Brickstrike is an online multiplayer first-person shooter set in a fully destructible and buildable voxel battlefield. Team up to dominate in a variety of competitive game modes. Featuring a variety of official and player-created maps. Enlist today!

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access will allow us to get the game into the hands of gamers as quickly as possible. This will help us to enhance Brickstrike based on player feedback earlier in development and enable larger scale testing of critical game systems.”

Approximately how long will this game be in Early Access?

“While we don't have an exact timeframe that the game will remain in Early Access, we are planning on a duration of about a year.”

How is the full version planned to differ from the Early Access version?

“The Early Access version will allow us to validate the scalability of critical game features. Larger player counts per server, more expansive maps, and robust proximity voice chat are some examples under consideration. Additional community features such as leaderboards and an integrated clan system are planned. New gameplay additions like improvements to the weapon system, voxel simulation and game modes are also possible.”

What is the current state of the Early Access version?

“The game is currently playable, and we have conducted playtests on the rough beta version. The core gameplay components are all present, however much work remains to be done to polish and enhance the player experience.”

Will the game be priced differently during and after Early Access?

“The game's price will remain approximately the same during and after the early access phase. ”

How are you planning on involving the Community in your development process?

“We have already been conducting playtests on our Discord community. Player and tester feedback will be taken into consideration throughout the development process.”
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This game is not yet available on Steam

Planned Release Date: Q4 2026

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About This Game

Brickstrike is an online multiplayer first-person shooter where every block can be destroyed or rebuilt. Shape the battlefield, outsmart your rivals, and fight for victory in a variety of action-packed competitive game modes.

Shape the Battlefield Your Way.

No two matches are ever the same. Build towering defenses to control the high ground. Fortify chokepoints to stall the enemy advance. Or grab your trusty shovel and dig a labyrinth of tunnels beneath enemy lines to gain the edge. Every voxel you place or destroy can change the tide of battle.

Lock n' Load.

Victory demands versatility. Customize your loadout with an arsenal of weapons and tactical equipment designed to match any mission profile. Whether that’s rushing the frontlines or sneaking deep inside enemy territory.

Fought Together. Built Together.

Design your own battlegrounds with powerful editing tools or import existing voxel maps from other software. Upload to the official repository, share with the community, and see your creations played worldwide. Want full control? Host your own server and be listed directly in the official client.

From Us. To You.

Brickstrike is being developed by Caleb Helbling, a former developer of the open source pyspades server for Ace of Spades (pre-Jagex). His work includes iconic game modes like Tower of Babel and Arena. Brickstrike is an evolution of that legacy - rebuilt for the modern era.

System Requirements

    Minimum:
    • OS: Windows 10
    • Processor: Intel Core i5-1035G7
    • Memory: 4 GB RAM
    • Graphics: Intel Iris Plus Graphics
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
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