A low-fantasy kingdom sim where you never command a single subject. Shape laws, set priorities, and watch an autonomous society build, trade, worship, and fight under your rule.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to gather feedback from players early in development and shape the game together with the community. Early Access allows us to test systems, balance mechanics, and expand content in response to feedback.”

Approximately how long will this game be in Early Access?

“Our best guess is that Early Access will last roughly 2 years. This may change depending on feedback and development progress.”

How is the full version planned to differ from the Early Access version?

“The full version is planned to include a broader range of systems and content beyond the current foundation. Over time, we plan to add:

Expanded interactions with the homeland
Expanded diplomacy
Expanded adventurers system
Additional resources, items, crafting chains, and buildings
Quality of life improvements and balancing
More and better game assets”

What is the current state of the Early Access version?

“The Early Access version already contains the core experience of the game, including:

Subjects with indirect decision-driven gameplay
Base building
Jobs and production management
Population drama and social simulation
Schools and careers system
Religions and faith system
Economics and market simulation
Military system and raids
Military conquest and vassals
Adventurers and quests

These features represent the core gameplay loop that the full version will be built upon. Players can already engage with these systems and shape their settlement meaningfully.”

Will the game be priced differently during and after Early Access?

“We plan to gradually raise the price as we ship new content and features.”

How are you planning on involving the Community in your development process?

“The entire point of launching Early Access is to drive development together with the community. Player feedback will have a direct impact on the future of Valdrin, from balancing and quality-of-life improvements to new features and development priorities. I strongly encourage players to join the Steam forums and Discord server to share ideas, report issues, and discuss the direction of the game.”
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This game is not yet available on Steam

Planned Release Date: 2027

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About This Game

You don't command your people. You govern them.

Valdrin is a low-fantasy kingdom sim where you never control a single subject directly. You set the rules, priorities, and conditions they live under, then your people act on their own judgment, needs, and beliefs, shaping the settlement through thousands of small choices you can influence but never dictate.

Sent by a the crown to tame an untapped frontier, you build industries, trade with the homeland, and grow a foothold into a living society. But every subject has a name, a family, a faith, and a breaking point. Every decision, taxes, policies, religion, military force, reshapes your growing society, influencing how people live, worship, and fight for their beliefs.

Prosperity and collapse are both one bad decree away.

Govern a living society

  • Indirect control - Issue policies and orders; let subjects act on their own needs and judgment. You steer the system, not the hands.

  • Emergent lives - Subjects are born, pair into households, pass down surnames, work, worship, grow old, and die. You'll remember them by name.

  • Social fractures - Prejudice, racial tension, and unequal treatment shape how communities form, clash, and endure. Demographics harden into classes, factions, and rivalries.

  • Faith and ideology - Competing religions spread through incentive and belief, each with unique bonuses. Send missionaries, convert regions, or let heresy take root.

Build an economy that fights back

  • Dynamic markets - Supply, demand, and prices shift on their own as your colony produces, consumes, and trades. Boom and shortage are emergent, not scripted.

  • Quality and trade - Goods carry quality; craftsmen, merchants, and caravans move it across the map and back to the homeland.

  • Death and taxes - A world driven by wages, hard economic tradeoffs, and the ever-tightening grip of royal bureaucracy.

Defend your realm

  • Raise retinues - Recruit soldiers and archers, drill formations, and answer raids from factions who despise you.

  • Adventurers and quests - Support wandering heroes, fund expeditions, and prepare for conquest.

  • Justice and dissent - Imprison, exile, or execute outlaws and traitors, and live with its consequences.

A different kind of strategy game

Fans of RimWorld, Dwarf Fortress, Frostpunk, and Manor Lords will feel at home, but Valdrin pulls you one step back. You don't play the people.

You play the system that governs them.

Valdrin is in active development. Wishlist and follow to shape the frontier as it grows.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 / 11 (64-bit)
    • Processor: Dual-core 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: Intel HD 3000
    • DirectX: Version 10
    • Storage: 200 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 / 11 (64-bit)
    • Processor: Dual-core 3.0 GHz
    • Memory: 4 GB RAM
    • Graphics: Dedicated or modern iGPU with OpenGL 3.3 support
    • DirectX: Version 11
    • Storage: 200 MB available space
    Minimum:
    • OS: Ubuntu 20.04 LTS (64-bit) or later
    • Processor: Dual-core 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.3 compatible GPU
    • Storage: 200 MB available space
    Recommended:
    • OS: Ubuntu 22.04 LTS (64-bit)
    • Processor: Dual-core 3.0 GHz
    • Memory: 2 GB RAM
    • Graphics: Dedicated GPU with Vulkan support
    • Storage: 200 MB available space
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