Saddle up with your friends and drive a herd of cows across a wild frontier. Cowboys, lassos, tornadoes, wolves and a lot of shouting. Lose as few cows as you can, or die trying and come back as one.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Moove is a silly idea: herding cows across the wild with your friends, on horseback, while everything goes wrong. We want to find out with players which parts of that idea are the most fun, and build on those. Early Access lets us work with the community from the start: we release updates often, see how people actually play, and adjust. It also keeps us focused. We'd rather polish what players love than fill the game with features nobody asked for.”

Approximately how long will this game be in Early Access?

“About a year. We won't call it 1.0 until it's polished and has the content we describe below. If that takes longer, we'll say so openly instead of rushing a release.”

How is the full version planned to differ from the Early Access version?

“More levels in new biomes, each with its own hazards. Herd across frozen lakes with slippery ice and holes you can fall through, through forests where grizzly bears roam, and into caves full of bloodthirsty bats. Plus more we haven't announced yet.

More character customization. More clothing and new body sliders, so your cowpoke looks exactly as ridiculous as you want.

More items. Some are useful, some are just for looks, and some exist only to get a laugh out of your friends.

Account progression. Long-term unlocks that give you a reason to keep building your own character.”

What is the current state of the Early Access version?

“The core game is complete and playable from start to finish:

4-player online co-op

Ride horses, lasso runaway cows (or your friends) and drive the herd to safety

Wolves, tornadoes, landslides and angry mountain goats

Fully working proximity voice chat. Your friends hear you only when you're close, and they hear you scream when it all falls apart.

Some of the art and assets are placeholders bought from asset stores. We'll replace them with our own work during Early Access.”

Will the game be priced differently during and after Early Access?

“We plan to raise the price when we reach 1.0, because the full version will have a lot more content. If you buy during Early Access, you get every future update at no extra cost.”

How are you planning on involving the Community in your development process?

“Discord is our main hub. Join to find people to herd with, report bugs, suggest ideas and tell us what is and isn't fun. We'll share what we're working on there, and players' feedback will directly decide what we build next.”
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About This Game

MOOVE 'EM OUT

Moove is a co-op herding game for friends who should probably not be trusted with livestock. Ride your horses together, keep the herd together, and get as many cows as you can from A to B. Every cow you lose costs you. Every cow you save pays.

THE HERD HAS A MIND OF ITS OWN

Cows move as one big, nervous crowd until one panics and bolts. Then it's your job to ride it down before the rest follow.

ROPE ANYTHING

Swing your lasso and catch a runaway cow, a horse, or your best friend. Play tug-of-war, yank someone off their saddle, or pull a buddy out of a wolf's jaws.

WOBBLY COWS, REAL PHYSICS

Your cowboy is a floppy ragdoll. Fall off your horse, tumble down a cliff, get knocked flat by a landslide. Then get up and try again.

 

THE FRONTIER WANTS YOUR COWS

Wolf packs stalk the herd and grab whatever nobody's watching. Tornadoes pick up cows, horses and players alike. Rockslides roll down the mountain. Angry goats ram anything that gets near them.

DIE, AND COME BACK AS A COW

Fallen cowboys don't sit on the sidelines. You come back as a cow in the herd. Fart to scare off wolves. Poop on the trail so your friends slip. Moo at them in your own voice.

COMMUNICATION IS KEY

Built-in proximity voice chat. Yell and wolves back off. Wander too far and nobody hears you.

COWBOY HOBBIES

  • Revolvers and lever-action rifles for wolves, goats and trick shots

  • Firecrackers and dynamite to steer the herd (or scatter it)

  • Whisky that makes you stronger, faster and much worse at walking straight

  • Spit-bucket contests for cash

  • A harmonica everybody can hear

  • Hats, outfits and colours to make your cowboy your own

Bring your friends. Bring a lasso. Try to bring the cows.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

All art, animation, music and sound in Moove are made by people or licensed from asset stores. None of it is AI-generated, and the game uses no AI at runtime.

Our developers use AI coding assistants to help write and review parts of the game's code. Every change is reviewed, tested and approved by our team.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 1660 Super (6 GB) / AMD Radeon RX 5600 XT
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • Additional Notes: Requires a microphone for proximity voice chat (optional)
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11 64-bit
    • Processor: Intel Core i5-12400 / AMD Ryzen 5 5600X
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce RTX 3060 Ti (8 GB) / AMD Radeon RX 6700 XT
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • Additional Notes: Requires a microphone for proximity voice chat (optional)
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