一款合作式的第三人称动作游戏,专注于收集物品、交易和在随机生成的地图中生存。玩家必须探索敌对环境、收集资源、战略性地出售它们,并应对动态挑战——无论是单人还是多人模式。

登入以將此項目新增至您的願望清單、關注它,或標記為已忽略

即將推出搶先體驗

此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「We want players to have access to the mechanics of gathering and exploring procedurally generated levels, facing current stage and room enemies while we continue to develop the game’s mechanics and lore. With their help, we will be able to finalize local gathering mechanics, combat, and mini-games with real metrics.」

這款遊戲的搶先體驗時間大約會持續多久?

「I’m planning for it to last around 6-8 months at most.」

正式版預計會與搶先體驗版有何不同?

「The final version of the game is planned to include the following features:

Character selector
Achievements
Room secrets
Special procedurally generated rooms
Arcade-style mini-games
Object-based animations
Emotes
Lighting adjustments
Texturing
Room-specific enemies and hazards
Random events when changing levels

Currently, it contains the basic gameplay, without enemies, only color changes and mobility, basic attack, and generic objects.」

搶先體驗版目前的開發進度如何?

「We have currently completed the map generation and the core gameplay, although there is not yet a fully defined ending mode. A set of 24 objects to be found in the rooms has been created, with a total of 11 rooms to explore. The enemies do not yet have animations, but their behaviors have been added to the code. We are in the process of defining their appearance and specialties. Likewise, the lighting is being adjusted.

We have completed approximately 60% of the game’s development.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「The price will increase slightly once the game reaches its full release. I believe that players who support us during Early Access should always benefit from a lower price.」

在開發過程中,您打算如何與社群互動?

「We’re inviting players to share their thoughts through surveys and direct questions. These exchanges help us explore new directions and refine the game into something we can all connect with.」
繼續閱讀
不支援繁體中文

本產品尚不支援您的目前所在地的語言。購買前請先確認語言支援清單。

加入 No Profit Here Playtest 測試

可要求存取權,開發者準備好開放給更多參與者測試時將會通知您。
此遊戲尚未在 Steam 上發售

預計發行日期: 待公告

感興趣嗎?
將這款遊戲加入願望清單,以便在發售時收到通知。
新增至您的願望清單
 
查看所有討論

在討論區回報錯誤並留下對於此遊戲的意見

關於此遊戲

啊,不屈的凡人! 我是所有门的至高、伟大和慷慨的主人。能邀请你进入我的华丽宫殿是一种荣幸(对你而言)。我听说你有收集物品的天赋。你敢打开我辉煌城堡的大门吗?只有最勇敢和最聪明的人才能活下来——也许还能拿走一两枚硬币……或者至少让我笑一笑。

收集宝藏,以风格战斗。 进入我的华丽大厅,发现那些你甚至不知道自己需要的资源。但不要感到太舒适;我的守卫们,被丰厚的黄金和热情的赞誉所奖励,迫不及待地想考验你。

第一人称视角,第一流体验。 在这里我们不做半吊子的事情。感受强度!以骑士般的尊严和某人晚餐已凉的紧迫感体验每一场战斗。

每场游戏都是独特的挑战。 忘掉进度吧。在这里,在我的王国里,每一次冒险都是一个独立的表演,值得贵族观众的掌声(或垃圾!)的认可。策略和勇气将决定你是被记住为英雄……还是被记住为傻瓜。

所以亲爱的冒险家,你会接受我的挑战还是回到你的世俗职责?门是开着的,命运在等待着你。记住:带上你最好的盔甲……以及一个棺材……以防万一!

成人內容說明

開發者表示產品內容如下:

Our game features a comedic medieval style with stylized violence elements. While it includes blood and grotesque monsters like spiders and guts hanging from walls, everything is designed in a low-poly style, which reduces visual intensity and adds a humorous touch. Violence is present but not explicit or gory; the focus is more on being cartoonish rather than disturbing. There is no sexual content or sensitive topics such as substance abuse, self-harm, or sexual violence. The goal is to provide a fun and lighthearted experience within a fantastical medieval setting

系統需求

    最低配備:
    • 作業系統: windows 10
    • 處理器: Intel Core i3
    • 記憶體: 2 GB 記憶體
    • 網路: 寬頻網際網路連線
    • 儲存空間: 2 GB 可用空間
此產品無任何評論

您可以撰寫評論來與社群分享您對於本產品的看法。請使用本頁面中位於購買按鈕上方的區塊來進行評論的編寫。