An advanced tool that lets you create and run artificial intelligence agents that control games like a human, using the mouse and keyboard. No game engine integration. All it needs is the screen. The agent “sees” what you see and reacts: it moves, aims, presses buttons — autonomously, in real time.
Uitgavedatum:
Binnenkort verwacht
Ontwikkelaar:
Uitgever:
Teaser | Artificial Player
Screenshot #1
Screenshot #2
Screenshot #3
Screenshot #4
Screenshot #5

Log in om dit item aan je verlanglijst toe te voegen, het te volgen of te negeren

Vroegtijdige toegang

Raak betrokken bij deze software terwijl het zich ontwikkelt.

Opmerking: Deze software in vroegtijdige toegang is nog niet voltooid en kan mogelijk wel of niet veranderen. Als je niet staat te springen om deze software in de huidige staat te spelen, kun je beter afwachten hoe het zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'There’s still a lot of room for optimization, and the feature potential is nearly unlimited. At this stage, I want to understand whether you're interested in what Artificial Player offers, how you're using it, and what features you need most.'

Hoelang blijft deze software ongeveer in vroegtijdige toegang?

'Roughly 26 weeks

* Fix a series of recognized small bugs in the UI.

* Localization of the interface.

* Provide integration with community models.

* Accessibility support – major improvements expected; currently gathering requirements; we expect community support.

* We want to focus on the educational aspect of the product and add more information targeted at educational institutions.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'Currently, the app only supports the "detect and shoot" feature, and the interface offers limited customization options. I’m working on core features such as “pick up target” and “follow target,” and I plan to add key features based on your feedback.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'The app is stable and runs with high performance on low- and mid-range Nvidia GPUs.
All functionality described in the About This Game section has been implemented, except for the agent mode described as “follows commands (like ‘find this’ or ‘shoot that’).”'

Zal deze software anders geprijsd worden tijdens en na vroegtijdige toegang?

'We plan to gradually increase the price as we add new content and features. At the same time, we plan to create a community-driven model for delivering pre-trained models tailored to specific use cases, which can be used within the product. After releasing version 1.0, we plan to deliver further functionality as additional modules.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'By releasing the product at an early stage, we want to gather feedback from the community as quickly as possible about the direction in which we should develop our product, and how to best tailor it to the widest possible audience. We also want to learn what level of customization is expected.

In general, by purchasing the product at an early stage, you have the opportunity to influence its final appearance and functionality. To communicate with users, we plan to use the power of the Community Hub. We are also preparing an external support page where bugs can be reported and custom models can be submitted.'
Meer informatie
Opmerking: Artificial Player is niet meer beschikbaar in de Steam-winkel.
Dit spel is nog niet beschikbaar op Steam

Binnenkort verwacht

Geïnteresseerd?
Voeg het toe aan je verlanglijst en ontvang een melding wanneer het beschikbaar is.
Toevoegen aan verlanglijst
 
Alle discussies weergeven

Meld bugs en laat feedback voor deze software achter op de discussiefora

Over deze software

Artificial Player

Artificial Player is an advanced tool that lets you create and run artificial intelligence agents that control games like a human would — using the mouse and keyboard.
You don’t need any game engine integration or code access. All it needs is the screen.
The agent “sees” what you see and reacts: it moves, aims, presses buttons — autonomously, in real time.

What is Artificial Player, really?

It’s a platform for experimenting with intelligent input control in games and applications.
It works with any 3D environment that supports mouse and keyboard input — whether it’s a classic FPS,  a sandbox world, or your own educational project.

Thanks to advanced visual analysis and customizable behavior algorithms, you can create an AI player that:

  • navigates game maps,

  • recognizes enemies or objects,

  • reacts to the environment,

  • follows commands (like “find this” or “shoot that”).

And it does all this — without writing a single line of code.

Key Features:

AI-controlled player with real input

  • Artificial intelligence uses the mouse and keyboard like a human — no overlays, or game files integration.

Fully customizable behavior

  • Adjust movement logic, targeting priorities, reactions, sensitivity, delays, and more — all through a simple UI.

Works with any mouse + keyboard 3D game

  • Unity, Roblox, Minecraft, emulators, retro FPS games, and custom engines — just run it and let it play.

Test and QA modes

  • Run the agent in automated test loops, validate level flow, or repeat tasks without lifting a finger.

Accessibility support

  • Let AI assist users with reduced mobility — such as single-button setups.

Visual analysis and monitoring

  • Track decisions, movement heatmaps, aiming accuracy, and more — all visualized in real time.

Community & Prebuilt Models

Artificial Player is more than a tool — it’s a growing community platform.
The built-in Community Hub allows you to:

  • Browse, download, and run prebuilt AI models created by other users

  • Learn how to train your own agents

  • Share configurations and test scenarios

  • Get inspired and develop your own unique AI playstyle

⚠️ Usage Notice

Artificial Player is designed for offline, educational, and experimental use.

It is not intended for use in online multiplayer games with anti-cheat systems (e.g. Valorant, Apex Legends, Fortnite).

Using it in such games may result in account or hardware bans.

Users are solely responsible for how they use this application.

Who is Artificial Player for?

  • Game developers who want to test levels

  • QA testers automating gameplay

  • Educators teaching computer vision, reinforcement learning, or AI

  • AI enthusiasts and hobbyists

  • Creative players looking for new ways to interact with games

Artificial Player bridges gameplay and technology, creativity and control — connecting the human with the machine.

Are you ready to build your own player?

Informatie over door AI gegenereerde inhoud

Zo omschrijven de ontwikkelaars hoe hun spel AI gebruikt om inhoud te genereren:

Artificial Player does not generate content. AP is an application that uses advanced deep neural network algorithms for image analysis. This enables AP to recognize environments, navigate through them, and take appropriate actions. It also serves as a platform that allows you to integrate your own pretrained models, replace predefined ones, and create customized behaviors.

All marketing materials was generated using various AI technologies.

Systeemeisen

    Minimum:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 10
    • Processor: 64-bit procesor and operating system
    • Geheugen: 16 GB RAM
    • Opslagruimte: 15 GB beschikbare ruimte
    Aanbevolen:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 10
    • Processor: 64-bit procesor and operating system
    • Geheugen: 16 GB RAM
    • Grafische kaart: NVIDIA GPU with CUDA 4GB VRAM
    • Opslagruimte: 30 GB beschikbare ruimte
Er zijn geen recensies voor dit product

Je kunt je eigen recensie voor dit product schrijven om je ervaring met de community te delen. Gebruik het gebied boven de aankoopknoppen op deze pagina om je recensie te schrijven.