Battle through shifting chambers in this dark rogue-lite beat ‘em up, mastering dodges, strikes, and fluid combos against relentless foes. Harvest devotion to unlock powerful new abilities, enhance your stats, and discover artifacts that transform your combat style as you fight to conquer the dark.

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앞서 해보기 곧 출시

이 게임의 개발자는 플레이어의 피드백을 반영하여 개발 중인 게임을 출시할 예정입니다.

참고: 앞서 해보기 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 게임의 현재 상태가 흥미롭지 않게 느껴진다면, 개발이 더 진행될 때까지 기다려 보세요. 앞서 해보기에 대해 자세히 알아보세요.

개발자의 한마디:

왜 앞서 해보기를 진행하나요?

“Early Access allows us to refine Vessyl with direct player feedback, ensuring its combat, progression, and world evolve into the best possible experience. By engaging the community early, we can fine-tune mechanics, expand content, and polish the game ahead of its full release.”

얼마나 오래 앞서 해보기를 진행할 계획인가요?

“We expect Vessyl to remain in Early Access for approximately one year. However, this timeline may adjust based on community feedback and development needs to ensure a fully realized experience.”

정식 버전은 앞서 해보기 버전과 어떻게 달라지나요?

“We plan to expand on the Early Access foundation by pursuing the following ideas:

Additional Room Types
We plan to add at least three additional room types, each designed to bring new challenges and expand gameplay variety. We also hope to refine our existing seven room types, moving them beyond blockout status and working on improved layouts and visuals.

Enhanced Combat
We’re looking into at least three new unlockable combos to deepen the combat experience. These combos may open up new ways to chain normal attacks, stun attacks, and existing abilities, giving players more control and strategic options.

Progression Clarity
We plan to improve how players transition back to the HUB level, hoping to clarify roguelite elements and overall progression between runs.

UI Refinements & Player Customization
We’d like to continue refining the game’s UI, potentially adding new settings such as:
-A camera-behavior toggle for adjusting movement tracking
-Separate volume sliders for SFX, voice, and main audio
-A HUD toggle for players seeking a more immersive interface

These plans may evolve during development as we gather feedback and refine Vessyl. We appreciate everyone’s support in Early Access and will continue to iterate toward the best experience possible based on what we learn.”

앞서 해보기 버전은 현재 어떤 상태인가요?

“The current version of Vessyl includes the following content, which while not polished, is fully present and functional within the game.
- 7 room types (Forge, Library, Prayer, Courtyard, Hallway, HUB, and Sacrifice)
- 3 Enemy types with unique abilities (Fanatic, Soothsayer, Templar).
- 11 combos total, 8 that are within the skill tree, and 3 that the player inherently starts with.
- Functional Death mechanic
- Functional skill trees (2)
For more information please see the "About This Game" section.”

앞서 해보기 기간 전후로 게임 가격이 달라지나요?

“While final pricing has not been determined, Vessyl will change in price. As an indie developer, we feel that the vision we have should hold a price, and we aim to create a game that is worthy of player investment.”

개발 과정에서 어떻게 커뮤니티와 소통할 계획인가요?

“We welcome the community into every part of Vessyl's structure. From pacing, aesthetics, feel, design, and even audio. It is incredibly important that we as developers understand the voice of you, the player.

As a player, the level of investment we ask for is:
- Feedback via discord or Forms.
- Asking questions and offering up ideas within the discord
- Expressing your ideas and feelings with our other social accounts.

We want Vessyl to be the best it can be, and we cant do it without you.”
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게임 정보

Play as a masked cultist infiltrating the sacred temples of an opposing force to restore your deity’s full power. Armed with your fists and divine abilities, battle through intense encounters in this dark rogue-lite beat ‘em up.

Grow stronger between runs by offering devotion, earning boons and blessings from your god. Choose your upgrades wisely and become the vessel worthy of your quest!

What to Expect in Early Access:

  • Devotion System: Earn Devotion points by defeating enemies and completing runs, then spend them on permanent upgrades to enhance future play through.

  • Procedurally Generated Runs: Each run features 7 different room types, including combat encounters, challenge rooms, and reward chambers, all randomly placed for a unique experience.

  • Free-Flow Combat System: Use a mix of normal attacks, stun attacks, and unlock combos to adapt your fighting style and control the battlefield.

  • Enemy Variety: Battle against 3 unique enemy types, each with distinct attack patterns and behaviors that require different strategies to overcome.

  • Stat Progression: Increase your Health, Attack, Luck, and Focus by equipping trinkets or by spending points in the skill tree between runs.

  • Combo Unlock System: Gain access to new attack combinations as you progress, allowing for deeper combat customization.

시스템 요구 사항

    최소:
    • 64비트 프로세서와 운영 체제가 필요합니다
    • 운영 체제: Windows 10 version 1703 (Creators Update)
    • 프로세서: Quad-core Intel or AMD, 2.5 GHz or faster
    • 메모리: 6 GB RAM
    • 그래픽: DirectX 11 or 12 compatible graphics card with the latest drivers
    • DirectX: 버전 11
    • 저장 공간: 2 GB 사용 가능 공간
    • 사운드카드: Any
    • VR 지원: N/A
    권장:
    • 64비트 프로세서와 운영 체제가 필요합니다
    • 운영 체제: Windows 10 64-bit version 1909 revision .1350 or higher, or versions 2004 and 20H2 revision .789 or higher
    • 프로세서: Hexa-core Intel or AMD, 3 GHz or faster
    • 메모리: 8 GB RAM
    • 그래픽: DirectX 11 or 12 compatible graphics card with the latest drivers
    • DirectX: 버전 11
    • 저장 공간: 3 GB 사용 가능 공간
    • 사운드카드: Any
    • VR 지원: N/A
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