A fast pixel-art wave-defense roguelite with 15-minute runs, rising hordes, map events, bosses, and Light/Dark upgrades shaping each build.

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Geplande uitgavedatum: maart 2026

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Over dit spel

Torch of Shadows is a roguelite where balance is not optional; it is survival. You are the last guardian of an ancient universe that imprisons other guardians within itself. If the altar collapses, Light and Darkness will annihilate each other, leaving only the Void. To prevent that fate, you must reclaim the shattered regions, cleanse corrupted souls, and rebuild the altar piece by piece.

Key Features

  • Dual-form combat: counter enemies with the opposite element

  • 10 unique maps, 10 bosses, 10 pylons

  • 50+ Pylon minigames

  • 20+ Soul cleansing challenges

  • Reactive survival combat

  • Permanent progression system

  • High replayability with escalating difficulty

Opposites Must Collide

Creatures of Light and Darkness invade in relentless waves.

Each enemy can only be truly defeated by its opposite form:

Use Light powers against Dark creatures.

Use Dark powers against Light creatures.

Attack incorrectly, and you waste precious seconds. Even you will heal the same form in hard mode.

React correctly, and you dominate the battlefield.

Combat is about recognition, decision speed, and counter-play. Not mindless damage.

10 Corrupted Realms

Each region is unique.

A different boss rules each region.

Each region hides its own Pylon, a corrupted mechanism that must be restored.

10 handcrafted maps

10 major bosses with distinct mechanics

10 unique Pylons tied to map-specific systems

Defeat the boss. Cleanse the souls. Restore the altar shard.

Move forward.

Pylon & Soul Minigames

Reclaiming the world is not just about combat.

You will face:

50+ Pylon minigames. Reactive, mechanical, timing-based, tactical challenges.

20+ Soul minigames. Cleanse corrupted spirits to gain powerful protective and offensive benefits.

Fail them, and the region remains unstable.

Master them, and you rebuild what was lost.

Roguelite Structure

Every run offers:

  • Randomized upgrade paths

  • Form-based combat builds (Light / Dark synergy)

  • Increasing enemy intensity

  • Elite variants and late-game escalation

  • Permanent progression unlocks new strategic options, but execution always matters.

The Endgame

Defeat all regional bosses.

Cleanse every altar fragment.

Restore balance.

Only then will the true threat reveal itself.

The seal weakens.

And the final guardian must face what lies beyond Light and Darkness.

Systeemeisen

    Minimum:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 10 (64-bit)
    • Processor: Intel Core i3-3220 / AMD FX-4300
    • Geheugen: 4 GB RAM
    • Grafische kaart: Intel HD Graphics 4000 / NVIDIA GeForce GT 730 / AMD R7 240
    • DirectX: Versie 11
    • Opslagruimte: 1 GB beschikbare ruimte
    • Aanvullende opmerkingen: Optimized for smooth experience at 720p resolution.
    Aanbevolen:
    • Vereist een 64-bitsprocessor en -besturingssysteem
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