This isn’t a wealth game, but an immersive experience warming ordinary town life. From mending the first tile to managing the street’s economic lifeline, every choice reshapes the town’s dawn and dusk. As the inn’s lanterns glow at dusk, your The Moonlit Scroll unfolds slowly...

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Shijing Xiaoshenxian is a life-simulation RPG set in Yueming Town, rendered in traditional Chinese ink-wash style. You inherit your parents' old inn and build it up — developing recipes through a hands-on cooking minigame, serving guests, running trade caravans, bidding at auctions, and befriending 40+ neighbors, each with their own story. We are launching in Early Access because the core gameplay is ready to be played and enjoyed, while several systems and the main story are still being completed. Player feedback during this period will directly shape our priorities: which systems to deepen, how to tune the economy, and what stories to tell next.”

Approximately how long will this game be in Early Access?

“We plan to graduate from Early Access once the main story and all planned lifestyle systems are complete and polished. Our current estimate is roughly 6 to 12 months, and we will keep the community updated on our progress along the way.”

How is the full version planned to differ from the Early Access version?

“The Early Access version includes the complete inn-management core loop: recipe development, guest service, gardening, and the trade caravan system, along with a substantial portion of the main story. The full version will add more lifestyle systems and story chapters, plus additional recipes, neighbors, and events. We will also continue polishing the game based on player feedback throughout Early Access.”

What is the current state of the Early Access version?

“The Early Access version is fully playable: you can run your inn day to day, develop and master recipes, grow vegetables and flowers in your garden, serve guests, and build your trade caravan. The main story is partially implemented, and new content updates will arrive regularly during Early Access. As with any Early Access title, you may encounter bugs — please report them and we will fix them promptly.”

Will the game be priced differently during and after Early Access?

“We plan to gradually raise the price as we ship new content and features during Early Access, so players who join early will pay less. The full release will be priced higher than the Early Access version. We will always announce any price change to the community in advance.”

How are you planning on involving the Community in your development process?

“We read all player feedback — Steam discussions, reviews, and our community channels. Bug reports and balance suggestions will be prioritized in our update roadmap, and we will post regular development updates so you can see how your input shapes the game.”
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About This Game

Story Background

Your parents left a single line—"off to travel"—before handing you this old inn, which they called "full of potential." You’d never run an inn before, but you refused to back down: Can’t balance the books? Learn. Hard to deal with merchants? Adapt. Leaky roof? Fix it! You tend to this little corner of the world, earning every coin honestly and mending every flaw thoroughly. In your free time, you mediate neighborhood disputes; between work, you sneak out to enjoy flowers; during festivals, you climb mountains to pray; sometimes, you steal a glance at the handsome bodyguards with passing tea merchants… Life is simple but lively, and the inn, though old, is warm.

Core Gameplay

The inn management system includes staff management and upgrading, dish development and customization, a regular customer growth mechanism with feedback, a backyard flower-planting system, and other features for inn operation. Unlike traditional simulation games focused on numerical stacking, it emphasizes realism and immersion.

Unique Highlights

By accumulating wealth, you can unlock other map locations and gameplay modes. In Yueming Town, you can be the innkeeper, a teacher educating the young, a matchmaker pairing townsfolk, an underground merchant operating in the gray area, or a strategic chamber of commerce leader. Beyond rich side content, the game has over 200 NPCs—more than 40 core characters have independent side stories, plus a million words of plot. The townsfolk aren’t just background; they’re companions whose fates are tied to yours. Their stories change with your choices, weaving together your unique Moonlit Scroll.

May you, in the world of Yueming Town, not be a slick, all-purpose innkeeper—but a free-spirited ordinary soul. Let your account books hold your livelihood, and your inn’s eaves shelter the warmth of life.

System Requirements

    Minimum:
    • OS:
    • Processor:
    • Memory: 4 GB RAM
    • Graphics:
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 8 GB available space
    • Sound Card:
    • VR Support:
    • Additional Notes:
    Recommended:
    • OS:
    • Processor:
    • Memory: 8 GB RAM
    • Graphics:
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 8 GB available space
    • Sound Card:
    • VR Support:
    • Additional Notes: