Odesa, 2044. Your father’s disappearance drags you into a corporate shadow war. You are an Engineer - architect of combat, shaping the battlefield to your will. Command your squad in brutal turn-based tactical battles. Challenge the System before it erases you.

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Muat turun Humanity Echo: Cyberpunk Tactical RPG Demo

Sertai Humanity Echo: Cyberpunk RPG Playtest

Minta akses dan anda akan diberitahu apabila pembangun bersedia untuk menerima lebih ramai peserta.
Permainan ini belum tersedia di Steam lagi

Tarikh Keluaran Dirancang: Q1 2027

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Tentang Permainan Ini

🏆 IN THE PRESS

"Thoughtful, grid-based firefights... where stray bullets can impact the field."

— Turn Based Lovers

🏙️ ODESA 2044. YOU ARE NOT A SOLDIER. YOU ARE AN ENGINEER.

Humanity Echo is a story-driven cyberpunk tactical RPG where you lead a squad through operations, prepare the battlefield, and gradually reshape Odesa through your decisions.

A sun-baked, rusted coastal megacity where corporations play god and districts survive under occupation. Your father vanished inside a secret Prospect Corp facility. The trail leads through the Resistance, fanatics of the Order, and a corporate monopoly that controls half the city.

There is no clean side. Only choices, consequences, and a city that remembers everything.

Don't play by the rules. Rewrite them.

⚡ THE BATTLEFIELD IS A SYSTEM

Every operation is more than a firefight. It is a system you can break before the first shot is fired.

  • Engineering Advantage: Cut power, overload transformers, use cameras, drones, doors, traps, and weak points in the environment.

  • Chain Reactions: One explosion can shift enemy positions, open a route, destroy cover, or break the enemy plan.

  • Preparation Matters: The right gear, position, and timing can matter more than raw firepower.

🔫 EVERY SHOT HAS CONSEQUENCES

A miss in Humanity Echo does not simply disappear. The bullet keeps moving - into cover, equipment, enemies, or allies. Think about the trajectory, not just the hit chance.

  • Stray Bullets: A missed shot can become an unexpected advantage or a costly mistake.

  • Action Badges: Bold tactical moves trigger instant bonuses through the Neural Flow system.

  • Ammo Economy: Standard rounds are available, but special ammunition should be saved for decisive breakthroughs.

🧬 DESIGN YOUR FIGHTER AROUND YOUR PLAN

No rigid class lock. Your operative is a system of stats, weapons, armor, gadgets, skills, and pre-mission decisions.

  • Loadout Prep: Choose weapons, armor, grenades, medkits, and tactical tools for each specific mission.

  • Squad Synergy: Combine different roles to cover each other's weaknesses and create stronger tactical options.

  • Learn by Doing: Skills grow through use, not abstract XP bars. Hack terminals under pressure, survive firefights, and improve through action.

🖥️ LIVING TERMINAL AND INTERACTIVE WORLD

The story does not live outside the interface. Your terminal is a workstation, map, journal, communication channel, gear screen, and decision center all at once.

  • Living Terminal: Messages, calls, objectives, field photos, and system events all pass through your screen.

  • Interactive Locations: Inspect objects, uncover hidden world details, and find small stories embedded in the environment.

  • The City Reacts: Loud operations raise district pressure, change routes, prices, contacts, and faction attitudes.

🎮 DEMO AVAILABLE NOW

Play the demo now and get a first look at where Humanity Echo is heading:

  • Story prologue and your first steps in Odesa 2044.

  • Tactical combat with AP, positioning, abilities, and bullet physics.

  • Your first squad, gear, inventory, and mission preparation.

  • Dialogue, locations, the terminal, and the first consequences of your choices.

Download the DEMO, test your approach, and leave feedback - we use player feedback for every major update.

📡 Wishlist now to follow development, support the game, and help us reach the next stage.

📋 ROADMAP TO EARLY ACCESS

The demo shows the foundation. Early Access will expand the full loop: contracts, preparation, tactical operations, loot, progression, factions, and district consequences.

  • Narrative Campaign: Acts I-III, approximately 20+ hours of gameplay.

  • Tactical Missions: 15-20 handcrafted operations with cover, traps, reinforcements, interactive objects, and special objectives.

  • Districts of Odesa: pressure, economy, faction consequences, and local district outcomes.

  • Squad Progression: weapons, armor, implants, modifications, crafting, and operative specializations.

  • Factions and Enemies: Prospect Corp, Order fanatics, syndicates, hacktivists, and other city powers - each with their own tactics.

After the EA launch: squad base, new districts and factions, expanded enemy types, deeper black market economy, and additional story arcs.

Our goal is to build a cyberpunk tactical RPG where you do not just win fights - you change the city, its people, and the balance of power around you step by step.

Pendedahan Kandungan Dihasilkan AI

Pembangun menerangkan cara permainan mereka menggunakan Kandungan Dihasilkan AI seperti berikut:

The game uses pre-created images (background illustrations and some in-game items) generated using generative AI tools. All such content has been edited, stylized, and integrated by the development team, and will be replaced before release.

Keperluan Sistem

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS: Windows 10 64-bit
    • Pemproses: Intel Core i5-6500 or AMD Ryzen 3 1200
    • Memori: 4 GB RAM
    • Grafik: GeForce GTX960 / Radeon RX460 / Intel IrisXe
    • Storan: 2 GB ruang tersedia
    Dicadangkan:
    • OS: Windows 11 64-bit
    • Pemproses: Intel Core i5-8400 or AMD Ryzen 5 1600
    • Memori: 8 GB RAM
    • Grafik: GeForce GTX 1060 6GB / Radeon RX 580 8GB
    • Storan: 2 GB ruang tersedia
    Minimum:
    • OS: macOS 11 Big Sur (64‑bit)
    • Pemproses: Intel Core i5 (2015 or newer) / Apple Silicon (M1 or newer)
    • Memori: 4 GB RAM
    • Grafik: Metal 2–compatible GPU, 2 GB VRAM (Intel Iris 2015+ or Apple GPU), MoltenVK/Vulkan
    • Storan: 2 GB ruang tersedia
    Dicadangkan:
    • OS: macOS 13 Ventura
    • Pemproses: Apple Silicon (M2 or newer) / Intel Core i5 (2019 or newer)
    • Memori: 8 GB RAM
    • Grafik: Apple M2 GPU or Radeon Pro 2018+, 4 GB VRAM, Metal 2
    • Storan: 2 GB ruang tersedia
    Minimum:
    • OS: Ubuntu 22.04 LTS (64‑bit)
    • Pemproses: Intel Core i5-6500 / AMD Ryzen 3 1200
    • Memori: 4 GB RAM
    • Grafik: GTX 960 – NVIDIA 470+ / RX 460 – Mesa 21.2+ / Intel Iris Xe – Mesa 21.2+
    • Storan: 2 GB ruang tersedia
    Dicadangkan:
    • OS: Ubuntu 22.04 LTS (64‑bit)
    • Pemproses: Intel Core i5-8400 / AMD Ryzen 5 1600
    • Memori: 8 GB RAM
    • Grafik: GTX 1060 (NVIDIA 535+) / RX 580 (Mesa 23+), Vulkan 1.1
    • Storan: 2 GB ruang tersedia
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