The world is broken, shattered from a calamity that time has since forgot. It falls to you to journey across an endless sky, competing for resource and lost technology. Build a ship. Rally a crew. Explore a land of peril and wonder in Worlds Adrift, a Community-Crafted MMO. (Currently in pre-early access).
Recent Reviews:
Mostly Positive (40) - 70% of the 40 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (1,090) - 71% of the 1,090 user reviews for this game are positive.
Release Date:
May 24, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Worlds Adrift is a Community-Crafted MMO, and by that, we don’t simply mean that the islands and ships populating our world have been built by the players (which they have), but that the community have contributed to the general shaping of Worlds Adrift right from its inception. Thanks to Early Access, you’ve helped us discover pesky bugs, provided invaluable feedback on everything from visuals to gameplay, and kept us motivated by simply believing in the vision that is Worlds Adrift.”

Approximately how long will this game be in Early Access?

“Currently in Pre-Early Access, we plan to officially launch into Early Access within the next few months. Please be aware, though, that we’re working with brand new technology and this can sometimes result in unexpected issues or difficult bugs that take time to fix.”

How is the full version planned to differ from the Early Access version?

“While they’ll be significant changes with the release of Early Access, based on the extensive feedback you have already provided, these changes will continue to develop and evolve beyond Early Access as more and more players jump into the world.

For more information, please register for all future updates here:

What is the current state of the Early Access version?

“During Pre-Early Access, you may still encounter the occasional game-breaking bug. However, with the help of your dedicated feedback, our bi-weekly updates are ensuring the game is becoming increasingly stable.

While we feel that the current Pre-Early Access version is a good representation of what the game will one day be, please be aware that this is not the final vision; multiple features are yet to be added, while existing ones will continually be improved upon, including visuals, combat and community-based play.

With this in mind, there will also be infrequent but critical world wipes to allow us to implement these new features. While these will also reset your character and progress, where possible we will communicate when wipes are expected to take place well in advance.”

Will the game be priced differently during and after Early Access?

“As part of our ongoing research, we regularly consult our community of players to ensure we continue to offer a fair and competitively priced product. As the game continues to grow in accordance to your feedback, it is possible that the price will increase on release.”

How are you planning on involving the Community in your development process?

“As a Community-Crafted MMO, the success of Worlds Adrift is completely dependent on our ever-growing relationship with you, the players. To date, we have received a wealth of invaluable feedback, and now that we’re entering into Early Access, we will work even closer with our community to ensure you receive the game you want, and deserve. Our Community Managers are reaching out via Twitter and Facebook, and so, if you have any ideas on how we can improve Worlds Adrift, or are intrigued by the prospect of helping shape an upcoming game, now’s the time to get involved.

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Buy Worlds Adrift - Wanderer Founder's Pack

Buy Worlds Adrift - Explorer Founder's Pack

Buy Worlds Adrift - Captain Founder's Pack


Recent updates View all (180)

April 23

Dungeon Run - 50 Shades of Death

Wanna watch Oliver Age 24 & Ryan die a series of LOOOONG & PAINFUL DEATHS...? 💀⚰️👌

Then check out their latest video where they attempt our new community event - DUNGEON RUN: an assault course-styled island which you must complete as fast as possible!

And no, they don’t get anywhere *near* the current 1.25 record. Watch now...

0 comments Read more

April 20

Captain's Log: SWIVEL-BOOM!

Happy Weekend Travellers!

It's been a fantastic week, and we hope you are enjoying the new hair and fixes of this week's update. There's more to come very soon - two week to be precise!

It's less than 4 weeks to Early Access launch, it's exciting! A massive thank you for your support across channels leading up to it, it means a lot to the team seeing you guys enjoying yourselves and the hype!

If you're still not on all our social channels, you're missing out and should come join, 'cause we have all of the AWESOME goodies, competitions and events lined up for you. Speaking of which, you should absolutely give the Dungeon Run Competition a try.

Surely some of you (daredevils) can ace this in a single go?

Reminder, that if you want to participate in or arrange an event, you can post it on the Community Events section of the forum.

