Reality broke when the ARGOS jumped into hyperspace. Sister Superior Zola must navigate corridors where her own crew has twisted into monsters, rogue machines hunt the living, and deadly anomalies tear through the ship. Humanity's last survivors lie frozen in cryosleep, depending on you.

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Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«As a small, self-funded indie studio, Early Access provides an essential opportunity for us to develop the game alongside our players. It allows us to gather valuable feedback to shape the game and ensure we're delivering the best possible experience for the full version.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«We expect the game to remain in Early Access for approximately 10 to 12 months. This timeline may adjust based on player feedback and the development needs required to deliver the best possible final version.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«The Early Access version is planned to launch with the first three chapters of the game. Our current roadmap includes releasing the full version in two additional stages, gradually expanding the story and content toward a total of ten chapters.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«The Early Access version will launch with the first three chapters of the game, representing the opening arc of Sister Zola's journey aboard the doomed colony ship Argos.

Fully implemented features include:

- Complete core combat loop with fluid melee combat mechanics
- Deep skill progression system featuring upgrades that dramatically transform abilities, not just incremental stat boosts
- Unique narrative and environmental mechanics for each ring of the ship, creating distinct gameplay experiences as you progress
- Fully voiced dialogue with polished performances
- Controller support with full Steam Deck compatibility
- Multiple difficulty settings to accommodate different playstyles
- Comprehensive audio and visual accessibility options

All core systems are fully functional and polished. Players will experience a complete, playable segment of the story with all major gameplay mechanics implemented and ready to enjoy.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«The Early Access version will launch at an introductory price. As more content and chapters are added, the price will increase during the mid-development stage, and the final full release will be priced higher. This approach reflects the growing amount of content and improvements made throughout development.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«We plan to maintain full transparency with our development roadmap and progress updates. Player feedback will play a key role in shaping future updates and improvements. We’ll actively gather input from the community through forums, social media, and in-game feedback channels, and use that information to guide our development decisions and prioritize new features or adjustments.»
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Om spillet

Synopsis:

The Moon was shattered. A mysterious impact knocked it off course, and now it's on a slow, inevitable collision with Earth. Humanity's last hope lies in three massive colony ships bound for the closest thing to a new Earth, Proxima B.

You play as Sister Zola, a nun, psychiatrist, and high-ranking officer, tasked with protecting the minds of the colonists during their long cryosleep. But hyperspace, as you will soon discover, is not empty, for some devils have found their way through.

When the Argos jumps into the unknown, reality fractures. The crew loses their minds or their souls. Some awaken changed, twisted into nightmare beings. Rogue machines stalk the corridors. The ship itself becomes a hostile, ever-shifting maze.

Armed with faith, newfound powers, and your precious staff, you must fight your way through the shattered halls of Argos. Save who you can. Destroy what you must. And pray that, in the abyss of hyperspace, you don't lose your soul too.

Key Features:

  • Tactical Combat: Every encounter demands thought. Cooldowns govern your abilities, positioning determines survival, and timing separates victory from failure. Each confrontation requires careful consideration of when to strike, where to stand, and how to react. 

  • Narrative-Driven Exploration: The Argos was meant to carry humanity to safety. Now its corridors echo with madness and whispers from the void. Piece together what happened when the ship entered hyperspace through scattered logs, twisted crew testimonies, and signs that defy explanation. As Sister Zola, uncover the truth behind the corruption that has taken hold, and face impossible choices about who can still be saved and who is beyond redemption. Your decisions shape both the story's outcome and the ship's fate.

  • Build Flexibility: Your abilities adapt to your approach. Channel Zola's powers through devastating spells, hone your skills in close combat, or perfect ranged precision. No rigid classes, so you can shift between styles as the situation demands or the story unfolds.

  • Haunting Atmosphere: The ship itself tells the story: flickering lights reveal traces of struggle, distant echoes hint at unseen horrors, and corrupted transmissions bleed through the silence. Every sound and shadow contributes to the unraveling mystery of what hyperspace has done to the Argos and its inhabitants.

  • Streamlined Experience: No cluttered menus or resource management to break the tension. 2nd EVE keeps the interface minimal and purposeful, stripping away inventory screens so nothing pulls you out of the moment. The story lives in the environment itself, told through the ship's decaying corridors, scattered crew logs, and the silent evidence of what ARGOS has done to the people left behind. When the horror speaks, you are already inside it.

Opplysning om AI-generert innhold

Utviklerne beskriver hvordan spillet bruker AI-generert innhold slik:

As a temporary Early Access solution, this game uses AI-generated voice acting for cinematics and in-game character dialogue. AI voice acting will be replaced with human voice actors in the final release. All visual art, gameplay assets, music and written narrative were created by humans. No AI is used to generate content during gameplay.

Systemkrav

    Minimum:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10 (64-bit)
    • Prosessor: i3-10100 / Ryzen 5 1600
    • Minne: 16 GB RAM
    • Grafikk: NVIDIA GTX 1060 / AMD X 580 (4 GB VRAM)
    • DirectX: Versjon 12
    • Lagring: 10 GB tilgjengelig plass
    • Tilleggsmerknader: 720p resolution, low settings, stable at 30+ FPS
    Anbefalt:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10/11 (64-bit)
    • Prosessor: i5-12400 / Ryzen 5 5600
    • Minne: 32 GB RAM
    • Grafikk: NVIDIA RTX 2080 / AMD RX 6800 XT (8 GB VRAM)
    • DirectX: Versjon 12
    • Lagring: 10 GB tilgjengelig plass
    • Tilleggsmerknader: 1440p resolution, high settings, stable at 60+ FPS

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