Super Cane Magic ZERO is a comedy action RPG. It features a large, handcrafted game world full of secrets to explore, in addition randomly generated dungeons and local PVP arenas. Fight solo or local co-op, get gear, eat bombs, crawl ridiculous dungeons and kill all the vegetables!
All Reviews:
Very Positive (125) - 94% of the 125 user reviews for this game are positive.
Release Date:
Aug 26, 2015
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The development of Super Cane Magic ZERO has been made possible thanks to the support of hundreds of people during our crowdfunding campaign. We want them (and you!) to continue being part of this process, hoping that your feedback will help us improving the gameplay and the overall game experience. You will be able to leave comments about bugs and issues, and your (anonymous) stats will give us useful information to make the game more balanced.”

Approximately how long will this game be in Early Access?

“There are only a few months left before the final release. Our goal is to deliver the final version of the game when we will be satisfied with the quality and depth of its content.”

How is the full version planned to differ from the Early Access version?

“We are currently in a final polishing stage of development. The final version will feature the complete story and the game will be more stable and balanced. We are also planning to add minor extra content.”

What is the current state of the Early Access version?

“The game is now almost feature complete. We are currently working to complete arenas and campaign. All the new additions will be announced in the official changelog!”

Will the game be priced differently during and after Early Access?

“The price of the game will probably be the same of the early access.”

How are you planning on involving the Community in your development process?

“We really want our players to be part of the development process, and your feedback is the most important part. The Community Hub, our Facebook and Twitter pages and the official email can already be used to warn us about bugs and issues.

As you might already know, we love to share updates on our social accounts: Facebook, Twitter and Instagram.

Your suggestions, inputs and opinions have a huge value to us and we can’t wait to hear your thoughts about the current version we just uploaded!”
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Recent updates View all (28)

September 21

Upcoming Events and New Localizations


Hello adventurers! Also hello normal random people reading this post!

We have some interesting news to share! We joined forces with Intragames to bring our game to Asia and the rest of the world!
Thanks to their help we are bringing SuperCane Magic ZERO on console and localizing our big, weird adventure into new languages.
At release the game will be available in Chinese (traditional and simplified), French, German, Korean, Japanese, Portughese and Spanish ... And of course English and Italian.

We are also showcasing the game around the world. Meet us in person and try fresly baked, super-unstable new builds with us!

This is where you will find us:
  • Right now and until september 23rd at the Tokyo Game Show!
    Come play at Exhibition Area Hall 3 C15!

  • In Paris 19th and 20th October Super Cane Magic ZERO has been selected for the Indiecade Europe showcase along with other awesome videogames!

  • From october 31st to november 4th at Lucca Comics and Games. More info are coming about our presence in Lucca, but we are working on new gadgets!

I know what you are thinking "Yeah, but when the game is coming out? Is there gonna be new content?"

Well the answers are "We dont' know exactly yet..." and "Yes!"

No seriously, there is a lot of stuff to talk about, we have a lot of big and small new things that we are adding to the game, but this is going to be the topic for future posts.

The final Steam release is going to be at the same time with Switch and PS4 and it's gonna take some more time. This is the final stretch of our (long) development cycle, we are working hard to optimize, convert, make compatible, and translate the hell out of 4 years worth of code and content. It's simply not going to be possible for us to deliver a big patch before release while we are doing all these things.

We'll be posting more about what's coming in 1.0 in the next weeks, but while you wait, here is a WIP screen of one of the news arenas we call it "Lava Donut"

4 comments Read more

June 27

Patches 23.3 and 23.4


We released a couple of patches to fix some bugs in the latest update:

Patch 23.3

  • We fixed the achievement notification to Steam. Some achievements should unlock automatically as you play this new patch, others could require you to perform the proper action again.

  • Fixed an issue with the phase 2 dialogue of Mariso in Poptarts for the italian version of the Game.

  • We added support for non-standard screen resolutions. You should now be able to play at native res with ultra wide monitors and other uncommon aspect ratios. In some rare cases this could cause issues with the game interface. If you find the game unplayable, we suggest you to switch the game to some standard aspect ratios like 16:9 or 16:10

Patch 23.4

  • Solved a rare bug with the game AI system that caused the game to crash

  • Fixed a few typos

  • Melee enemies equipped with shields sometimes will try to parry.
0 comments Read more
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About This Game

Super Cane Magic ZERO is a comedy action RPG. Pick up everything, throw everything and eat everything, exploring the large, handcrafted game world full of secrets to explore, randomly generated dungeons and local PVP arenas.

