"NINDO: Guardian of the starlit shadow" is a ninja rogue-like deck-building game set in a beautiful Japanese-inspired world. Face powerful enemies, make strategic choices, and grow stronger to craft a unique battle style.
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We’re choosing Early Access so we can deliver the game’s core experience—the tactile loop of “make a choice each turn → learn → succeed”—as an MVP as soon as possible.
・No need to rush your purchase. If it’s not for you, refunds are OK (we want to avoid mismatched purchases).
・We’ll improve steadily with monthly updates, based on specific feedback from the community.
・We’ll clearly state “who this is for / not for” and the current numerical scope in the store description to align expectations.”

Approximately how long will this game be in Early Access?

“We anticipate a period of roughly 1–2 years. Updates will be delivered on a regular basis throughout this time.”

How is the full version planned to differ from the Early Access version?

“The Early Access version will begin with a minimal set of content—the number of player characters, implemented cards, equipment, items, and enemy types will be kept to the essentials. In the planned full version, we will expand the roster of player characters to up to four, add more cards, equipment, items, and enemies, and continue ongoing balance tuning.”

What is the current state of the Early Access version?

“The game is currently playable with a minimal set of features that let you experience its core concept.

■ Core concept (minimum set)

A tutorial aimed at players who are new to deck-building roguelikes.

Focus on becoming as strong as possible to conquer the dungeon, and save a run archive (deck, acquired items, etc.) upon clear.

Use the clear archive to take on high-difficulty missions.”

Will the game be priced differently during and after Early Access?

“The game’s price will change between Early Access and after release. Compared to the price set during Early Access, we plan to raise the price for the full release once the features we’re aiming for have been implemented.”

How are you planning on involving the Community in your development process?

“During Early Access, updates, bug reports, and balance proposals will be centralized on our Discord “NINDO Dojo.”
To join, please use the official links section on the store page. Inside Discord, use the following channels:

#announcements / #patch-notes: Announcements & patch notes
#known-issues: Known issues & workarounds
#feedback-bugs / #balance-ideas: Bug reports & balance proposals”
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About This Game

Who This Game Is / Isn’t For

[Important: This is an Early Access (MVP) minimal build]
・No need to rush your purchase. If it’s not for you, refunds are OK.
・This is a deck-building roguelite built around the tactile feel that “every turn’s choice matters.”
・A story- or cutscene-heavy experience is not included in this title (that direction is being considered for a separate project).

・The demo allows you to play through the first layer. The content is identical to the full version; only the automatic ending after clearing Layer 1 is exclusive to the demo.

・If you are satisfied after playing the demo, we recommend purchasing the full (Early Access) version.

[Who it’s for]
・Players who enjoy building their own win conditions through deck construction
・Players who want to feel each turn’s decision meaningfully affect the outcome
・Players who like 20–40 minute roguelite runs they can replay
・Players who enjoy touching a game in its early stage and watching it grow

[Who it isn’t for (we recommend waiting for the full release)]
・Players who prefer to relax and enjoy the game only after it’s fully complete
・Players seeking a long, story- or presentation-driven experience
・Players expecting a large roster of characters/cards from day one

[Current scope (will be kept up to date with real measurements)]
・One run: 20–40 minutes
・Playable characters: 1
・Cards: 50

[Development & update policy (guideline)]
・Update cadence: about once per month (around the 20th each month, JST)
・Only progression-blocking critical issues will be hotfixed as they arise.

[Community & reporting]
・All feedback is centralized in the Steam Community discussions.
・We’ll share status via News posts and update announcements.

[Pricing & before you buy]
・Early Access uses a modest price; we plan to increase the price for the full release (in line with added content).
・Please check “Who it’s for / isn’t for” before purchasing. If it’s not your thing, please refund—your time matters most when the game truly fits you.

About the Game

NINDO Guardian of the Starlit Shadow is a ninja-themed roguelike deckbuilding game set in a beautifully stylized Japanese world.
Face powerful enemies, grow through choices, and craft your own unique path of strategy and strength.

Key Features

🖼️ Striking Visuals: Anime Meets Traditional Japan
Explore a vivid world where classic Japanese aesthetics blend with colorful anime-style visuals. Unique characters and enemies bring this world to life.

🃏 Deckbuilding with Tactical Depth
Choose new cards after each battle to strengthen your deck. Use ninjutsu, martial arts, and ultimate techniques to outsmart your foes.

🔁 Roguelite Replayability
Each dungeon run offers new encounters and events. Learn from defeat, grow stronger, and dive back into the challenge.

📖 Storytelling through Flavor Text
Discover the pasts and fates of the ninja through the rich flavor text on cards and items.

Gameplay Flow

  • Traverse procedurally generated maps filled with battles and events

  • Play cards strategically to defeat your enemies

  • Strengthen your deck with new cards, items, and gear

Forge your own NINDO — the way of the ninja.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Statement on the use of AI technology
In the development of "NINDO -Guardian of the Starlight-", we have used AI technology in the following areas:

Art production assistance
AI-generated technology was used as a reference for the initial sketches of some character and background designs. These materials were finally modified and optimized by artists to create a unique art style.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5
    • Memory: 1 GB RAM
    • Graphics: NVIDIA GeForce GTX 970
    • Storage: 2 GB available space

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