The world is in pieces, shattered from a calamity that time has since forgotten. It falls to you to navigate these treacherous skies, competing against your fellow traveller for resource and lost technology. Build a ship. Rally a crew. Explore a land of peril and wonder in Worlds Adrift, a Community-Crafted MMO.
Recent Reviews:
Mixed (166) - 54% of the 166 user reviews in the last 30 days are positive.
All Reviews:
Mixed (2,302) - 69% of the 2,302 user reviews for this game are positive.
Release Date:
May 24, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Worlds Adrift is a Community-Crafted MMO, and by that, we don’t simply mean that the islands and ships populating our world have been built by the players (which they have), but that the community have contributed to the general shaping of Worlds Adrift right from its inception. Thanks to Early Access, you’ve helped us discover game-breaking bugs, provided invaluable feedback on everything from visuals to gameplay, and kept us motivated by simply believing in the vision that is Worlds Adrift.”

Approximately how long will this game be in Early Access?

“At this stage, it’s not possible to determine exactly when Worlds Adrift will be ready to leave Early Access. However, we have an ambitious roadmap (see HERE ), and are aiming to launch sometime within the next 18-24 months.”

How is the full version planned to differ from the Early Access version?

“Worlds Adrift will continue to evolve throughout Early Access, based on the feedback our players continue to provide. We have put together an extensive roadmap, illustrating the journey ahead, and will be focussing our efforts on introducing new features, including trading and territory control, and enriching existing ones, whether that’s by creating new biomes or introducing additional creatures.

For more information, please register for all future updates here:

What is the current state of the Early Access version?

“During Early Access, you may still encounter the occasional game-breaking bug. However, with the help of your dedicated feedback, our bi-weekly updates are ensuring the game is becoming increasingly stable.

While we feel that the current Early Access version is a good representation of what the game will one day be, please be aware that this is not the final vision; multiple features are yet to be added, while existing ones will be continually improved upon, including visuals, combat and community-based play.

With this in mind, there will also be infrequent but critical world wipes to allow us to implement these new features. While these will also reset your character and progress, where possible we will communicate when wipes are expected to take place well in advance.”

Will the game be priced differently during and after Early Access?

“While we will maintain the same price throughout Early Access, as the game continues to grow in accordance to your feedback, it is possible that it will increase on release.”

How are you planning on involving the Community in your development process?

“As a Community-Crafted MMO, the success of Worlds Adrift is completely dependent on our ever-growing relationship with you, the players. To date, we have received a wealth of invaluable feedback, and will continue to work even closer with our community to ensure you receive the game you want, and deserve. Our Community Managers are reaching out via Twitter and Facebook, and so, if you have any ideas on how we can improve Worlds Adrift, or are intrigued by the prospect of helping shape an upcoming game, now’s the time to get involved.

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Recent updates View all (230)

October 16

🔴LIVE Q&A with our CTO

Worlds Adrift is by far one of the most unique games out there in many ways... But it’s what’s underneath that counts, right?

No joke. The tech under the skin of this game is INCREDIBLE.


This Wednesday we will be doing a LIVE Q&A with our CTO Sylvain!

@ 5 PM BST (6PM CEST, 12 PM EDT, 9 AM PDT)



We will be chatting about:
  • What makes the BEST bug report? And why?
  • What’s the difference between latency and lag?
  • How do these crazy servers communicate?
  • What kind of tools do the devs build to make their lives easier?
  • Wanna know why certain features are easier execute than others?

Got burning techy questions regarding Worlds Adrift development - ask them live on stream!


Can’t make the stream/participate in chat? Ask in the comments below!

11 comments Read more

October 12

⛵Captain’s Log⛵ – WE MADE A THING

Greetings Travellers,


We successfully kicked New Foundations out of the nest and our baby flew. It's been very busy in the studio and the busyness won't be subsiding anytime soon.

We are now concentrating on Update 28 which will include some bits that didn't make it into New Foundations along with some major performance fixes. This is due in a few weeks, so keep them bug reports and support tickets coming across the forums and support website.

Have you seen our spicy new trailers?

Who's up for a Worlds Adrift animated series? I am.
It's been mega-update week, and we realised how WRONG we were to hold back PVE and PVP for so long! We are back with EPISODE 9 the Worlds Adrift podcast, hosted by Malford and Julia featuring the Legendary Luke!

