A routine expedition into the Backrooms goes silent. You are the last call. Now trapped in endless corridors that loop into themselves, you’ll soon realize you are not alone. Something moves heremany things—and none of them can be fought. Your only hope is to stay unseen. Never trust what you see.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to involve players early and refine the experience through feedback. Rogue 0 is built around tension, exploration, and survival—elements that benefit from community input to reach their full potential.”

Approximately how long will this game be in Early Access?

“We plan to stay in Early Access for several months while expanding content, improving balance, and fine-tuning core systems.”

How is the full version planned to differ from the Early Access version?

“We plan to add new levels, entities, and mechanics that expand the Backrooms universe. The final version will feature more areas to explore, refined AI behavior, and deeper survival systems.”

What is the current state of the Early Access version?

“The Early Access version includes the main gameplay loop, sanity and oxygen systems, functional AI, and core Backrooms environments. It’s fully playable, but we’ll continue polishing visuals, audio, and performance.”

Will the game be priced differently during and after Early Access?

“We don’t plan to change the price after Early Access, but it may be adjusted slightly if major new content is added.”

How are you planning on involving the Community in your development process?

“We’ll listen closely to player feedback through Steam discussions and social media. Suggestions and bug reports will help shape future updates and improvements.”
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This game is not yet available on Steam

Planned Release Date: Q3 2026

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About This Game

LAST CHANCE

You were sent to follow the trail of an expedition that never came back. The environments feel familiar, yet none of them are normal-something’s wrong, and you’re not alone.

The deeper you go, the more you understand why no one returned. This place bends space, shifts memory, and hides figures just out of sight. Shadows move without sound. Footsteps echo from somewhere behind you. Shapes linger at the end of corridors and vanish when you blink. Every entity you encounter here is faster, stronger, and entirely aware of you. There is no fighting back-only hiding, running, or hoping your breathing doesn’t give you away.

FEATURES

  • A fast-paced, high-tension exploration experience inspired by Backrooms architecture and liminal spaces.

  • True first-person gameplay that puts you directly in the suit—no cutaways, no separation.

  • Manage your Sanity and Oxygen levels to survive in constantly shifting environments.

  • Search every corner to recover your mind and refill your oxygen—every second counts.

  • You are the last call, sent as a final attempt to uncover what happened to the missing expedition teams.

  • Every corridor hides something watching, moving, and waiting for your mistake.

No one comes to rescue you. There is no clear exit. Only the thought that maybe-just maybe-you weren’t alone when you stepped in.

Note: This game contains disturbing sounds and unsettling imagery. Player discretion is advised.

System Requirements

    Minimum:
    • OS: Windows 10/11
    • Processor: Intel i5 or AMD Ryzen 5 from around 2016 or later
    • Memory: 8 GB RAM
    • Graphics: RX 580/GTX 1060
    • Storage: 10 MB available space
    Recommended:
    • OS: Windows 10/11
    • Processor: Intel i5 or AMD Ryzen 7 from 2018 or later
    • Memory: 16 GB RAM
    • Graphics: RTX 3000 series or RX 6000 series or higher
    • Storage: 10 MB available space
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