A frantic party tag game for 1–4 players. Play as a Treasure Hunter racing for loot—or a Shadow Hunter chasing them down. Fast rounds, surprise potions, and semi-procedurally generated arenas. Light your way, outrun, outsmart, out-hunt!

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Early Access-Spiel

Erhalten Sie sofortigen Zugang und bringen Sie sich in die Entwicklung ein.

Hinweis: Spiele im Early Access sind noch nicht fertiggestellt und können in Zukunft Änderungen erhalten. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, warten Sie eine Weile, um zu sehen, wie sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

„Hunters In The Dark is already playable and fun, but we want to shape the final game together with players before the full release.
Because the game is built around fast multiplayer rounds, different playstyles, AI difficulty, map generation, items, and balancing, real player feedback is extremely valuable.

Early Access lets us see how people actually play: which modes they enjoy most, which arenas feel best, which items create the funniest moments, and where the game needs more polish. We also want to keep adding content while making sure each update improves the core experience rather than just adding more things.

Early Access gives us the chance to expand the game with new skins, themes, modes, balancing changes, and quality-of-life improvements based on the community’s feedback.

Our goal is to make Hunters In The Dark a stronger, more polished, and more replayable party game with the help of the players who join us early.“

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

„Currently we plan to stay in EA for approximately 6 months to a year.“

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„We plan to expand player skins and character animations, add new levels and possibly themes. We also consider adding new potions and new interactive elements on the levels, additional game modes, more comprehensive achievements, and expansions of the online multiplayer (e.g. social lobby). The exact game features and design will be shaped based on player feedback and we look forward to everyone being involved. “

Was ist der derzeitige Stand der Early Access-Version?

„Hunters In The Dark Early Access will consist of the following features.
* Local & Online 4 players multiplayer
* Flexible input — combine keyboard and gamepads any way you want
* Hybrid procedural generation — a fresh layout but familiar look for every level
* 3+ level themes — Dungeon, Fairy Forest, Red Zone, and more to come
* 2 game modes — reach 20 points or score the most points in a 2-minute hunt
* 1-20 hunt matches — win hunts to win the match
* Dynamic AI difficulty — start easy or hard, beat bots, dip into Nightmare+ if you dare
* Family-friendly chaos — no blood, just cartoon screams and torchlit panic
* Interactive elements - things to push, break, press, and be squashed by“

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

„We plan to gradually raise the price as we ship new content and features.“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„We currently support our players and take feedback both in the store community hub and the Utopia Machina Discord. “
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Infos zum Spiel

Hunters In The Dark

A fast-paced, family-friendly party game of light, loot, and pursuit.

FEATURES:

  • 🥳 Local or online multiplayer for up to 4 players — supports solo, co-op, and PvP

  • 🕹️ Flexible input — combine keyboard ⌨️ and gamepads 🎮 any way you want

  • 📐 Hybrid procedural generation — a fresh layout but familiar look for every level

  • 🖼️ 3+ level themes — Dungeon, Fairy Forest, Red Zone, and more to come

  • ⏱️ 2 game modes — reach 20 points or score the most points in a 2-minute hunt

  • 🏆 1-20 hunt matches — win hunts to win the match

  • 🤖 Dynamic AI difficulty — start easy or hard, beat bots, dip into Nightmare+ if you dare

  • 👨‍👩‍👧 Family-friendly chaos — no blood, just cartoon screams and torchlit panic

  • 💥Interactive elements - things to push, break, press, and be squashed by

CHOOSE YOUR HUNTER

  • Treasure Hunters dash into the shadows to collect glowing chests.

  • Shadow Hunters chase them down and snatch points.

Each round drops you into a new maze-like level with a simple rule: move smart and fast or lose.

EVERY POTION IS A TINY GAMBLE

Smash barrels, pick up potions, and hope the magic is in a good mood.

You might run faster, lose your dash, light up the maze —

start a meteor shower —

freeze your opponents, and more. Some help you. Some make everything worse.

Over a dozen of opportunities to change the course of the match.

WATCH OUT FOR BONES & APPLES

Eat or break them to sway the match in your favor.

INTERACTIVE CHAOS

Push, break, press, and be squashed by.

20+ SEMI-PROCEDURALLY GENERATED LEVELS WITH 1000s of VARIATIONS

Each round drops you into a new maze-like level. Parts of each level are manually placed and parts are generated.

Wishlist now and get ready to chase—or be chased—in the dark.

Systemanforderungen

    Mindestanforderungen:
    • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
    • Betriebssystem: Windows 10
    • Prozessor: 2 Core CPU
    • Grafik: Intel HD 3000
    • Speicherplatz: 500 MB verfügbarer Speicherplatz
    • Soundkarte: D3D supported Sound Card
    Empfohlen:
    • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
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