Ecliptica is a first-person open-world colony survival simulator with a fully dynamic economy. Set on a hostile alien planet, you'll found corporations, fight for resources, and build a sustainable future—or be wiped out by ruthless nature, politics, and competition.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We’ve chosen Early Access because Ecliptica is an ambitious project that requires both time and community involvement to fully develop. We want to deliver a rich, open-world colony survival experience with a player-driven economy, and Early Access allows us to test and refine these systems with feedback from real players. Our goals are to continue developing the game, implement additional features, and gradually move towards a final release that will reflect the community's input.

We’re committed to listening to our players and actively working on improving the game with every update. We understand the responsibility that comes with Early Access, and we're dedicated to completing the project and keeping players informed about the development process.”

Approximately how long will this game be in Early Access?

“We plan to keep the game in Early Access for at least one year, but this may change depending on the scope of development and player feedback.”

How is the full version planned to differ from the Early Access version?

“The current version contains the core mechanics of colony and corporation survival. In the future, we plan to expand the world with more diverse NPC factions, additional locations and challenges, and more complex interactions with the planet’s biosphere. We're also exploring the possibility of adding multiplayer features and colony governance systems.”

What is the current state of the Early Access version?

“Currently, Ecliptica includes the core mechanics of colony and corporation management, set within a procedurally generated open world. The dynamic economy system is functional, allowing players to trade and manage resources, while NPC factions interact with the world and create their own corporations.

The game is still in its early stages, with further expansion planned. The current focus is on refining the foundational systems and gathering player feedback to guide the development of more complex features such as additional factions, new locations, and expanded biomes.

For more detailed information, please refer to the "About This Game" section.”

Will the game be priced differently during and after Early Access?

“We plan to gradually raise the price as we ship new content and features.”

How are you planning on involving the Community in your development process?

“Community feedback is vital to our development process, and we actively encourage players to share their thoughts and ideas. We plan to provide regular updates, bug fixes, and quality-of-game improvements based on player suggestions. Players can expect to see new features and content added to the game regularly.

We actively monitor community forums, social media, and Steam discussions, and are committed to listening and adapting to the input we receive.”
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This game is not yet available on Steam

Planned Release Date: 2026

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About This Game

Ecliptica is a first-person science fiction sandbox set in an ancient, self-organizing world. You and your colony are alien organisms. After a long flight, the colonists have lost the memory of their origin, retaining only their intelligence and thirst for profit. Now you must take root on a planet that existed long before your arrival and is ready to protect its resources from uninvited guests.

COMMUNITY ECONOMY AND DELEGATION

At the core of your colony lies a fair economic model where every survivor is an autonomous market participant.

  • Personal Gain: Residents seek their own ways to survive, assess risks, and spend their earnings on development. They do not follow scripts—they are driven by harsh necessity.

  • Contract System: Any task—from perimeter security to resource extraction—is formalized as a contract. You can perform them personally or delegate to your subordinates, managing processes like in a global strategy.

  • Autonomous Management: Assign an NPC manager to control facilities. They will take over micromanagement: hiring staff, adjusting prices, and distributing tasks, while you focus on expanding deeper into the planet.

ADAPTIVE QUEST SYSTEM

In Ecliptica, the story is not forced upon the player but grows organically from the state of the world:

  • Procedural Contracts: Generated instantly as a reaction to events in the simulation. If there is a shortage or a threat at a station, the system creates a contract to solve the problem.

  • Contextual Storytelling: Deep stories and side quests are activated only when a suitable situation arises in the world. The story becomes a natural continuation of your actions and random events in the world.

EXPLORATION AND LANDSCAPES

The planet holds traces of ancient eras, hidden in the massive and contrasting scenery of your new home:

  • Dense Jungles: Zones oversaturated with alien life, where every step could be your last and visibility is limited by thick vegetation.

  • Endless Plains: Vast open spaces ideal for large-scale construction and trade, but leaving your colony defenseless before the eyes of predators.

  • Rocky Highlands and Craters: Difficult vertical landscapes hiding rare resources and abandoned complexes of those who were here before you.

  • Expeditions: Assemble squads for sorties deep into the territories. This is the only way to find technologies to strengthen the colony and learn the truth about the world you have arrived in.

BIOLOGICAL EXPANSION AND CONFLICTS

You are aliens, and the local fauna perceives you as an alien threat:

  • Living Ecosystem: Creatures hunt, breed, and wage their own wars. You can pit species against each other or become an accidental victim in their struggle for living space.

  • Territory Capture: Enemies actively build nests and expand their range. Their expansion is not background, but a real process that can destroy your economy and settlements.

TECHNOLOGICAL FOUNDATION

Thanks to our own game engine based on Qt Quick 3D, Ecliptica supports a fair simulation of thousands of objects and NPCs without performance loss. This allowed us to combine complex physics, deep economics, and large-scale biological expansion into a single seamless experience where you are just one of the forces trying to survive on an ancient planet.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: AMD Ryzen 3600X
    • Memory: 8 GB RAM
    • Graphics: Any Vulkan Supporting Graphics Card
    • Storage: 1 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11
    • Processor: AMD Ryzen 7600X
    • Memory: 16 GB RAM
    • Graphics: AMD Radeon RX 5700 XT/ GeForce RTX 3060 Ti
    • Storage: 2 GB available space
    Minimum:
    • OS: Ubuntu 22.04 / SteamOS 3+
    • Processor: AMD Ryzen 3600X
    • Memory: 8 GB RAM
    • Graphics: Any Vulkan Supporting Graphics Card
    • Storage: 1 GB available space
    Recommended:
    • OS: Ubuntu 24.04 / SteamOS 3+
    • Processor: AMD Ryzen 7600X
    • Memory: 16 GB RAM
    • Graphics: AMD Radeon RX 5700 XT/ GeForce RTX 3060 Ti
    • Storage: 2 GB available space
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