Topics we discuss:
  • Update Fiasco
  • Stream
  • Our wrongness about PVE/PVP populations
  • Trailers
  • Performance

Want us to answer your questions? Comment below and we will pick a few awesome ones to ask our next guest(s)!

We are now on iTunes and Spotify, so if you're enjoying the podcast give us a review to help us get heard!

SpotifyClicky HERE!

iTunesClicky HERE!

Like us on Facebook:
Follow us on Twitter:

Moster - @fatt__mo
Malford - @Malford_
Julia - @lady_jeanette

Race Winners

🥇 Fauzty & crew
🥈 Dokasha & crew
🥉 White FoX & crew


🥇 Machine Maker & crew
🥈 Kintey & crew
🥉 N/A 


🥇 Profane & Tripp Dino & crew
🥈 Desdymona & Korgothy & crew
🥉 Adeymn, Fearlessjake, Yarns, Ultra & crew


🥇 Trouble & crew
🥈 Gammaray Burst & crew
🥉 N/A

Ten Rui

🥇 Panzercult & crew
🥈 Pahricida & crew
🥉 Klepto Manix & crew

Fastest Ship - Machine Maker & crew on Darat!

PVP winners are under investigation ;)

What have the devs been up to this week?

  • Performance bug fixes for update 28 - Shane
  • Compass and other thing attached to ship will log out with the ship - Kexin 
  • Analytics for alliances - Kexin
  • Work on debugging Ciphers - Kexin
  • Player stuck in helm bug - Murillo
  • Quest system infinite recursion bug - Murillo
  • Fuel in Haven and other assorted haven silliness - Murillo
  • Trapped out of helm again - Murillo
  • Added rarity to inventory items - John
  • Bugfixing - John
  • Progression revamp, some bug fixing - Luke
  • Finished materials rebalance! Special event planning and updates! - Moster
  • Investigating using metal in crafting clothes/utility stuff - Jack
  • Starting on changing the lighting/sky in different biomes - Jack
  • Ship furniture optimization - Klaudia
  • Marketing: images for adverts - Klaudia
  • Fixing ship rubberbanding at server boundaries. Attempting to fix some players not being able to synchronise time on launch (workaround is to use VPN). In the very least the game won't hang and will show a better error message! - Dave
  • Bugfixing, implementing a new model+cool looking durability bar for rhegus greaves - Maurizio
  • Stuff to support the new musical instruments, helping on streams and fighting with podcast mics - Malford
Have a fantastic gaming weekend, and we will see you in the skies :D

Julia & WA Team

20 comments Read more
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Arriving October 9th, New Foundations not only introduces the long-requested PvE server, but marks the largest addition of new features since Worlds Adrift launched into Early Access last May.


As requested by our community, the PvE server arrives as an alternative option to the current PvP server, to allow for a more exploration-based style of play.

  • Expanded Customisation - For the first time ever, travellers can now craft their own unique clothing and equipment by hunting creatures for their skins, and foraging plants for dyes.

  • Cooking - New to Worlds Adrift, travellers can now cook a range long-lost recipes. From Manta Curry to Marauder Rum (great together!), unlock a range of nutritional buffs!

    Another suggestion to surface from Early Access, Haven is a tutorial starting zone to better prepare travellers for the world of Foundation.

  • Meet the Marauders - A clan of lawless lowlifes, the Marauders have returned! Unearth their hidden (and barbaric) treasures!

  • Atlas Compass - Hidden throughout the land, each atlas compass will lead you to a specific hidden treasure.

  • Guitar - Introducing the very first instrument to Worlds Adrift, string your foes along with a little musical accompaniment.

    Providing an additional threat to exploration, turrets can now be found on islands... and eagerly await the unwary traveller.

  • Epheremus Drifter - Jump from ship to ship, island to island, with the Epheremus Drifter; an atlas-fuelled jetpack!

  • Immobilator - Another addition to the traveller’s arsenal, suspend yourself mid-air with the Immobilator; a crucial lifeline when falling, a deadly advantage during battle.

    Personalise your vessel with a selection of fittings and fixtures, from tables to chairs, lamps to wall art.

  • Rhegus Greaves - Walk up walls and along ceilings to reach previously unexplored areas with these surface-suction boots.

  • A Remodelled Glider - More effective than before, however, the glider now deteriorates over time. Use it wisely...

