Battle through shifting chambers in this dark rogue-lite beat ‘em up, mastering dodges, strikes, and fluid combos against relentless foes. Harvest devotion to unlock powerful new abilities, enhance your stats, and discover artifacts that transform your combat style as you fight to conquer the dark.

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此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「Early Access allows us to refine Vessyl with direct player feedback, ensuring its combat, progression, and world evolve into the best possible experience. By engaging the community early, we can fine-tune mechanics, expand content, and polish the game ahead of its full release.」

這款遊戲的搶先體驗時間大約會持續多久?

「We expect Vessyl to remain in Early Access for approximately one year. However, this timeline may adjust based on community feedback and development needs to ensure a fully realized experience.」

正式版預計會與搶先體驗版有何不同?

「We plan to expand on the Early Access foundation by pursuing the following ideas:

Additional Room Types
We plan to add at least three additional room types, each designed to bring new challenges and expand gameplay variety. We also hope to refine our existing seven room types, moving them beyond blockout status and working on improved layouts and visuals.

Enhanced Combat
We’re looking into at least three new unlockable combos to deepen the combat experience. These combos may open up new ways to chain normal attacks, stun attacks, and existing abilities, giving players more control and strategic options.

Progression Clarity
We plan to improve how players transition back to the HUB level, hoping to clarify roguelite elements and overall progression between runs.

UI Refinements & Player Customization
We’d like to continue refining the game’s UI, potentially adding new settings such as:
-A camera-behavior toggle for adjusting movement tracking
-Separate volume sliders for SFX, voice, and main audio
-A HUD toggle for players seeking a more immersive interface

These plans may evolve during development as we gather feedback and refine Vessyl. We appreciate everyone’s support in Early Access and will continue to iterate toward the best experience possible based on what we learn.」

搶先體驗版目前的開發進度如何?

「The current version of Vessyl includes the following content, which while not polished, is fully present and functional within the game.
- 7 room types (Forge, Library, Prayer, Courtyard, Hallway, HUB, and Sacrifice)
- 3 Enemy types with unique abilities (Fanatic, Soothsayer, Templar).
- 11 combos total, 8 that are within the skill tree, and 3 that the player inherently starts with.
- Functional Death mechanic
- Functional skill trees (2)
For more information please see the "About This Game" section.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「While final pricing has not been determined, Vessyl will change in price. As an indie developer, we feel that the vision we have should hold a price, and we aim to create a game that is worthy of player investment.」

在開發過程中,您打算如何與社群互動?

「We welcome the community into every part of Vessyl's structure. From pacing, aesthetics, feel, design, and even audio. It is incredibly important that we as developers understand the voice of you, the player.

As a player, the level of investment we ask for is:
- Feedback via discord or Forms.
- Asking questions and offering up ideas within the discord
- Expressing your ideas and feelings with our other social accounts.

We want Vessyl to be the best it can be, and we cant do it without you.」
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關於此遊戲

Play as a masked cultist infiltrating the sacred temples of an opposing force to restore your deity’s full power. Armed with your fists and divine abilities, battle through intense encounters in this dark rogue-lite beat ‘em up.

Grow stronger between runs by offering devotion, earning boons and blessings from your god. Choose your upgrades wisely and become the vessel worthy of your quest!

What to Expect in Early Access:

  • Devotion System: Earn Devotion points by defeating enemies and completing runs, then spend them on permanent upgrades to enhance future play through.

  • Procedurally Generated Runs: Each run features 7 different room types, including combat encounters, challenge rooms, and reward chambers, all randomly placed for a unique experience.

  • Free-Flow Combat System: Use a mix of normal attacks, stun attacks, and unlock combos to adapt your fighting style and control the battlefield.

  • Enemy Variety: Battle against 3 unique enemy types, each with distinct attack patterns and behaviors that require different strategies to overcome.

  • Stat Progression: Increase your Health, Attack, Luck, and Focus by equipping trinkets or by spending points in the skill tree between runs.

  • Combo Unlock System: Gain access to new attack combinations as you progress, allowing for deeper combat customization.

系統需求

    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 10 version 1703 (Creators Update)
    • 處理器: Quad-core Intel or AMD, 2.5 GHz or faster
    • 記憶體: 6 GB 記憶體
    • 顯示卡: DirectX 11 or 12 compatible graphics card with the latest drivers
    • DirectX: 版本:11
    • 儲存空間: 2 GB 可用空間
    • 音效卡: Any
    • VR 支援: N/A
    建議配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 10 64-bit version 1909 revision .1350 or higher, or versions 2004 and 20H2 revision .789 or higher
    • 處理器: Hexa-core Intel or AMD, 3 GHz or faster
    • 記憶體: 8 GB 記憶體
    • 顯示卡: DirectX 11 or 12 compatible graphics card with the latest drivers
    • DirectX: 版本:11
    • 儲存空間: 3 GB 可用空間
    • 音效卡: Any
    • VR 支援: N/A
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