Tactical FPS where precision shooting meets role-based teamwork — pick Grand, Tank, Engineer, or Medic to combine aim, abilities, and proximity voice to outplay opponents in ranked, casual, or custom matches for up to 16 players.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We're launching in Early Access to involve players in live testing, gather feedback on gameplay and performance, and iterate rapidly on seasonal content and competitive features.”

Approximately how long will this game be in Early Access?

“We are planning for a short and focused Early Access period, lasting a couple of months. We hope to launch the full 1.0 release in early 2026, but the final timing will depend on player feedback and development needs.”

How is the full version planned to differ from the Early Access version?

“Our goal for the full 1.0 release is to expand on the Early Access foundation. We are planning to add more content like new maps and modes, expand cosmetics, and activate the full competitive/ranked system for Season 1. The final features will be shaped by player feedback during Early Access.”

What is the current state of the Early Access version?

“The Early Access build contains the playable FPS core, including casual matchmaking, role-based classes, weapons, healing mechanics, and basic progression. Online features like chat/voice and server matchmaking are implemented. The game is fully playable for casual matches, and our main goal is to gather community feedback. We will be focusing on balance, stability, and final preparations for Season 1. We welcome all feedback via our Steam hub and Discord.”

Will the game be priced differently during and after Early Access?

“Price will not change when we leave early access”

How are you planning on involving the Community in your development process?

“We will maintain Discord and the Steam Community Hub and provide a website “Contact Us” form for support; we’ll publish a public roadmap and patch notes, run polls for priorities, and prioritize fixes based on player feedback.”
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This game is not yet available on Steam

Planned Release Date: Dec 31, 2025

This game plans to unlock in approximately 7 weeks

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About This Game

1111-Strike blends tight, skill-based shooting with role-driven tactics and teamwork. Precise aim, recoil control, movement and sightline mastery matter — but so does choosing the right role and coordinating with your squad. This is a game where both individual shooting skill and team strategy decide the outcome.

Key Features

  • Role-based squads: Each team has characters with distinct roles and abilities, encouraging coordination and diverse playstyles.

  • Proximity voice chat: Spatial audio that only lets you hear nearby players, making positioning and stealth matter.

  • Dynamic environments: Time-of-day and weather systems (rain, fog, night, wind) alter visibility and tactics mid-match.

  • Flexible match templates:

    • (1v1v1v1) Solo

    • (2v2v2v2) Duo

    • (3v3v3v3) Trio

    • (4v4v4v4) Quad

  • Ranked & Casual: Competitive ladder with tiers and seasons, plus quick casual matchmaking.

  • Tactical tools: Drones, airstrikes, deployable defenses, and medical kits change how teams approach objectives.

  • Fast, skill-based gunplay: Precise aiming, movement, and weapon mastery reward practice and teamwork.

  • Interactable items: Interact with in-world objects to gain tactical advantages, deny enemy resources, and reshape the battlefield; effectiveness varies with roles, weather, and custom-match settings..

Roles — form your team

Grand — Battlefield Commander Role: Long-range reconnaissance and team command. Primary strengths: Reconnaissance, long-range precision fire, strategic callouts. Abilities:

  • Full battlefield view via drones and tactical HUD markers.

  • Commands a dog companion to scout and mark enemies.

  • Marks targets for teammates for a short duration.

Tank — Frontline Demolisher Role: Breaks enemy lines and absorbs damage. Primary strengths: High survivability, heavy weapons, explosives. Abilities:

  • Heavy equipment and explosive ordnance for breaching.

  • Absorbs enemy fire to protect teammates.

  • Close-range heavy weaponry with knockback effects.

Engineer — Architect of Defense Role: Systems control, air support, and defensive construction. Primary strengths: Radar, communications, airstrikes, and battlefield defenses. Abilities:

  • Fixes and operates radar and communication systems to extend team awareness.

  • Calls airstrikes and deploys air-defense turrets.

  • Constructs barriers and auto-turrets to control chokepoints.

Medic — The Lifeline Role: Sustain and revive teammates. Primary strengths: Healing, quick revives, and support buffs. Abilities:

  • Heals teammates over time and revives downed players.

  • One limited-use fast revive for emergency resuscitation.

  • Deploys team buffs (temporary resistance or healing-over-time zones).

Match types & progression

  • (1v1v1v1) Solo: Four individual players in free-for-all format.

  • (2v2v2v2) Duo: Four teams of two players each.

  • (3v3v3v3) Trio: Four teams of three players each.

  • (4v4v4v4) Quad: Four teams of four players each.

Form your team. Pick your role. Own the battlefield.

System Requirements

    Minimum:
    • OS: Windows 10 (64-bit)
    • Processor: Intel Core i3-8100 or AMD Ryzen 3 1200
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 960 or AMD Radeon R9 380
    • DirectX: Version 11
    • Storage: 30 GB available space
    • Sound Card: DirectX Compatible sound card
    Recommended:
    • OS: Windows 11 (64-bit)
    • Processor: Intel Core i5-10400 or AMD Ryzen 5 3600
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 1660 Super or AMD Radeon RX 580
    • DirectX: Version 12
    • Storage: 50 GB available space
    • Sound Card: DirectX Compatible sound card
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