EXOSHOCK is a 1–4 player co-op sci-fi PvE shooter driven by one vision: to deliver the most visceral combat. A hybrid co-op FPS where VR and PC players fight together in the same squad. Full cross-play. Play solo with AI teammates or in 4-player co-op. Solo works offline.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“EXOSHOCK is an ambitious independent project driven by one vision: to deliver the most visceral combat.

Early Access gives us the opportunity to continue building and expanding the game alongside our community.

Player feedback has already been an important part of EXOSHOCK’s development through our Founders program and multiple stages of closed and open playtesting, including Alpha and Beta events. Early Access is the next step in that process, allowing us to improve, refine and expand the game while players are actively experiencing it.”

Approximately how long will this game be in Early Access?

“We currently expect EXOSHOCK to remain in Early Access for approximately 12 months.

This is our current development target rather than a fixed release date. The timing of 1.0 may evolve based on development progress, the scope of the game and community feedback.

Our priority is to reach 1.0 when EXOSHOCK has the level of quality, content and polish we believe it should have.”

How is the full version planned to differ from the Early Access version?

“Early Access establishes the foundation of EXOSHOCK. Our Road to 1.0 is focused on making that experience deeper, richer and more replayable.

We plan to expand the game through Weapons 2.0, deeper Characters and VR Embodiment, expanded environments, additional enemy factions, an evolved Combat Director, new cooperative objectives, expanded progression, and further improvements to audio and world building.

We also plan to continue improving multiplayer, performance, stability, quality of life and overall polish throughout development.

Our goal for 1.0 is a substantially expanded and refined EXOSHOCK, offering greater variety in how missions, combat situations, squad cooperation and player builds can unfold.”

What is the current state of the Early Access version?

“EXOSHOCK enters Early Access with its core cooperative experience already in place.

The game can be played solo with AI allies or in online co-op with up to four players, across handcrafted and replayable environments with semi-procedural objectives designed to create varied combat situations.

Players face aggressive, coordinated enemies using a variety of weapons and equipment, with character customization, Suit Mods and progression supporting different playstyles.

EXOSHOCK is a true hybrid game, designed from the ground up to play in VR for greater immersion, presence and physicality, or on Standard screen for a traditional FPS experience.

Cross-play across supported VR and PC platforms allows players to join the same squad regardless of their hardware or preferred way to play.”

Will the game be priced differently during and after Early Access?

“Yes. EXOSHOCK will launch at a lower price during Early Access.

We expect the price to increase as the game grows and additional content and features are introduced on the road to 1.0.”

How are you planning on involving the Community in your development process?

“Community involvement has been part of EXOSHOCK’s development from the beginning.

Our Founders, testers and wider community have already helped us evaluate new features, identify issues and improve the game through multiple stages of closed and open playtesting.

During Early Access, we will continue gathering feedback through our Discord community, Steam discussions, playtests and direct player feedback. We want to understand what players enjoy, what needs improvement and which areas of the experience would benefit most from further development.

EXOSHOCK has a clear creative vision, but we believe listening closely to the people playing the game is an essential part of making it better.”
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About This Game

EXOSHOCK  - The Firefight Redefined.  Step into a 1–4 player co-op sci-fi PvE shooter driven by one vision: to deliver the most visceral combat. A hybrid co-op FPS where VR and PC players fight together in the same squad. Full cross-play. 

COMMAND THE CHAOS

You are a Division 9 operative, owned by the Basilisk Group. Board starships in transit, sabotage systems, steal data, and eliminate targets. Gear up, complete your Contract, get out, and return for another.

REDEFINE THE FIREFIGHT

Enemies flank, suppress, and push your squad. Reload under fire, strike with melee, and cover your teammates. Find an opening and turn a desperate fight around.

ADAPT TO EVERY RUN

Fight across three starships of varying sizes, including some of the largest maps ever built for VR. Semi-procedural objectives, six Resistance levels, and Contract Complications mean no two runs are the same. Face melee droid hordes, automated defenses, or hostile forces fighting each other.

BUILD YOUR ARSENAL

Complete Contracts to earn currency and increase your Arsenal Level, unlocking primary weapons, secondary weapons, and items. Customize your armor, colors, patterns, and patches.

VR & PC. SAME SQUAD.

A hybrid co-op FPS where VR and PC players fight together in the same squad. Full cross-play.

Play solo or team up with friends in 4-player co-op. AI teammates fill the remaining squad slots. Solo play is also available completely offline.

JUST THE BEGINNING

Early Access is our foundation. Expect some bugs and rough edges as we expand, refine, and improve EXOSHOCK with the community.

Mature Content Description

The developers describe the content like this:

Futuristic gun violence in a gritty dystopian setting.

System Requirements

    Minimum:
    • OS: Windows 10 (64-bit) or later
    • Processor: Intel Core i7‐4790K / AMD Ryzen 5 1500X
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 970 / AMD Radeon RX 570
    • DirectX: Version 12
    • Storage: 12 GB available space
    • VR Support: SteamVR
    Recommended:
    • OS: Windows 10 (64-bit) / Windows 11 (64-bit)
    • Processor: Intel Core i7‐9700K / AMD Ryzen 7 3700X
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce RTX 3060 / AMD Radeon RX 5700 XT
    • DirectX: Version 12
    • Storage: 12 GB available space
    • VR Support: SteamVR