In a decaying world ruled by Canopy Corp, the Syndi rise. Play as Nyx Draven, an assassin wielding Arquanum, the forbidden fusion of science and mysticism. Hack, slash, hoverboard, and Dansassinate through a cyber-horror wasteland where the dead don’t rest, and every choice shapes the fight.

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Akan Datang ke Akses Awal

Pembangun permainan ini berhasrat untuk melancarkannya sebagai projek yang sedang berlangsung, dengan perkembangan dipengaruhi oleh maklum balas pemain.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“We’re in the final stretch of A.L.A.R.M.
Early Access lets us finish strong, grow the audience, validate across hardware, and refine balance at scale.”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“We expect Early Access to last around 12 months as we finalize polish, balance, and player-driven refinement.”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“The Early Access version already includes 40+ hours of gameplay across core systems and major areas.

We plan to expand content, complete remaining systems, and further refine balance, performance, and overall polish.

One experimental system, Dansassination, will be validated and refined during Early Access. Additional features may evolve organically as systems prove themselves.”

Bagaimanakah keadaan semasa versi Akses Awal?

“The core systems are complete, with 40+ hours of gameplay available.

Players can explore a large world with major hubs, systemic sandbox areas, building and terraforming, combat, and dynamic encounters.

The core experience is fully playable from start to finish in its current form, with Early Access focused on completing the final portion of content and refining the overall experience.”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“Yes. The game will be priced lower during Early Access and will increase as we approach full release.”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“We use Early Access to validate systems at scale, refine balance, and improve performance based on real player feedback.

Development updates will continue regularly, with a focus on data-driven improvements and final polish.”
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Permainan ini belum tersedia di Steam lagi

Tarikh Keluaran Dirancang: 1 Okt, 2026

Permainan ini dijadualkan untuk dibuka dalam kira-kira 3 bulan

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Tentang Permainan Ini

In A.L.A.R.M., you awaken in a fractured world where the line between technology and biology has dissolved. The living-tech relic known as the Nodus binds you to the earth itself; a tool, a weapon, and a curse.

Terraform, build, and survive through evolving biomes shaped by your touch. Every action alters the land and shifts your standing among allies and enemies alike. Forge connections with unpredictable companions whose trust and respect determine your fate.

Equal parts survival, exploration, and emergent narrative, A.L.A.R.M. fuses voxel terraforming, cyber-horror aesthetics, and matriarchal revolution into one adaptive, living world.

KEY FEATURES

Absurd, eerie charm where horror and humor hold hands and skip through a minefield.

MASTER DYNAMIC ACTION COMBAT

  • Hack, Slash, and Dance – Chain Shinobi-inspired acrobatics with rhythmic assassinations in Dansassination, where enemies are mesmerized into a deadly choreography.

  • Affinity-based Combat – Your style influences your strength, outfits grant affinities like Brave, Melancholy, or Dazzle, affecting abilities and resistances.

  • Specialized Combat Styles – Wield distinct skill trees, from bladed precision to Arquanum-infused devastation.

  • Face the Unholy – Battle Mist Maidens, cybernetic monstrosities, and Victor’s Generals-each a boss fight of surreal horror.

DANSASSINATION – MURDER SET TO MUSIC

  • Turn combat into a hypnotic dance, summon backup dancers, chain executions, and slaughter in perfect rhythm.

  • Break the beat, break the illusion, one mistake, and the massacre turns mutual.

Terraforming / Nodus Sculpting

  • Shape terrain in real time using the Nodus — a living biotech tool bound to you.

  • Dig, build, smooth, and level to form paths, shelters, caverns, and platforms.

  • Harvested earth becomes usable material — no wasted steps.

  • Create cozy hideouts, fortified bases, or sprawling land bridges. 

  • The world responds to your intent — not prefab templates.

BUILD & CONTROL SYNDI CITY

  • Create your hidden stronghold; your rebel city built from ruins.

  • Rebuild homes, markets, and safe havens, attract allies and anger Olivia, the vengeful General.

  • Customize Syndi City’s power base; choose how your faction rises.

FIND ALLIES, UNLOCK COMPANIONS

  • Glim, your constant companion, provides insight, support, and unexpected truths.

