Unique procedurally generated city-building strategy / action game with single player campaign story. Inspired by Tron, Darwinia, Anno, Settlers etc.
All Reviews:
Positive (22) - 86% of the 22 user reviews for this game are positive.
Release Date:
Dec 15, 2017
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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Like almost everyone else putting their game on Steam to Early Access, we want to show you what we've managed to put together during these few last years. It's figurative blood, sweat and tears but here we are!

Early access version is completely playable, but missing levels (and special features related to them). Quasi-episodic gaming, anyone?

This is not one of those "pre-alpha" shenanigans or any other similar garbage.

We could ramble about the usual EA promises about our marvellous ideas and so on, but let's be brutally honest: we need to eat.

User input is highly valuable for us and the organic QA process will help to improve the game which is a win-win for everyone.”

Approximately how long will this game be in Early Access?

“Our updated new estimate of coming out of Early Access is 2020.”

How is the full version planned to differ from the Early Access version?

“The finished version is a bit more polished and improved, and has more levels with unique features such as technology tree, more units, more enemies, more characters, more music and so on. We have a complete story we're hoping to convey with the game. The Early Access is complete when we finish the single player campaign / story which we're planning to be at least 10 to 20 hours long.

We'd prefer to keep our promises realistic so these are only planned estimates.”

What is the current state of the Early Access version?

“Our current Early Access version has the 8 levels completely playable with all features in them and no placeholder assets at all. This is roughly 75% of the full story.

Future releases will have new levels, more characters, new type of enemies and defenses, environmental hazards and or course story telling.

New game features and improvements are introduced as new levels and the unfolding story!”

Will the game be priced differently during and after Early Access?

“Price will not change when we leave early access.”

How are you planning on involving the Community in your development process?

“We value feedback, follow Steam forums actively and hopefully there will be active polls where all users can actively have an effect of what direction the project goes into.”
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About This Game

Explore Cyberscape

"Welcome to Cyberscape, User!"

You've already spent a lot of time on your computer. It's time for you to learn what really goes on inside!

In this bizarre, yet somehow familiar environment live small digital life-forms called Hexters. It is your role to assist these little guys and learn about bits, bytes, polygons and hexadecimals (it's all nonsense by the way).


Meet some helpful programs

Interesting and quirky programs will help you to unlock the secrets of the Cyberscape.


Build and expand

Start from a meager Hub - the center of your operations - and plan your expansion. Everything must be connected to your node network for power to flow.


Power is life

Nothing works in this world without power, and there are only so many computational cycles available. Make sure you always have enough of them to power up your buildings, otherwise bear the consequences of inefficiency.

Extract, collect, refine and improve

Find all the resources available to you and build refineries, extractors, polysmiths and other buildings to improve them.

Day & Night cycle

Even inside a computer it can get scary when it's dark. Hexters prefer to stay inside the base perimeter during the night, and move slowly outside with their flashlights while figuratively pooping their pants (which incidentally has no visual nor mechanical representation whatsoever). Hope you generate enough power as you need to recharge your illumination probe for night to end.

Oh, by the way: During the night... There be dragons.


Fight back

There's all kinds of problems inside a computer, like viruses and glitches. And those things wants you GONE, permanently. You will need to come up with some creative ways to stand your ground and survive.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS *: Windows 7 64-bit or higher
    • Processor: Intel Core i3-4340 / AMD FX-6300
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce GTX 660 2GB / AMD Radeon HD 7850 2GB
    • DirectX: Version 11
    • Storage: 1 GB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: Mac OS X 10.12.6
    • Processor: Intel Core i3-4340 / AMD FX-6300
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce GTX 660 2GB / AMD Radeon HD 7850 2GB
    • Storage: 1 GB available space
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
    Minimum:
    • OS: Any reasonable new Linux distro (Ubuntu 16.04)
    • Processor: Intel Core i3-4340 / AMD FX-6300
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce GTX 660 2GB / AMD Radeon HD 7850 2GB
    • Storage: 1 GB available space

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