz or faster
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 470 GTX or AMD Radeon 6870 HD series card or higher
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 15 GB available space
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