  • Alcohol - Yes, you can now get blind, stinking drunk in Worlds Adrift. Don’t drink and fly...

About This Game

The world is in pieces, shattered from a calamity that time has since forgotten. It now falls to you to journey across an endless sky, foraging the remains of past civilisations. Form a crew. Build a skyship. Ally with others to overthrow those that oppose you, and ultimately find fame… or infamy. The future of Foundation will be shaped by your actions - will you help unite the world, or let it drift further into oblivion?

Worlds Adrift is a Community-Crafted MMO with a singular vision: to give players the freedom to redefine a genre. Offering an entirely user-generated environment, the sheer scale of its scope, and beauty of its design, is an invitation to explore. To discover. To unearth…

Countless islands populate an endless sky. What happened? Why? When? Such answers have been lost to the ruins of bygone civilisations. Your only hope is to traverse these strange but beautiful lands in search of an answer. One that’s perhaps best left forgotten…

Have no doubt. The skies are treacherous, and there’s only one way to navigate them - at the helm of your own skyship. But where to find one? Explore the lands and ransack ruins, in an attempt to discover the learnings of those that came before. Though, the question remains: have you the leadership to rally a crew?

While the shattered remains of Foundation are beyond all hope of reform, the same fate needn’t await you. There are those that dream of a new civilisation amongst the clouds. Will you take up the call, and bring order to the world? Or will you revel in the chaos, to serve your own diabolical gain?

Vast and devastating storm walls span the skies. Survive such tempests, and your troubles have only begun! For all manner of players - from scavengers to plunderers, cutthroats to pirates - also call the clouds their home, forever prowling for the vulnerable traveller. With escape unlikely, your only options? Join them, or turn... and fight!


  • PvP and PvE Servers - due to popular demand, Worlds Adrift now offers both PvP and PvE specific servers, to accommodate all preferences of play. (Arriving with Update 27)

  • User-Generated World - Every stone, brick and blade of grass is there by design, thanks to our dedicated community, who created each and every one of the three hundred islands using our Island Creator tool.

  • Open Development (Public Test Server) - Worlds Adrift prides itself on its open development approach, and thanks to our Public Test Server we’re able to react to your feedback better and faster than ever.

  • Ambitious Roadmap - This is only the beginning for Worlds Adrift. There’s a long list of exciting features we plan to add, including trading, territory control, new biomes and additional creatures.

  • True Freedom - Not only are you free to travel anywhere at anytime across our truly expansive world, but you’re free to adopt any role within the world, too, whether that’s a builder, a pilot, an explorer… or something far more villainous.

  • Bespoke Shipbuilding - No two ships are the same thanks to our robust shipbuilding tool; gather resources, design your vessel, take it for a test flight, and tweak as necessary!

  • Grappling Hook - Swing from island to island, ship to ship, with our fan-favourite grappling hook and experience real-life physics at its most impressive!

  • Thriving Community - From in-game trading posts to trouser-stealing pirate crews, what role will you play in the wondrous world of Foundation?

Become a Pioneer

As an Early Access player, you’re helping shape the vision of Worlds Adrift. With this in mind, the Standard Pack includes an exclusive Drissian Pistol. Let the future community know that you helped create the world they’re now exploring!

The Pioneer Pack boasts a selection of limited edition items that will no longer be available upon full release, including an exclusive Drissian pistol, the Figurehead of Alkabar, and the highly-coveted Lightning Bug Lamp. Never forget, you were one who lit the way!

Meet The Team

Worlds Adrift is being developed by Bossa Studios. Yes, the very same minds behind the critically acclaimed (and often meme-tastic!) Surgeon Simulator and I am Bread. This is an incredibly exciting venture for us. Not only are we trying to create something entirely new to the studio, but something entirely new to gaming, as well, which is why your continued support is so greatly appreciated. Scrap that; imperative!

System Requirements

    • OS: Windows 7/8/10 (64-bit versions)
    • Processor: Intel i3-4130, AMD FX 4300
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 750 Ti, RX 470 Graphics
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 20 GB available space
    • OS: Windows 7/8/10 (64-bit versions)
    • Processor: Intel i3-4170, AMD FX 4350
    • Memory: 16 GB RAM
    • Graphics: GeForce GTX 1050 Ti, RX 480 Graphics
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 20 GB available space

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