The world of WOTF is in danger! Start your adventure as Dude, Dudette and many other wacky characters, find the dog, restore the Internet and save the day! Fight solo or local co-op, get gear, eat bombs, crawl ridiculous dungeons and kill all the vegetables!

The game has been developed in collaboration with the Italian cartoonist Sio, popular for his comic books and his hilarious videos on YouTube. If you wish to find out more about his works, visit his official website!



The current version includes 90% of the story campaign and all the stages of the local PVP arena mode. The following list sums up what we have in-game right now.

Story Mode with local co-op up to 4 players

This campaign is the core of the game, an action RPG adventure built to be played alone or in local co-op up to four players. Super Cane Magic ZERO story is full of enemies, traps, secrets and loot, and features 31 different levels, including huge overworlds and handcrafted dungeons!

Local PVP Arena Mode

Unlock many characters during your adventure and use them to battle your friends in the Arena mode! Fight in 6 different stage in local multiplayer. Each arena features different rules, guaranteed to trigger the highest levels of competitiveness. No friendship is strong enough to survive these battles!

Procedurally Generated Dungeons

During the campaign, you will be able to unlock the access to three different dungeons with procedurally generated levels. Survive the deadly rooms and defeat all the enemies. The current version includes one of the dungeons, with two more coming very soon.

Character Progression

Characters in Super Cane Magic ZERO can believe to lots of crazy stuff. The belief system subverts combat and exploration rules and also works as character progression. Find the wizards and unlock new beliefs! Defeat your enemies to increase your level, collect hundreds of items and find the rarest, super weird loot!

Crazy Characters

During your adventure in the world of WOTF you will be able to unlock more than 15 playable characters. Are you going to summon explosive bacon or will you shoot lasers from your eyes?




This is a list of features we are developing right now or we plan to develop before we reach the complete 1.0 release.

Story final levels

Campaign mode is almost completed, but it's still missing the two final stages and the game ending. This is content is going to be added the next planned update.

Procedurally generated dungeons

The Never Ending Lava Tube and the Dreadful Shape-shifting Crypt, currently not accessible, will be added to the game campaign.

Polish & minor content updates

We are currently working to polish and balance all the game aspects. This means you can expect bug fixes, minor content updates and an overall improved game experience.

Want to find out more? Follow Super Cane Magic ZERO on:


System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Microsoft Windows 7 / 8 / 8.1 / 10 (32 or 64 bit)
    • Processor: Intel Core2Duo (2Ghz) or AMD equivalent or better
    • Memory: 2 GB RAM
    • Graphics: Intel HD series 5000 (or better) or Discreet video card
    • DirectX: Version 9.0c
    • Storage: 1 GB available space
    • Sound Card: Yes
    • Additional Notes: Windows-compatible Keyboard, mouse and optional controller (XBOX360 Controller recommended). Touchpad only not supported.
    Recommended:
    • OS: Microsoft Windows 7 (SP1) / 8 / 8.1 / 10 (32 or 64 bit)
    • Processor: Intel Core i3 series or AMD equivalent or better
    • Memory: 4 GB RAM
    • Graphics: Intel Iris Pro Series or discreet video card with 256 VRAM
    • DirectX: Version 9.0c
    • Storage: 1 GB available space
    • Sound Card: Yes
    • Additional Notes: Windows-compatible Keyboard, mouse and optional controller (XBOX360 Controller recommended)
    Minimum:
    • OS: Mac OSX 10.7.5
    • Processor: Intel Core2Duo
    • Memory: 2 GB RAM
    • Graphics: Discrete video card
    • Storage: 1 GB available space
    • Sound Card: Yes
    • Additional Notes: Compatible keyboard, mouse and optional controller (XBOX360 Controller recommended). Trackpad only not supported.
    Recommended:
    • Sound Card:
    • Additional Notes:
    Minimum:
    • OS: Ubuntu 12.04 LTS or SteamOS
    • Processor: Intel Core2Duo (2Ghz) or AMD equivalent or better
    • Memory: 2 GB RAM
    • Storage: 1 GB available space
    • Sound Card: Yes
    • Additional Notes: Linux-compatible Keyboard, mouse and optional controller (XBOX360 Controller recommended). Touchpad only not supported.
    Recommended:
    • OS: Ubuntu 12.04 LTS or SteamOS
    • Processor: Intel Core i3 series or AMD equivalent or better
    • Memory: 4 GB RAM
    • Storage: 1 GB available space
    • Sound Card: Yes
    • Additional Notes: Linux-compatible Keyboard, mouse and optional controller (XBOX360 Controller recommended)

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