What if you could pass through a mirror into its reflection? And what if the mirror is "distorted" and reflects not quite correctly? Solve all the mysteries of the Castle of Mirrors by traveling through its mirrors!
Release Date:
Coming soon
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About This Game

Somewhere between dreams and reality lies a mysterious castle. According to legends, its mirrors are doors to other worlds, and how many of them there are is known by few.

But the legends say that sooner or later someone brave will come along who can pass through all its mirrors and become the rightful owner!

Look into the mirror: everything there isn't quite as it is in our reality! Left becomes right, and right becomes left.

And what if the mirror is curved? The thin one gets fat, the fat one gets thin, the room floats and changes...

Gameplay

The point is that all "rooms" have reflections which differ from their real counterparts in some way. By transitioning into these reflections using mirrors, you can make your task easier: find an item needed, cut short the path, simplify a challenge... Each level has at least two solutions—one without reflection and one with reflection.

Story

This game is a remake of a map I created long ago called "Mirrors" for Minecraft with mods.

As a map—it was made over two weeks and polished for six months afterward. As a game—it depends on your support.

What's Ahead

  • 4 corridors each containing 8 trial rooms. Every room is a miniature world. In the demo—the first corridor is included.

  • 128 in-game achievements: 4 per room—each achievement makes sense. 2 achievements—for completing levels both ways and 2 more—for hidden collectible cards scattered throughout the levels: one card in the reflection and another in reality (they may be given by characters upon completing tasks).

  • The castle transforms depending on the achievements you've obtained.

  • Puzzles, riddles, parkour, climbing...

  • References to numerous characters.

  • Jokes, parodies, and a touch of magic.

  • A main storyline and several endings

  • VR headset compatibility

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

My approach to AI is that it's better for a game to come out with graphics drawn by a computer than not at all!
I have had about TWENTY projects canceled at different times due to the fault of artists!
So I'd rather lose part of an unhappy audience than lose it entirely again by relying on humans!

All images created by neural networks are included in an external module and can be disabled or replaced with a custom file via Steam Workshop if desired.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Intel Core i5-3530M
    • Memory: 8 GB RAM
    • Graphics: Intel HD Graphic
    • DirectX: Version 11
    • Storage: 1 GB available space
    • Sound Card: SoundBlaster
    • VR Support: OpenXR, recomended
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11
    • Processor: AMD Ryzen 5
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce RTX 3060
    • DirectX: Version 11
    • Storage: 1 GB available space
    • Sound Card: SoundBlaster
    • VR Support: OpenXR, recomended
    Minimum:
    • OS: Ubuntu 24.04
    • Processor: Intel Core i5-3530M
    • Memory: 8 GB RAM
    • Graphics: Intel HD Graphic
    • Storage: 1 GB available space
    • Sound Card: SoundBlaster
    • VR Support: OpenXR, recomended
    Recommended:
    • OS: Ubuntu 24.04
    • Processor: AMD Ryzen 5
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce RTX 3060
    • Storage: 1 GB available space
    • Sound Card: SoundBlaster
    • VR Support: OpenXR, recomended
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