This is Caromble!: A fresh new take on the brick break game! Free the corrupted world and fight evil with physics-based destruction, puzzles, explosions, skill-levels, power-ups, mayhem, more explosions, further puzzles, platforming elements, speedruns, superscore medals, unlockable challenges and boss fights.
All Reviews:
Positive (18) - 83% of the 18 user reviews for this game are positive.
Release Date:
Aug 27, 2015
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Watch our Early Access video explaining our intention and goals if you´re more a fan of listening than reading!

Caromble! is ready to meet gaming enthusiasts who want to take part in our development process. This is NOT yet the complete game and we motivate you to buy Caromble! in Early Access only if you like to be part of the creative process of fine tuning and polishing Caromble!. Also, you should expect occasional gameplay bugs or other issues in this phase.

We are only 5 guys working part-time on this game every Friday of every week since 2009. Now, it is time for us to step out of our developer garage - actually from our kitchen tables - and share Caromble! with the world! We would like your input to balance and improve the Caromble! experience. In this phase you can have a major impact on the development process. Your input on power-ups, boss-fights, skill-levels and anything you want to share with us will helps us tweak the difficulty and make the game challenging from beginning to end.
Furthermore, It is unlikely that we have found every bug ourselves. A community that can help us with finding the remaining bugs and technological or compatibility issues is something infinitely valuable to our small team with our limited resources.
We would love to meet you and hear what you think of Caromble and how you think it can be even better. Get your hands dirty on this work-in-progress and help us to finish Caromble! to make it the brick-breaker you’ve been waiting for!”

Approximately how long will this game be in Early Access?

“Until we and the community are happy with the game. However, as we only work on Caromble! for one day a week, it might be a bit later than we'll hope. We have already been in Early Access for a year, but we are still not ready. We will continue to work every Friday on Caromble! until it is done.

We have already created the contents of all 6 chapters, which we now want to polish, balance and tweak. We will gradually add new story and skill levels to the Early Access build.”

How is the full version planned to differ from the Early Access version?

“The final version will have more content, better performance, and provide a more stable experience. The current Early Access release contains the prologue of the story mode, three story mode chapters - containing 12 story levels - and 5 skill levels. We’ll continue to add content until all 6 story chapters are in the game, along with more challenging skill levels and backstory elements.”

What is the current state of the Early Access version?

“All core gameplay mechanics of Caromble! are in place. The current Early Access build contains the first 3 chapters, and allows the player to unlock five skill levels. This build can be finished in about 120-180 minutes depending on the player's skill. Collecting all the medals and reaching the highscores on all skill levels will take more time.

We’ve tested the build on about every machine we could get our hands on. On those machines the build was stable. But, being a small team lacking resources, it is hard for us to have access to all hardware out there. So yes, there might be bugs. We'll fix them with the highest priority, but we only have a single day every week (and an occasional night) in which we can do this.

We think the production value is close to the quality of the final build. That is, unless the community's feedback proves otherwise.”

Will the game be priced differently during and after Early Access?

“Caromble! will have the same price during Early Access as when it hits full release. In the end everyone will have the same content. Therefore, we feel that the price should not be different. The player can decide when it's Caromble! time: if you want to be a part of the development process, that time is now!”

How are you planning on involving the Community in your development process?

“Community involvement is our reason to be available in Early Access. We want the player's feedback as much as possible! We'll use Caromble's Steam forum with separate topics for bugs, features, difficulty, etc. We will create some polls about Caromble!'s gameplay features like power-ups, and we might even release the level editor to the more brave and bug-resilient members of our community.

Furthermore, after every Caromble! Friday we post an update on our steam community hub. Also we keep a development blog (updated slightly less frequently) and will respond to messages on Twitter (@Caromble) and Facebook.

We will spend as much time working with the community to finish and improve Caromble! as necessary to make it the brickbreaker game you have always dreamed of.”
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Recent updates View all (87)

June 23

Caromble! Friday #450 - No-budget Early Access Update

Dearest Caromble! friends,

As Thomas D. mentioned in the previous announcement, as a team we've had a hard time due to several personal circumstances. Last October we had a major content update and released Chapter 4. We also made a new team video to update you on this Early Access adventure. Unfortunately, due to said circumstances, we never got to actually finish and release it.

