Tactical FPS where precision shooting meets role-based teamwork — pick Grand, Tank, Engineer, or Medic to combine aim, abilities, and proximity voice to outplay opponents in ranked, casual, or custom matches for up to 16 players.

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即將推出搶先體驗

此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「We're launching in Early Access to involve players in live testing, gather feedback on gameplay and performance, and iterate rapidly on seasonal content and competitive features.」

這款遊戲的搶先體驗時間大約會持續多久?

「We are planning for a short and focused Early Access period, lasting a couple of months. We hope to launch the full 1.0 release in early 2026, but the final timing will depend on player feedback and development needs.」

正式版預計會與搶先體驗版有何不同?

「Our goal for the full 1.0 release is to expand on the Early Access foundation. We are planning to add more content like new maps and modes, expand cosmetics, and activate the full competitive/ranked system for Season 1. The final features will be shaped by player feedback during Early Access.」

搶先體驗版目前的開發進度如何?

「The Early Access build contains the playable FPS core, including casual matchmaking, role-based classes, weapons, healing mechanics, and basic progression. Online features like chat/voice and server matchmaking are implemented. The game is fully playable for casual matches, and our main goal is to gather community feedback. We will be focusing on balance, stability, and final preparations for Season 1. We welcome all feedback via our Steam hub and Discord.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「Price will not change when we leave early access」

在開發過程中,您打算如何與社群互動?

「We will maintain Discord and the Steam Community Hub and provide a website “Contact Us” form for support; we’ll publish a public roadmap and patch notes, run polls for priorities, and prioritize fixes based on player feedback.」
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此遊戲尚未在 Steam 上發售

預計發行日期: 2025 年 12 月 31 日

此遊戲預計大約於 7 週後解鎖

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關於此遊戲

1111-Strike blends tight, skill-based shooting with role-driven tactics and teamwork. Precise aim, recoil control, movement and sightline mastery matter — but so does choosing the right role and coordinating with your squad. This is a game where both individual shooting skill and team strategy decide the outcome.

Key Features

  • Role-based squads: Each team has characters with distinct roles and abilities, encouraging coordination and diverse playstyles.

  • Proximity voice chat: Spatial audio that only lets you hear nearby players, making positioning and stealth matter.

  • Dynamic environments: Time-of-day and weather systems (rain, fog, night, wind) alter visibility and tactics mid-match.

  • Flexible match templates:

    • (1v1v1v1) Solo

    • (2v2v2v2) Duo

    • (3v3v3v3) Trio

    • (4v4v4v4) Quad

  • Ranked & Casual: Competitive ladder with tiers and seasons, plus quick casual matchmaking.

  • Tactical tools: Drones, airstrikes, deployable defenses, and medical kits change how teams approach objectives.

  • Fast, skill-based gunplay: Precise aiming, movement, and weapon mastery reward practice and teamwork.

  • Interactable items: Interact with in-world objects to gain tactical advantages, deny enemy resources, and reshape the battlefield; effectiveness varies with roles, weather, and custom-match settings..

Roles — form your team

Grand — Battlefield Commander Role: Long-range reconnaissance and team command. Primary strengths: Reconnaissance, long-range precision fire, strategic callouts. Abilities:

  • Full battlefield view via drones and tactical HUD markers.

  • Commands a dog companion to scout and mark enemies.

  • Marks targets for teammates for a short duration.

Tank — Frontline Demolisher Role: Breaks enemy lines and absorbs damage. Primary strengths: High survivability, heavy weapons, explosives. Abilities:

  • Heavy equipment and explosive ordnance for breaching.

  • Absorbs enemy fire to protect teammates.

  • Close-range heavy weaponry with knockback effects.

Engineer — Architect of Defense Role: Systems control, air support, and defensive construction. Primary strengths: Radar, communications, airstrikes, and battlefield defenses. Abilities:

  • Fixes and operates radar and communication systems to extend team awareness.

  • Calls airstrikes and deploys air-defense turrets.

  • Constructs barriers and auto-turrets to control chokepoints.

Medic — The Lifeline Role: Sustain and revive teammates. Primary strengths: Healing, quick revives, and support buffs. Abilities:

  • Heals teammates over time and revives downed players.

  • One limited-use fast revive for emergency resuscitation.

  • Deploys team buffs (temporary resistance or healing-over-time zones).

Match types & progression

  • (1v1v1v1) Solo: Four individual players in free-for-all format.

  • (2v2v2v2) Duo: Four teams of two players each.

  • (3v3v3v3) Trio: Four teams of three players each.

  • (4v4v4v4) Quad: Four teams of four players each.

Form your team. Pick your role. Own the battlefield.

系統需求

    最低配備:
    • 作業系統: Windows 10 (64-bit)
    • 處理器: Intel Core i3-8100 or AMD Ryzen 3 1200
    • 記憶體: 8 GB 記憶體
    • 顯示卡: NVIDIA GeForce GTX 960 or AMD Radeon R9 380
    • DirectX: 版本:11
    • 儲存空間: 30 GB 可用空間
    • 音效卡: DirectX Compatible sound card
    建議配備:
    • 作業系統: Windows 11 (64-bit)
    • 處理器: Intel Core i5-10400 or AMD Ryzen 5 3600
    • 記憶體: 16 GB 記憶體
    • 顯示卡: NVIDIA GeForce GTX 1660 Super or AMD Radeon RX 580
    • DirectX: 版本:12
    • 儲存空間: 50 GB 可用空間
    • 音效卡: DirectX Compatible sound card
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