Thveit is a cozy Norse settlement builder where changing seasons, ancient beliefs, and folklore creatures shape the fate of your settlements. Guide your settlers, manage resources, and grow a thriving community as humans and mythical beings learn to live side by side.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to involve the community in helping shape Thveit as it grows. Early Access gives us the opportunity to gather feedback from players, improve the experience, and expand the game in ways that matter most to the community. We’re looking forward to working closely with players to make Thveit the best game it can be.”

Approximately how long will this game be in Early Access?

“We currently expect Thveit to remain in Early Access until roughly late 2027. This timeline may change depending on development progress and community feedback, as we want to take the time needed to properly expand and polish the game.”

How is the full version planned to differ from the Early Access version?

“The full version of Thveit is planned to include additional content, features, improvements, and polish beyond the Early Access version. Community feedback will play an important role in shaping future additions, alongside continued balancing, bug fixing, and overall improvements to the player experience.”

What is the current state of the Early Access version?

“The Early Access version of Thveit is fully playable and includes the features described in the “About This Game” section of the store page. Players can already experience the core city-building gameplay, settlement management, resource production, and seasonal progression that form the foundation of the game.”

Will the game be priced differently during and after Early Access?

“We plan to gradually increase the price during or after Early Access as new content, features, and improvements are added to the game. Players who join Early Access early will receive the game at a lower price point compared to the planned full release.”

How are you planning on involving the Community in your development process?

“We plan to actively involve the community throughout development through our Discord server and the Steam forums. We want to hear player suggestions, feedback, and bug reports, and use that input to help improve and expand Thveit during Early Access.”
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About This Game

Thveit is a storybook Norse-inspired city builder where mythology lives beside your people. Begin with a handful of settlers and a single forest clearing, then build a home that will flourish. As your settlement grows, the old ways endure - gods, spirits, and creatures of Norse folklore may reward devotion, test your resolve, or quietly become part of the stories your people tell. Prepare for the weight of winter, expand your hold on the land, and transform a humble camp into a thriving settlement shaped by the lives, traditions, and legends of its people.

Raise homes, cultivate fields, fish, tend livestock, build workshops, and develop a thriving economy through layered production chains. As your settlement grows, it finds its place among neighboring realms while the changing seasons shape the rhythm of everyday life. Settlers work, rest, celebrate, and gather together, creating a living world filled with quiet moments, memorable festivals, and stories passed down through generations.

Establish your foothold and nurture it into a living settlement. From the first tree felled to the rising smokes of the homesteads, shape the land and turn a wild clearing into a place of warmth and comfort for your settlers.

Your settlers need shelter, food, warmth, comfort, clothing, jobs, storage, and safe places to live. Build homesteads, farms, fishing spots, gathering buildings, industry buildings, faith structures, docks, and storage so the village can stand on its own. Seasons change what matters. Spring supports growth. Summer favors building and voyages. Autumn is for storing food, clothes, fuel, and offerings. Winter tests every system you built.

The island is not empty. Large footprints appear near forests. Cats gather before nightfall. Rivers glow with strange lights. Deer gather near sacred trees. Graves grow restless. Ravens watch from above. Build Study Posts and use the Book of Creatures to record what your settlers discover. Learn each being’s habitat, likes, dislikes, offerings, current effects, and next hints before you decide how to welcome, appease, or respect it.

Thveit - The Veil Between Worlds

Folklore beings are not just visitors. They need places to belong. Build troll dens near forests and mountains. Create cat beds, bowls, and sanctuaries. Raise dragons from rare eggs in stone enclosures. Respect river spirits with offerings, music, and clean water shrines. Honor the dead with cemeteries and ancestor shrines. Worship gods through shrines, rituals, favor, and divine domains.

Every supernatural being has a warning, a need, a benefit, and a consequence. Trolls need meals, space, quiet, and a proper den. In return, they can help with wood, stone, heavy labor, Ancient Stone, and outer village safety. Cats need food, warmth, beds, and safe homes. In return, they improve comfort, warn of spirits, support Freya favor, and reduce supernatural fear. Dragons need meat, stone structures, warmth, space, and bonding. In return, they bring prestige, heat, protection, trade reputation, and mythic progress. Spirits need offerings, rituals, and respect for the places they belong to. In return, they can improve fishing, farming, comfort, water, and rare magical resources.

Winter is the great test of every settlement. As snow blankets the land and the nights grow long, even the strongest villages can falter. Keep your people fed, warm, and safe while facing the hardships of the wild. Yet survival is not achieved through stockpiles alone. The creatures, spirits, and ancient powers that share your world may become valuable allies, offering protection, guidance, and unexpected aid when the coldest days arrive.

Build your connection to the outside world through trade and voyages. Traders can bring settlers, rare goods, folklore knowledge, cats, runestones, relics, and rumors. Voyages can lead to mythic discoveries such as dragon eggs, rare resources, old songs, and knowledge that pushes your village beyond ordinary survival.

Thveit - Of Name And Deed

As your settlement prospers, it begins to stand for something. Fine clothes may become your craft, or casks of mead your trade - each choice leaves its mark. Beyond your borders, other realms take notice. Trade flows across waters, ties are forged, and reputations grow with every exchange. Over time, certain goods come to define you, carrying greater value abroad. What you produce, and how you trade it, shapes the name your settlement earns among others.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: AMD Ryzen 7 5700U @ 1.8 GHz | Intel Core i7-1165G7 @ 2.8 GHz
    • Memory: 8 GB RAM
    • Graphics: Nvidia GTX 1070 | AMD RX 6600
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    Recommended:
    • OS: Windows 10 64-bit
    • Processor: AMD Ryzen 5 7600 @ 3.8 GHz | Intel Core i5-13600K @ 3.5 GHz
    • Memory: 16 GB RAM
    • Graphics: Nvidia RTX 3070 | AMD RX 9060
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
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