Terminal Insanity: CodeJacker is a competitive coding game featuring 4 distinct game modes. In one, you play as an Attacker trying to corrupt source code, or as a Defender, making sure that the program still executes without leaks or crashes. C, Python, and JavaScript are supported, with more coming

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Delta i Terminal Insanity: CodeJacker Playtest

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Det här spelet är ännu inte tillgängligt på Steam

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Om detta spel

Terminal Insanity: CodeJacker is a competitive coding game with game modes like "code sabotage," "capture the flag," "typing match," and "learn Vim." All of these game modes have both a ranked and an unranked variant.

The game also features an educational single-player campaign, currently revolving around Vim and C programming language basics, with more languages and wider software engineering chapters planned.

In "code sabotage"

The game loads into one of pre-defined source files, a.k.a. "maps," and lasts for 5 rounds. Attackers' task is to covertly corrupt the source code to cause a compilation or runtime error. Defenders must prevent Attackers from doing so and ensure that the file passes checks. Attackers and Defenders do not see each other's positions by default. Each team has utilities like smoke, flashbang, and recon, each of which modifies the view of the source code in a way that can be advantageous. The winning condition is checked at the end of a round.

Current features:

  • 5 C programming language maps

  • 2 Python maps

  • 2 JavaScript maps

  • 4 game modes

  • Educational campaign

  • Multiplayer (including cross-platform)

  • Solo practice, optionally with bots

  • Shareable gameplay replays

More maps and languages will be added over several months.

Systemkrav

Windows
SteamOS + Linux
    Minimum:
    • OS: Windows 10+
    • Minne: 500 MB RAM
    • Nätverk: Bredbandsanslutning
    • Lagring: 50 MB ledigt utrymme
    Rekommenderade:
    • OS: Windows 10+
    • Minne: 700 MB RAM
    • Nätverk: Bredbandsanslutning
    • Lagring: 100 MB ledigt utrymme
    Minimum:
    • OS: Linux 6.0
    • Minne: 300 MB RAM
    • Nätverk: Bredbandsanslutning
    • Lagring: 150 MB ledigt utrymme
    • Ytterligare anmärkningar: `kernel.yama.ptrace_scope` must be >=1 to run the game
    Rekommenderade:
    • OS: Linux 6.17
    • Minne: 500 MB RAM
    • Nätverk: Bredbandsanslutning
    • Lagring: 200 MB ledigt utrymme
    • Ytterligare anmärkningar: `kernel.yama.ptrace_scope` must be >=1 to run the game
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