  • Recruit legendary allies: assassins, rebels, and outcasts, each with unique combat styles, personalities, and personal quests.

  • Master tag-team combat; chain unique abilities with companions for devastating effects.

AN AUTISTIC ASSASSIN’S WORLD

  • Experience Draven’s world through sensory overload, hyper-focus, and heightened perception.

  • Patterns emerge, the battlefield shifts, reality bends, but too much stimulation can be deadly.

  • Adapt to an autistic perspective in combat, dialogue, and exploration.

To quote Dr. Bones Marrow, known in the world of A.L.A.R.M. as the Father of Arquanum:

“Nature prunes the mind to make it efficient… and small.
But autistic minds resist that pruning.
Dense. Layered. Unrestricted.
Not flawed. Ripe.
Perfect for Arquanum.”

A WORLD OF CYBERPUNK NIGHTMARES & ARQUANUM MYSTERIES

  • Star Ruins is a twisted blend of Cyberpunk, Silent Hill, and The Island of Doctor Moreau.

  • Reality is fragile; Arquanum bends time and space, revealing hidden paths and altering fate.

  • Face Doctor Bones Morrow, the mad scientist behind Arquanum, and Victor Von Baron, the gluttonous, undead CEO of Canopy Corp.

HOVERBOARDING, STUNTS & UNDERGROUND RACES

  • Race through ruins on an Arquanum powered hoverboard.

  • Grind, vault, and assassinate mid-air-style meets lethality.

  • Take on high stakes races and trick-based minigames in the Hoverboard Park.

CUSTOMIZATION – KILLER OUTFITS FOR KILLER MOVES

  • Shape Draven’s identity, customize appearance, face morphs, and attire.

  • Fashion is power. Each outfit grants unique combat affinities.

  • Affinities define your style. Each outfit unlocks unique combat affinities that enhance abilities.

  • Shop at Assassin’s R Us, where the motto is: Killer outfits for Killer moves.

PLAYER CHOICE: SUBVERT OR SLAUGHTER

  • Convert or Eradicate – Will you manipulate the Patriarchy’s ranks or wipe them out?

  • Adaptive Morality – Your actions reshape Star Ruins, factions shift, allies react, and the final battle’s outcome is yours to dictate.

The World is in ruins. The dance of death has begun.
Will you lead the rebellion or be lost in the mist?

Penerangan Kandungan Dewasa

Pembangun menerangkan kandungan ini seperti berikut:

A.L.A.R.M. contains stylized but impactful violence, dark humor, and occasional crude language used for comedic or expressive purposes.

Violence & Gore – Combat is fast-paced, exaggerated, and creative, with blood effects and the occasional over-the-top finishing move. Some attacks may include low blows or humorous takedowns.

Drugs & Alcohol – Characters may consume alcohol, marijuana, psychedelic mushrooms, and other plant-based substances in ways that align with the game’s satire and storytelling.

Tone & Style – While the game features high-quality PBR textures for realism, character designs are slightly stylized and expressive, balancing the intensity of combat with humor and satire.

No sexual content or nudity.

If you enjoy cyber-horror, dark comedy, and high-energy action, A.L.A.R.M. delivers a unique and immersive experience-with a satirical twist.

Keperluan Sistem

    Minimum:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows 10 64-bit
    • Pemproses: Intel Core i5-6400 / AMD Ryzen 3 1200
    • Memori: 16 GB RAM
    • Grafik: NVIDIA GTX 1060 (6GB) / AMD Radeon RX 5600 XT (6GB)
    • DirectX: Versi 11
    • Storan: 15 GB ruang tersedia
    • Kad Bunyi: DirectX-compatible
    • Nota Tambahan: DirectX 11, 12 and Vulkan Support
    Dicadangkan:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows 10/11 64-bit
    • Pemproses: Intel Core i7-9700 / AMD Ryzen 7 3700X
    • Memori: 32 MB RAM
    • Grafik: NVIDIA RTX 3060 / AMD Radeon RX 6700 XT
    • DirectX: Versi 12
    • Storan: 15 GB ruang tersedia
    • Kad Bunyi: DirectX-compatible
    • Nota Tambahan: DirectX 11, 12 and Vulkan Support
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