Join a group of people or create your own faction, build your base or capture it from your enemies. Create your own world where you can be proud loner, or create a group with your friends. The entire subsequent history of the world depends on you.
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The game has been developing for a two and a half years and we have made quite good progress in developing and optimizing it despite a small team. By providing the game to a wider audience, we will be able to get more feedback and additional funds, which will significantly increase the speed of game development.”

Approximately how long will this game be in Early Access?

“We plan to release the full version of the game in one-two years. The game is constantly updated and optimized and with the involvement of an additional audience, the development will significantly accelerate.”

How is the full version planned to differ from the Early Access version?

“The game already has a large enough set of planned mechanics. To release the game, we want to hone the existing mechanics and add a lot of new ones. The game should be optimized and stable, as far as possible to implement.”

What is the current state of the Early Access version?

“The game has a large number of locations for research. Flora and fauna with which you can interact. The players can create a camps and a small set of crafting elements. Also in the game there are many objects, such as: weapons, clothing, food and so on.”

Will the game be priced differently during and after Early Access?

“The cost of the game will increase after the release of the game from Early Access.”

How are you planning on involving the Community in your development process?

“The community of game is already involved in the development. Each player can contact us through our Facebook page, Twitter, our studio site and forum. We highly appreciate the feedback of our players and often discuss the ideas put forward by the community.”
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Available: COMING SOON


Recent updates View all (3)

October 15


Hello everyone

Hotfix is published and live.

This patch is a hotfix before release.
Full Features list will be available after release.
- Inventory system updated
- Weapon unload from inventory
- Navigation system fixed
- New backpack added
- Item stack fixed
- Close crate window button added

If you find any bugs or errors, please report them to us:

Farom Studio Team
6 comments Read more

September 26


Hi Folks!

Today we want to share some progress with you. It has been a long time since we posted our last update about upcoming patches, and we have some info to share.


First of all, we updated project to Unreal Engine 4.20 as it was based on UE 4.19. As we have custom engine version with some extras in rendering part such as nVidia HBAO+ and HairWorks(which still in development) it take more time that we expected when we started this update.


Some new locations was added to the game. A lot of bugs fixed on existing locations(thanks to all our Main testers) and currently we are changing flora in the main world.


Tattoes will be added with the next public patch release, currently they are at dev test stage. More information about tattoes and how much tattoes we are plan will be published later, closer to the patch release.

Also new backpack will be added, this backpack will be set as default one, and will appear on all new characters.
Character creator is removed from the main map and now available from the main menu. This made to avoid character creation each time you connect to the new server. You will create character templates for all gamemodes(singleplayer, coop, multiplayer) from the main menu, select character you want to play with, and play with that character in all three modes.


We are working on NPC characters and NPC factions, currently we have some problems with the navigation system, and characters are not starting patroling states, not follow players and other NPCs, so we need more time to fix that issue and brind them back to the game.


We are  working on new building system screen, to make building process easier. Also with building system update, we plan to add modular building system.

Linux and Mac OS

We finally started devtests of Lost Region for Linux and Mac OS platforms. So soon we will be ready to publish more info about development for this platforms.

Also we have some extra info about upcoming update, but we are not ready to show them to the public at the moment. 
Follow us on Facebook, Twitter and join our Discord server.

Thank you for helping our in development of Lost Region game.
Farom Studio Team
20 comments Read more
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About This Game

A third-person, open world Survival Action sandbox with combat, looting, crafting, building, leveling and diplomacy, that will take you to the world after civilization crisis.

Join a group of people or create your own faction, build your base or capture it from your enemies. Create your own world where you can be proud loner, or create a group with your friends. The entire subsequent history of the world depends on you.

World – Large realistic US themed open world covering over Every building in this world is explorable, you can search loot or create your base in every building in the world.

Build system – You can either build temporal camps to store found loot, or huge bases for you and your personal faction.

Combat – The combat system is designed more for stealth or fighting from ambush. Attack on the forehead is not so rational. Also you can take your friends in the fight or hired NPCs. If you are a solo player you can crouch and sneak your way past enemies or throw objects to distract them.

Huge expanses of Lost Region are fully open and how explore them is up to you.
You can explore world by yourself or with your friends, gather resources and build camps or bases, craft, hunt, run NPS missions, fight with other players, arrange raids on their bases or even capture their buildings to raise your influence in world.
World covers approximately 64 sq. km. with vast forests, big city, and underground locations.
The world population will react to your actions. If you injure NPCs, their attitude towards you will get worse and vice versa, by assisting and completing missions of fractions you will increase your authority.
Also, your relationship with the factions of the other players will be affected in many ways on the game.

Mature Content Description

The developers describe the content like this:

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows® 7 or higher
    • Processor: Intel® Core i5 2500 / AMD FX 8150
    • Memory: 8 GB RAM
    • Graphics: NVIDIA® GeForce® GTX780 / AMD Radeon™ R9 290
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 16 GB available space
    • Sound Card: DirectX Compatible Soundcard
    • Requires a 64-bit processor and operating system
    • OS: Windows® 10
    • Processor: Intel® Core i7 7700K / AMD Ryzen 7 1700
    • Memory: 16 GB RAM
    • Graphics: NVIDIA® GeForce® GTX1060 / AMD Radeon™ RX580
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 16 GB available space
    • Sound Card: DirectX Compatible Soundcard

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