What if you could pass through a mirror into its reflection? And what if the mirror is "distorted" and reflects not quite correctly? Solve all the mysteries of the Castle of Mirrors by traveling through its mirrors!

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关于此游戏

Somewhere between dreams and reality lies a mysterious castle. According to legends, its mirrors are doors to other worlds, and how many of them there are is known by few.

But the legends say that sooner or later someone brave will come along who can pass through all its mirrors and become the rightful owner!

Look into the mirror: everything there isn't quite as it is in our reality! Left becomes right, and right becomes left.

And what if the mirror is curved? The thin one gets fat, the fat one gets thin, the room floats and changes...

Gameplay

The point is that all "rooms" have reflections which differ from their real counterparts in some way. By transitioning into these reflections using mirrors, you can make your task easier: find an item needed, cut short the path, simplify a challenge... Each level has at least two solutions—one without reflection and one with reflection.

Story

This game is a remake of a map I created long ago called "Mirrors" for Minecraft with mods.

As a map—it was made over two weeks and polished for six months afterward. As a game—it depends on your support.

What's Ahead

  • 4 corridors each containing 8 trial rooms. Every room is a miniature world. In the demo—the first corridor is included.

  • 128 in-game achievements: 4 per room—each achievement makes sense. 2 achievements—for completing levels both ways and 2 more—for hidden collectible cards scattered throughout the levels: one card in the reflection and another in reality (they may be given by characters upon completing tasks).

  • The castle transforms depending on the achievements you've obtained.

  • Puzzles, riddles, parkour, climbing...

  • References to numerous characters.

  • Jokes, parodies, and a touch of magic.

  • A main storyline and several endings

  • VR headset compatibility

AI 生成内容披露

开发者对其游戏如何使用 AI 生成内容的描述如下:

My approach to AI is that it's better for a game to come out with graphics drawn by a computer than not at all!
I have had about TWENTY projects canceled at different times due to the fault of artists!
So I'd rather lose part of an unhappy audience than lose it entirely again by relying on humans!

All images created by neural networks are included in an external module and can be disabled or replaced with a custom file via Steam Workshop if desired.

系统需求

Windows
SteamOS + Linux
    最低配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: Windows 10
    • 处理器: Intel Core i5-3530M
    • 内存: 8 GB RAM
    • 显卡: Intel HD Graphic
    • DirectX 版本: 11
    • 存储空间: 需要 1 GB 可用空间
    • 声卡: SoundBlaster
    • 支持 VR: OpenXR, recomended
    推荐配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: Windows 11
    • 处理器: AMD Ryzen 5
    • 内存: 16 GB RAM
    • 显卡: NVIDIA GeForce RTX 3060
    • DirectX 版本: 11
    • 存储空间: 需要 1 GB 可用空间
    • 声卡: SoundBlaster
    • 支持 VR: OpenXR, recomended
    最低配置:
    • 操作系统: Ubuntu 24.04
    • 处理器: Intel Core i5-3530M
    • 内存: 8 GB RAM
    • 显卡: Intel HD Graphic
    • 存储空间: 需要 1 GB 可用空间
    • 声卡: SoundBlaster
    • 支持 VR: OpenXR, recomended
    推荐配置:
    • 操作系统: Ubuntu 24.04
    • 处理器: AMD Ryzen 5
    • 内存: 16 GB RAM
    • 显卡: NVIDIA GeForce RTX 3060
    • 存储空间: 需要 1 GB 可用空间
    • 声卡: SoundBlaster
    • 支持 VR: OpenXR, recomended
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