Peek is an atmospheric, sound-driven deduction horror game that relies heavily on spatial audio to uncover clues. In this ritual-based survival experience, a restless presence stalks the room in tense rounds, leaving audio clues in all directions around you.

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About This Game

**This game features immersive spatial audio as a key gameplay mechanic. Headphones/earbuds are STRONGLY recommended for the best experience.**

Peek is an atmospheric, sound-driven deduction horror game that relies heavily on spatial audio to uncover clues. In this ritual-based survival experience, a restless presence stalks the room in tense rounds, leaving audio clues in all directions around you. Close your eyes, listen carefully, and track the direction, distance, and nature of each sound to piece together the ritual and end her pain in this game of audio-pattern deduction. 

You are Father Herman Goldie, summoned by the McFarland family to cleanse their den of its former occupant, the late Edna Maney, whose body was found under mysterious circumstances in the attic weeks ago. Though her remains have been removed, something else still lingers.

THE RITUA: Kneeling in the center of a 5x5 grid of blessed salts, you must engage in a terrifying exchange of "Horror Simon."

  • Listen: The spirit moves throughout the room, triggering each square's unique audio clue: a squeaky floorboard, a blood-soaked rug, hanging windchimes, and more...

  • Pinpoint: Identify her pattern. Map her movements on the grid using only your ears, listening as she makes key sounds on specific squares.

  • Bind: Place the correct relics on the active tiles to exorcise the room of her presence. 

  • Survive: If you make too many mistakes, the room may be your final resting place, as well!

And most importantly...

DON'T PEEK!

System Requirements

    Minimum:
    • OS: Windows 10
    • Processor: Intel Core i3
    • Memory: 4 GB RAM
    • Graphics: Relatively modern graphics card.
    • Storage: 2 GB available space
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