Every 20 seconds - the rules change! This fast-paced FPS arena with a 90s hip-hop vibe features phases of invisibility for looting and visibility for combat. Collect crystals, activate the portal, and escape - or fight to survive. 10 maps, 5 modes, unique characters, and unlimited ammo!

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Hiding features a unique visibility mechanic, where players alternate between 20 seconds of invisibility and 20 seconds of vulnerability. Because this system heavily affects pacing, balance, and map flow, Early Access is the best way to refine timing, ability interactions, and competitive fairness with real player feedback.
We want to evolve the game alongside the community, improving the core experience before the full release.”

Approximately how long will this game be in Early Access?

“Our current estimate is around 2–3 months, depending on testing results and community input.”

How is the full version planned to differ from the Early Access version?

“We plan to expand the game with additional content and broader progression elements. Our current goals include:

new maps and biomes

new game modes

player skins and cosmetic customization

leaderboard functionality

improved matchmaking and social features

expanded sound design and music

These plans reflect our current direction, but the exact content may change as development continues.”

What is the current state of the Early Access version?

“The Early Access build includes all core gameplay systems and several fully playable modes:

Current content:

3 maps.

4 game modes:
• Capture the Flag
• Pig-Zombie Wave
• Flag Drop
• Deathmatch

Match formats: 2v2, 3v3, Free-for-All

20s invisible / 20s visible mechanic fully implemented

Voice chat

Early matchmaking and player statistics

Stable core shooter loop, basic UI, and functional settings

The game is fully playable, but balancing, performance improvements, and content variety are still in active development.”

Will the game be priced differently during and after Early Access?

“We currently do not plan to change the price when the game leaves Early Access.”

How are you planning on involving the Community in your development process?

“We gather feedback through Discord, in-game reports, and community discussions. Players help us tune ability timings, adjust map flow, refine visibility mechanics, and choose which modes or maps should be prioritized next.
Your input directly shapes the future of Hiding.”
Read more

Download Hiding Demo

Join the Hiding Playtest

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About This Game

Every 20 seconds, the rules change:

First phase: Enemies go invisible. You can’t see them, but you’ll hear every footstep, reload, and whisper. Time to loot up and prepare.

Second phase: Everyone’s visible. It’s showtime — lock, load, and light up the battlefield!

Your mission

Collect crystals, open the portal, and escape.

Or… stay, fight, and dominate for bigger rewards.

Key Features

Dynamic 20-Second Phases

  • Stealth mode for looting

  • Combat mode for pure chaos

No Ammo Worries

Weapons auto-reload — you focus on killing, not counting bullets.

10 Gritty Urban Maps

From decaying warehouses to bass-thumping underground clubs:

  • Full of cover, ambush spots, and deadly traps

  • Designed for fast movement and intense close combat

    Key Features

    Dynamic 20-Second Phases

    • Stealth mode for looting

    • Combat mode for pure chaos

    No Ammo Worries

    Weapons auto-reload — you focus on killing, not counting bullets.

    10 Gritty Urban Maps

    From decaying warehouses to bass-thumping underground clubs:

    • Full of cover, ambush spots, and deadly traps

    • Designed for fast movement and intense close combat

  • Game Modes

    • 2v2

    • 3v3

    • Free For All

    "Survive for Heaven’s Sake"

    Hold onto your crystals, survive waves of enemies, and fight for your name.

    Random Events & Bonuses

    • Sudden crystal drops

    • Surprise power-ups

    • Hidden traps to catch greedy players off guard

      Diverse Characters

      Each hero has:

      • Unique abilities

      • Personalized loadouts

      • Authentic 90s style

      90s Hip-Hop Atmosphere

      • Boombox beats

      • Neon-soaked streets

      • Graffiti-covered arenas

      • Streetwear and swagger

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: MS Windows
    • Processor: i5 10th gen
    • Memory: 8 GB RAM
    • Graphics: RTX 2070
    • Storage: 4 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: MS Windows
    • Processor: i7 10th gen
    • Memory: 8 GB RAM
    • Graphics: RTX 3060ti
    • Storage: 4 GB available space
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