Metamancer is a Roguelike video game that uses procedural generation for every sprite, item, map and faction making for a unique playing experience each time!

Registrera dig för att lägga till denna artikel i din önskelista eller ignorera den.

Early Access-spel

Få omedelbar tillgång och börja spela; bli inblandad i detta spel medan det utvecklas.

Obs: Spel i Early Access är inte färdiga och kan eventuellt ändras ytterligare. Om du inte är sugen på att spela det här spelet i dess nuvarande tillstånd, bör du vänta och se om spelet utvecklas vidare. Läs mer.

Vad utvecklarna har att säga:

Varför Early Access?

“I'm just one person building the game I've always wanted to play. I have the game set up for quick and easy feature implementation such as enemy types and map biomes. Early Access gives me the ability to involve players in the decision making for those developments! ”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“Hoping to release a base copy of Metamancer in early 2026 or sooner. I plan on continuing development after release. ”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“The full version of Metamancer we hope to expand the already dynamic combat and character building. I am looking forward to using the already-integrated systems to quickly expand on skills, the world and to add polish.

I have later plans for a dialogue system and questing but would now like to share my development as it grows!”

Hur är det nuvarande läget i versionen med Early Access?

“Metamancer currently has all of the base systems in place such as a fully procedurally generated world, all sprites procedural, a dynamic combat system, factions, faction combat and player reputation. The game is in a playable state and players may experience a few bugs. ”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“I plan to raise the price once the game leaves early access. ”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“I am excited to have the Steam Community available to help brainstorm the future for Metamancer. I look forward to hearing what the Community has for ideas!”
Läs mer

Köp Metamancer

SPECIALKAMPANJ! Erbjudandet gäller till den 10 mars

-34%
$14.99
$9.89
 
Se alla diskussioner

Rapportera buggar och lämna synpunkter för detta spel i diskussionsforumet

Om detta spel

You are a METAMANCER, a self-engineered combatant in a deep-future, unstable world. Every run reshapes the game from the ground up, with procedurally generated sprites, items and maps ensuring no two playthroughs unfold the same way.

Every fight rewards preparation, experimentation and adaptability as you carve your way through a constantly evolving world.

Engage enemies up close with a full melee combat system featuring procedurally generated weapons, armor and shields that support distinct playstyles.

COMBAT:

Combat in Metamancer blends build-driven ability design with fast, reactive action. Your core abilities are still created through the Motherboard system, where CPUs, GPUs, RAM, and rare boards define your skills and modifiers. But combat now extends far beyond abilities alone.

Armor comes in multiple tiers with powerful modifiers. Shields regenerate out of combat, encouraging aggressive repositioning and smart timing. Enemies wear the same gear they drop, turning every fight into a meaningful loot opportunity.

THE WORLD

The world of Metamancer is fully procedural and constantly shifting.

You’ll explore over ten distinct biomes, from neon-lit city ruins and industrial scrapyards to mutated swamps, data centers, and the wreckage of a fallen orbital station. Each region has its own threats, visuals, and opportunities.

Nothing is static. The map evolves as you play.

The Factions

Metamancer has four factions that are constantly battling for territory on the world map. The factions are split into two alliance blocks that the player can align themselves with.

As faction territories change, the maps change too. Factions leave a physical mark on the map with strongholds at the centers of their territory. Sometimes you'll see the alliances fighting against each other on world tiles!

FEATURES:

  • Fully procedural world where every sprite is unique!

  • Procedural weapons, armor, upgrades and more!

  • A dynamic questing system!

  • Trading with world-simulation and market dynamics!

  • Procedural dialogue!

  • Tetris-Meets-RPG character building!

  • ARPG style loot!

  • Faction territory combat system!

  • Custom character creator!

  • Player reputation system!

  • Wild skill combinations!

Systemkrav

    Minimum:
    • OS: Windows 10
    • Processor: i5 7700k
    • Minne: 2 GB RAM
    • Grafik: AMD R9 290
    • Lagring: 80 MB ledigt utrymme
    • Ytterligare anmärkningar: Works best on 16:9 monitors.
    Rekommenderade:
    • OS: Windows 10
    • Processor: i9 9900k
    • Minne: 2 GB RAM
    • Grafik: Nvidia RTX 2080 ti
    • Lagring: 80 MB ledigt utrymme
    • Ytterligare anmärkningar: Works best on 16:9 monitors.

Kundrecensioner om Metamancer Om användarrecensioner Dina preferenser

Recensioner:
7 användarrecensioner (7 recensioner)






För att se recensioner inom ett visst datumintervall, klicka och dra ett urval på en graf ovan eller klicka på en specifik stapel.




Filtrera recensioner utifrån användarens speltid när recensionen skrevs:


Inget minimum till Inget maximum

Visa recensioner i vald visningsordning





Läs mer
Filter
Exklusive irrelevant recensionsaktivitet
Speltid:
Spelat mest på Steam Deck
Operativsystem:
CPU:
GPU:
Enhetstyp:
Det finns inga ytterligare recensioner som matchar filtren du angav ovan
Justera filtren ovan för att se andra recensioner
Läser in recensioner ...