Build shrines, summon armies, and push the battlefield toward your enemy’s stronghold in this dark-fantasy tug-of-war strategy game inspired by the legendary Warcraft III custom map era.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We believe in developing Soul Tides alongside the community. As a multiplayer strategy game with deep customization systems, Early Access allows us to gather feedback on gameplay balance, unit synergies, Blessing variety, and overall pacing. By involving players early, we can shape the game into a more refined and rewarding experience.”

Approximately how long will this game be in Early Access?

“We plan to remain in Early Access for around a year, depending on player feedback and feature development. This timeframe gives us room to implement new units, Blessings, game modes, and polish the multiplayer experience.”

How is the full version planned to differ from the Early Access version?

“We plan for:

  • More units and Blessings with unique synergies
  • Additional research paths and tech tree content
  • New visual effects, UI polish, and balance tuning
  • Full controller and Steam Deck support
  • Expanded multiplayer features (matchmaking, ranked play, etc.)
  • Lore, ambient world-building, and more progression systems

What is the current state of the Early Access version?

“The Early Access version includes:

  • Fully playable multiplayer matches
  • Core tug-of-war auto-battler gameplay
  • Customizable unit abilities (Blessings) and research system
  • Resource economy including Gold, Supply, and Soul Pool
  • The Prayer system for unlocking new units and powers
  • Functional UI, working netcode, and a global tech tree

Content and polish are still ongoing, and balancing is being actively tuned.”

Will the game be priced differently during and after Early Access?

“While we strive to keep the cost unchanged, we might increase the price when the game exits Early Access to reflect the expanded content and features.”

How are you planning on involving the Community in your development process?

“We’ll be actively engaging players through:

  • Steam Community forums and feedback threads
  • A dedicated Discord server for discussion and balance suggestions
  • In-game telemetry to help identify balance issues
  • Regular updates and patch notes based on community input
  • Polls to prioritize features and improvements
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This game is not yet available on Steam

Planned Release Date: 2026

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About This Game

Soul Tides is a dark-fantasy tug-of-war strategy game where players summon armies, build shrines, and push the battlefield toward their enemy’s stronghold.

Inspired by the legendary Warcraft III custom map era, Soul Tides brings the classic tug-of-war strategy formula into a modern standalone game.

⚔️ Features ⚔️

⚖️ Tug-of-War Combat – Deploy minions that fight automatically, pushing the frontlines toward your enemy’s stronghold in a relentless battle for control.

🛠 Build & Expand – Construct Shrines and fortifications to unlock powerful Blessings and units.

Customize Your Army – Research and assign unique abilities to your minions, creating devastating synergies.

🔮 Pray for Power – Unlock new units and abilities to dominate the battlefield.

📜 Deep Tech Tree – Unlock new strategies with a dynamic research system that ensures no two matches play out the same.

🎭 Multiplayer Mayhem – Challenge friends and rivals in intense PvP battles, where strategy and adaptation are the keys to victory.

Resource Management – Balance Gold, Supply, and Souls to maintain an army capable of overwhelming your foes.

🌌 Dark Fantasy Atmosphere – Immerse yourself in a world of forbidden magic, demonic bargains, and relentless warfare.

👑 Trials — Single Player Challenge Mode

Beyond the battlefield lies a path of Trials.

In this single-player challenge mode, you will face a series of encounters designed to test your mastery of strategy and adaptation. Each Trial presents new enemies, modifiers, and powerful guardians that stand between you and victory.

Choose your shrines, shape your army, and push the frontlines forward as you battle through a map of Trials. Defeat formidable bosses, experiment with different builds, and discover powerful combinations of units and Blessings.

Victory is only the beginning.

Every run is a chance to refine your strategy and prove your command of the battlefield.

Trials Feature Highlights

Epic Boss Encounters
Face powerful enemies that guard the path forward and demand new strategies to defeat.

🗺 Trial Map Progression
Advance through a network of encounters, each bringing new challenges and opportunities.

Endless Build Possibilities
Combine shrines and Blessings to create unique armies every run.

🏆 Score-Based Leaderboards
Compete for the fastest victories and highest scores.

Will you rise once more, or be cast into oblivion?

Wishlist Soul Tides now to be notified when the battle begins.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Game artwork.

Mature Content Description

The developers describe the content like this:

Cartoon violence

System Requirements

    Minimum:
    • OS: Windows 10
    • Processor: Dual core from Intel or AMD at 2.8 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 8600/9600GT, ATI/AMD Radeon HD2600/3600
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 8 GB available space
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