We thank you for all your patience and we're happy to say that time for Caromble! is finding its way again. We were able to wrap up our update video and are happy to finally share it with you.

https://www.youtube.com/watch?v=JxzZ8yigZhE
We hope you like it and that it shows our appreciation for our community.

Chapter 5 is coming along nicely and we'll show some ingame footage in the following announcement. Stay tuned!

Happy gaming!

Crimson Owl Studios
1 comments Read more

May 22

Caromble! Friday #445 - Staying alive

Our continued absence in communication will have undoubtedly raised some questions. And it is high time we give some answers.

But first the important bit; we are still alive and kicking!

In fact, you could argue we are slightly more alive than before, almost 2 months ago my son Jonas was born. He's doing his job as a small baby perfectly; he's growing like crazy and is highly effective at keeping his new dad away from is laptop. I'm sure he'll soon get the hang of game-development and will proof to be a great asset. But unfortunately at the moment he is not a net contributor.

For the others it has been a challenging year too. One of us has was forced to take some time away from the project. And spread out between the remaining team members, there have been more than a few sick kids and other family members to take care of. And most sadly, in one case even the loss of a close relative.

Being a parttime game developer can be difficult at the best of times, but over the past 5 months it has proven impossible at times for us to contribute as much as we want to. Last weekend we managed to meet up for the first time and months and renewed our pledges to ourselves and the game. And perhaps most importantly, we restated our enthusiasm about Caromble!.

Meeting every Friday as we used to has proven elusive, and the alternative of doing only remote work has not been as productive as hoped. So we made a new deal of meeting one weekend day every month, besides the remote work. That should give us the continuity we are looking for.



As a consequence there might be less updates on Steam Community however. Instead of the 'regular' weekly post we'll infrequent updates here. If we are slow to respond to a question on the forum (we don't get a notification for a new discussion... ) feel free to shoot an email to info at caromble.com.

In the mean time, out of the limelight work is still ongoing! Bossfights are being prepped and crates are being stacked. Thomas S is still cranking out new assets to be put in levels. We are still working on the narrative part of Caromble!. So please give us some time, and we'll 'soon' give you more Caromble!.

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Reviews

“Super-Duper Breakout”
Rock Paper Shotgun

“Caromble! is the game that I’ve needed for years but had no idea I was missing.”
God Mode Mag

“.. easy to learn, but hard to master.”
9/10 – Game Review Bomb

About This Game

This is Caromble!; A fresh new take on the brick break game! Free the corrupted world and fight evil with physics-based destruction, puzzles, explosions, skill-levels, power-ups, mayhem, more explosions, further puzzles, speedruns, superscore medals, unlockable challenges and some surprises you would't expect in a brick breaker game. Brick break your way to glory and discover a world of nostalgic wonder. Let’s get ready to Caromble!


The full release of Caromble! will feature:

  • 24 levels divided over six chapters
  • Each level has multiple playable areas
  • Physics based destruction
  • Medals for speed runs and highscores
  • Numerous unlockable skill levels
  • Powerups
  • Explosions
  • Powerups that cause explosions
  • Explosions that release powerups
  • Puzzles
  • And yes... platforming elements (say what?!)



    The current state of the Early Access build is:
    • Buggy
    • Not fully optimized for performance
    • Contains the first 4 chapters with 16 areas
    • And 6 unlockable skill levels
    • Production quality equivalent to release quality
    • Very enjoyable


    Please help us improve Caromble! Report bugs. Play the game. Enjoy the mechanics. Don't like the mechanics? Tell us about it! Tell us why you think Caromble! is great. Tell us why you think it stinks. Know somebody who might enjoy Caromble!? Help us find them! We're forever in your debt.


    Thank you for playing Caromble!

System Requirements

    Minimum:
    • OS: Windows Vista or higher
    • Processor: i5 second generation or equivalent
    • Memory: 2 GB RAM
    • Graphics: Geforce 8800GT or equivalent
    • DirectX: Version 10
    • Storage: 400 MB available space
    Recommended:
    • OS: Windows Vista or higher
    • Processor: i5 second generation or equivalent
    • Memory: 2 GB RAM
    • Graphics: Radeon 6900 series or equivalent
    • DirectX: Version 10
    • Storage: 400 MB available space

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