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Permainan Akses Awal

Dapatkan akses segera dan mula bermain; libatkan diri dengan permainan ini seiring pembangunannya.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“This game is meant to evolve over time and development will continue even after release. In order to do this, it is important for us to gather feedback to be able to implement the most requested features. We aim to fluidify the ship building process and involve the community in creating ships, missions and addressing balance issues.”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“Development will continue as it only makes sense for a sandbox game to keep growing over time in terms of content. Although in early access, this game already comes with an 8 hour long campaign.”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“The final version should contain more content in a general way, more polished sound design, and even different maps. Eventually more mechanics will be implemented into the game such as airplanes.”

Bagaimanakah keadaan semasa versi Akses Awal?

“As of today ShipCrafter already contains a fully playable campaign with more than 50 missions, a simple custom mission editor, a ship editor, and more than 100 parts and cosmetics. For more information about the current state of the in game content, you can refer to the "Features" section of the store page.”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“The price is guaranteed to remain constant until full release. It may change after release if a completely novel campaign is added. DLCs are not planned and the game will always be sold as a whole.”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“Anyone can provide feedback on the game through the official ShipCrafter discord server. It is planned for the community to influence the development through general requests (adding ship parts, cosmetics, balancing), and by sharing ship files to be included in game for more diverse missions, or additional ones.
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Muat turun ShipCrafter Demo

Beli ShipCrafter

 
Lihat semua perbincangan

Laporkan pepijat dan tinggalkan maklum balas untuk permainan ini di papan perbincangan

Tentang Permainan Ini

Game description

ShipCrafter is a naval sandbox combat simulator. Build you ship, unlock new parts, and defeat increasingly powerful foes !

Challenge adversaries in the campaign and liberate europe, or battle your own creations in the custom battle mode, and try to come up with the most efficient and original design.

Realtime physics

We are making a game with accurate physics. As such we implemented a realtime buoyancy system based on weight and submerged volume. The ship density and center of mass is displayed in editor, allowing to fine tune your ship and even make submarines using ballasts !

Weaponery physics were particularly cared for as well, with fully simulated shell trajectories considering air pressure, changes in density through the atmosphere, and the influence of speed on shells drag value. Penetration calculations are calculated based on armor thickness, angle of incidence, bounce probability, and shell speed and mass.

Features

  • 1x1m sized blocks for the highest visual and physical accuracy.

  • Color mode in editor.

  • Realtime buoyancy simulation even considering ocean waves.

  • Various armor thicknesses and accurate penetration calculation based on speed, mass and angle of incidence.

  • Realistic ballistic trajectories even considering changes in the air pressure with altitude. Speeds and distances are however reduced to increase the nervosity of combats (in reality it would take more than a minute to hit a target at 20km).

  • Adjustable ballasts for submarine designs.

  • Physics based damages instead of healthbars. Turrets and engines will also lose performance if hit.

  • Weather system and day cycles, including changes in ocean waves amplitude and rain.

  • Campaign with more than 50 missions.

  • More than 20 different ships to defeat.

  • Custom battle editor, including weather, time of day selection, and bots vs bots naval battles.

  • Manual and automatic control mode for weaponery.

  • Realtime fluid simulation (experimental).

  • Visit your ship in first person view.

  • Steam Workshop supported.

  • Raytracing renderer to generate your most beautiful screenshots !

Steam workshop support

Battleships, cruisers, submarines : this game already supports the steam workshop ! You can share your creations with the community and download other people's ships this way !

Multiplayer mode

A sandbox mode is available in game ! Play with up to 10 people, and enable or disable damage to fight naval battles or simply to show of your ships to others.

Raytracing renderer

You can now create your own scene in ShipCrafter, allowing to modify the sun orientation, add fog and generate screenshots with outstanding quality thanks to raytracing.

Discord

Join the discord to post your creations or simply talk about WWII ships and connect with the community !

Keperluan Sistem

Windows
SteamOS + Linux
    Minimum:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows 10/11
    • Pemproses: 4 cores - 3GHz
    • Memori: 8 GB RAM
    • Grafik: GTX1060
    • Storan: 2 GB ruang tersedia
    Dicadangkan:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows 10/11
    • Pemproses: 8 cores - 3.5GHz
    • Memori: 16 GB RAM
    • Grafik: RTX2060
    • Storan: 2 GB ruang tersedia
    Minimum:
    • Pemproses: 4 cores - 3GHz
    • Memori: 8 GB RAM
    • Grafik: GTX1060
    • Storan: 2 GB ruang tersedia
    Dicadangkan:
    • Pemproses: 8 cores - 3.5GHz
    • Memori: 16 GB RAM
    • Grafik: RTX2060
    • Storan: 2 GB ruang tersedia

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