Battle through shifting chambers in this dark rogue-lite beat ‘em up, mastering dodges, strikes, and fluid combos against relentless foes. Harvest devotion to unlock powerful new abilities, enhance your stats, and discover artifacts that transform your combat style as you fight to conquer the dark.

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Bald im Early Access verfügbar

Die Entwickler dieses Spiels planen, das Spiel zu veröffentlichen, während es sich noch in Arbeit befindet, und möchten es mit dem Feedback von Spielern weiterentwickeln.

Hinweis: Spiele im Early Access sind noch nicht fertiggestellt und können in Zukunft Änderungen erhalten. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, warten Sie eine Weile, um zu sehen, wie sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

„Early Access allows us to refine Vessyl with direct player feedback, ensuring its combat, progression, and world evolve into the best possible experience. By engaging the community early, we can fine-tune mechanics, expand content, and polish the game ahead of its full release.“

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

„We expect Vessyl to remain in Early Access for approximately one year. However, this timeline may adjust based on community feedback and development needs to ensure a fully realized experience.“

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„We plan to expand on the Early Access foundation by pursuing the following ideas:

Additional Room Types
We plan to add at least three additional room types, each designed to bring new challenges and expand gameplay variety. We also hope to refine our existing seven room types, moving them beyond blockout status and working on improved layouts and visuals.

Enhanced Combat
We’re looking into at least three new unlockable combos to deepen the combat experience. These combos may open up new ways to chain normal attacks, stun attacks, and existing abilities, giving players more control and strategic options.

Progression Clarity
We plan to improve how players transition back to the HUB level, hoping to clarify roguelite elements and overall progression between runs.

UI Refinements & Player Customization
We’d like to continue refining the game’s UI, potentially adding new settings such as:
-A camera-behavior toggle for adjusting movement tracking
-Separate volume sliders for SFX, voice, and main audio
-A HUD toggle for players seeking a more immersive interface

These plans may evolve during development as we gather feedback and refine Vessyl. We appreciate everyone’s support in Early Access and will continue to iterate toward the best experience possible based on what we learn.“

Was ist der derzeitige Stand der Early Access-Version?

„The current version of Vessyl includes the following content, which while not polished, is fully present and functional within the game.
- 7 room types (Forge, Library, Prayer, Courtyard, Hallway, HUB, and Sacrifice)
- 3 Enemy types with unique abilities (Fanatic, Soothsayer, Templar).
- 11 combos total, 8 that are within the skill tree, and 3 that the player inherently starts with.
- Functional Death mechanic
- Functional skill trees (2)
For more information please see the "About This Game" section.“

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

„While final pricing has not been determined, Vessyl will change in price. As an indie developer, we feel that the vision we have should hold a price, and we aim to create a game that is worthy of player investment.“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„We welcome the community into every part of Vessyl's structure. From pacing, aesthetics, feel, design, and even audio. It is incredibly important that we as developers understand the voice of you, the player.

As a player, the level of investment we ask for is:
- Feedback via discord or Forms.
- Asking questions and offering up ideas within the discord
- Expressing your ideas and feelings with our other social accounts.

We want Vessyl to be the best it can be, and we cant do it without you.“
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Infos zum Spiel

Play as a masked cultist infiltrating the sacred temples of an opposing force to restore your deity’s full power. Armed with your fists and divine abilities, battle through intense encounters in this dark rogue-lite beat ‘em up.

Grow stronger between runs by offering devotion, earning boons and blessings from your god. Choose your upgrades wisely and become the vessel worthy of your quest!

What to Expect in Early Access:

  • Devotion System: Earn Devotion points by defeating enemies and completing runs, then spend them on permanent upgrades to enhance future play through.

  • Procedurally Generated Runs: Each run features 7 different room types, including combat encounters, challenge rooms, and reward chambers, all randomly placed for a unique experience.

  • Free-Flow Combat System: Use a mix of normal attacks, stun attacks, and unlock combos to adapt your fighting style and control the battlefield.

  • Enemy Variety: Battle against 3 unique enemy types, each with distinct attack patterns and behaviors that require different strategies to overcome.

  • Stat Progression: Increase your Health, Attack, Luck, and Focus by equipping trinkets or by spending points in the skill tree between runs.

  • Combo Unlock System: Gain access to new attack combinations as you progress, allowing for deeper combat customization.

Systemanforderungen

    Mindestanforderungen:
    • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
    • Betriebssystem: Windows 10 version 1703 (Creators Update)
    • Prozessor: Quad-core Intel or AMD, 2.5 GHz or faster
    • Arbeitsspeicher: 6 GB RAM
    • Grafik: DirectX 11 or 12 compatible graphics card with the latest drivers
    • DirectX: Version 11
    • Speicherplatz: 2 GB verfügbarer Speicherplatz
    • Soundkarte: Any
    • VR-Unterstützung: N/A
    Empfohlen:
    • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
    • Betriebssystem: Windows 10 64-bit version 1909 revision .1350 or higher, or versions 2004 and 20H2 revision .789 or higher
    • Prozessor: Hexa-core Intel or AMD, 3 GHz or faster
    • Arbeitsspeicher: 8 GB RAM
    • Grafik: DirectX 11 or 12 compatible graphics card with the latest drivers
    • DirectX: Version 11
    • Speicherplatz: 3 GB verfügbarer Speicherplatz
    • Soundkarte: Any
    • VR-Unterstützung: N/A
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