What have the devs been up to last week?
Warning: Sparkly VFX gifs below may cause excitement.
  • More fixes to ship part placement preview - 0.1.12
  • Kioki revival chambers, 0.1.11 hotfix, and Kioki zone music
  • Adjusted understorm damage to clear up lingering shipyards more - 0.1.12
  • Adjusted effects of engine spin up stat - 0.2.0
  • Various cinematic introduction art/design tasks - 0.2.x
  • Fixing certain exploits. Various other minor bug fixes. - 0.1.12 and 0.2.0
  • Almost finished our first system on the new style of server. We'll eventually be transitioning a lot of the games server code over to this new style and in theory it should make it more performant and simpler to develop with. "The only flashy thing to come out of it so far is the wind gif we sent last week, but it should be the beginnings of a more stable Worlds Adrift." [themoreyouknow.gif]
  • Fixed the 'players cannot get in the game at all but only stay in a T-pose in an infinite loading loop' (0.1.11 hotfix)
  • Fixed more hidden reviver issues (technically, features)
  • Cinematic introduction code (0.2.0)
  • Getting another export done of islands
  • Fixing more Alliance implementation details
  • Writing a new UI framework
  • Chat analytics, new analytics, improving alliance and crew stuff and adding some ways to get information about if players are online etc.
  • Mysterious Saborian cosmetics:

  • Kioki Revival Chamber and variations for it 0.2.0 - 0.2.1
  • Crafting effects have been spiffed up some more - 0.2.0 (And will see more improvements in 0.2.1)

  • Swivel guns and explosives now trigger screenshake in the same method as cannons - 0.2.1

  • Additional new hair style, the braid bun, is now available (it missed 0.1.12) - 0.2.0 (Happy April 20th)

  • First pass VFX on the new Kioki and Saborian-specific engines
  • Working on some new Kioki and Saborian engine bodies. Finished the Kioki ones, just working on the Saborian ones now. (0.2.x)

That's all for now! So go forth, have a fabulous weekend!


As always, see you in the skies.
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About This Game

The world is broken, shattered from a calamity that time has since forgot. It now falls to you to journey across an endless sky, foraging the remains of past civilisations. Form a crew. Build a skyship. Ally with others to overthrow those that oppose you, and ultimately find fame… or infamy. The future of Foundation will be shaped by your actions - will you help unite the world, or let it drift further into oblivion?

Worlds Adrift is a Community-Crafted MMO with a singular vision: to give players the freedom to redefine a genre. Offering an entirely user-generated environment, the sheer scale of its scope, and beauty of its design, is an invitation to explore. To discover. To unearth…

Explore a Shattered World


Countless islands populate an endless sky. What happened? Why? When? Such answers have been lost to the ruins of bygone civilisations. Your only hope is to traverse these strange but beautiful lands in search of an answer. One that’s perhaps best left forgotten…

Build a Legendary Skyship


Have no doubt. The skies are treacherous, and there’s only one way to navigate them - at the helm of your own skyship. But where to find one? Explore the lands and ransack ruins, in an attempt to discover the learnings of those that came before. Though, the question remains: have you the leadership to rally a crew?

Unite a New Civilisation


While the shattered remains of Foundation are beyond all hope of reform, the same fate needn’t await you. There are those that dream of a new civilisation amongst the clouds. Will you take up the call, and bring order to the world? Or will you revel in the chaos, to serve your own diabolical gain?

Become a Founder

As a pre-Early Access player, you’re helping shape the vision of Worlds Adrift, and we believe such efforts should be rewarded. With this in mind, we’ve put together three Founder’s Pack - Bronze, Silver and Gold - which each boast a selection of limited edition items that will no longer be available once we enter Early Access. From head scarves to sail sets, let the future community know that the world they’re now inhabiting is in part, thanks to you.

*These items will be made available at a future date, once Worlds Adrift has progressed to Open Beta on Steam Early Access.

**Closed Beta has now expanded to all regions. Please note however that primary servers are located in NA and Europe at this time and this may impact ping/latency on your connection. Customer Support in English language only

Meet The Team

Worlds Adrift is being developed by Bossa Studios. Yes, the very same minds behind the critically acclaimed (and often meme-tastic!) Surgeon Simulator and I am Bread. This is an incredibly exciting venture for us. Not only are we trying to create something entirely new to the studio, but something entirely new to gaming, as well, which is why your continued support is so greatly appreciated. Scrap that; imperative!

System Requirements

    • OS: Windows 7/8/10 (64-bit versions)
    • Processor: Intel i5-2400, AMD FX-8320
    • Memory: 8 GB RAM
    • Graphics: GTX 460 SE, AMD R7 250
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 20 GB available space
    • OS: Windows 7/8/10 (64-bit versions)
    • Processor: Intel i7-2600K, AMD FX-8350
    • Memory: 16 GB RAM
    • Graphics: GTX 960, AMD R9 280
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 20 GB available space

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