A cozy crafter with tons of things to create, sell, or just have fun making. Every recipe always makes a bit of CRUFT too, so you should probably clean up after yourself!
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“CRUFT started out mainly as a toy. To make it a great experience it needs player input and time. Early access allows us access to players and time. It is the perfect opportunity to build and refine the game.”

Approximately how long will this game be in Early Access?

“We plan to stay in Early Access for roughly 3-6 months. Enough time to accommodate player feedback and ideas, as well as add more content.”

How is the full version planned to differ from the Early Access version?

“CRUFT needs more work on character narrative, customizability, and reasons to come back and play again and again. Right now it is mostly a sandbox experience. We'd like round out the game and give players some cool things to strive for (and be rewarded for!).”

What is the current state of the Early Access version?

“Many of the pieces are in place, but large amounts of content take time and effort. You can craft. You can buy and sell items. NPCs have unique shops that change over time allowing you to buy and sell items. You can lay out your yard however you like. You can unlock more space to build and craft as you level up.

CRUFT needs more content and some beacons for players to follow if they like.”

Will the game be priced differently during and after Early Access?

“Doubtful, but that depends on where Early Access goes. We do not plan to increase the price as we add features. We don't want to be in Early Access perpetually.”

How are you planning on involving the Community in your development process?

“We are craving feedback on the core of the game and where players would like to see it go.

We have a discord dedicated to receiving and talking through community input. There's a link right there in the options menu of the game. Jump on the discord, share your thoughts, discuss features with other players and the dev, share screenshots of your yard, and have a good time.

If you're tired of adding discord channels, the Community Hub here on Steam is a great way to stay in touch and share your thoughts on the game as well.”
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About This Game

CRUFT is a cozy, incremental, crafter where you pull up to a vacant lot and craft however you like. It's all about bootstrapping from next to nothing and making a space that represents what you like to do and make.

There's tons of things to craft, some contacts on your cell phone willing to buy and sell items, and you can always just pack some things up in your van and sell items in town.

The process of crafting items also creates CRUFT. CRUFT is garbage, waste, the bits of the tomato plant you don't eat, even just wasted effort. Keep your yard clean and free of CRUFT so that you have space to do what you want to do. Or... go full goblin and make a mess. It's your yard.

System Requirements

    Minimum:
    • OS: Windows 10 or later
    • Processor: Quad Core 2.5Ghz
    • Memory: 6 GB RAM
    • Graphics: Dedicated GPU
    • DirectX: Version 10
    • Storage: 250 MB available space
    Recommended:
    • OS: Windows 10 or later
    • Processor: Six Core 3Ghz
    • Memory: 8 GB RAM
    • Graphics: NVIDIA RTX 20 / AMD RX 580
    • DirectX: Version 11
    • Storage: 250 MB available space
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