A fast-paced multiplayer shooter where your bullets aren’t just weapons—it’s your only way to move. Use the recoil from your guns to fight, maneuver, and survive in chaotic 2D vertical arenas.

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Permainan Akses Awal

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Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“We chose Early Access because Fire at Me is built around unique mechanics—using weapon recoil as both movement and combat—that benefit greatly from player feedback. The game’s core loop is already fun and functional, but balancing weapons, refining maps, and polishing multiplayer systems all require input from real players.”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“We expect the EA to stay for around a year. We expect to use this time to refine the game mechanics and create more engaging content.”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“In the future, we plan to include additional maps and weapons that will increase the variety of movement and combat styles. We are also considering introducing character skills to give the players new ways of participating in vertical battles.”

Bagaimanakah keadaan semasa versi Akses Awal?

“The game has an entirely complete game loop. There is a complete lobby system for multiplayer connections, 4 playable maps, and 15+ unique weapons to fight with. All the features listed in "About This Game" are already implemented.”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“No firmly decision is made on pricing. Our current plan is to keep it free to play.”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“We plan to involve the community via continuous feedback channels, including the Steam forums and our Discord server, where players can suggest features, inform us about bugs, and share ideas. Regular updates and dev logs will highlight how community input actually shapes new maps, weapon balance, and gameplay functionality.”
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Main Fire at me

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Tentang Permainan Ini

A fast-paced multiplayer shooter where your bullets aren’t just weapons—it’s your only way to move. Use the recoil from your guns to fight, maneuver, and survive in chaotic 2D vertical arenas.

Fire at Me introduces new mechanics to the realm of normal shooters. Forget jumping—here, your only way to move around is through the explosive power of your guns. Every shot launches you across the map, turning recoil into your greatest weapon and your only mobility.

Offense becomes your best defense. Movement is a precise shot. And survival? Improvise. Can you become a master of maneuvers amidst the rapid-fire action?

Key Features

Recoil as Movement – No jump button. Your only method of moving is from the recoil of your weapons–every shot counts.

Multiplayer Mayhem – Compete with friends and rivals in fast-paced online matches.

Dynamic Arenas – Maps with cool design and obstacles to maneuver around while trying to shoot down your opponents.

Unconventional Arsenal – There are many unique weapons – Not just Guns – that all have their own special mechanic.

High Skill Ceiling – Master the physics of recoil and discover new movement tricks to outplay your opponents.

Keperluan Sistem

    Minimum:
    • OS: Windows7
    • Pemproses: Intel i3-6100
    • Memori: 2 GB RAM
    • Grafik: GeForce GT610
    • Rangkaian: Sambungan Internet jalur lebar
    • Storan: 10 GB ruang tersedia
    Dicadangkan:
    • OS: Windows10, Windows11, MacOS
    • Pemproses: Intel i3-12100f
    • Memori: 4 GB RAM
    • Grafik: Geforce GT610
    • Rangkaian: Sambungan Internet jalur lebar
    • Storan: 128 GB ruang tersedia

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