Soul Wander is a 2D roguelike action game. It tells the story of the “Fade,” born with the special power to manipulate color in a village that has lost its hues. The Fade embarks on a perilous journey to restore the lost colors.
Teaser | soulwander2
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Gameplay | SoulWander

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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Soul Wander is our first attempt at a 2D action roguelike game.
While we've undergone multiple internal adjustments during development, we now plan to incorporate user feedback throughout the process to enhance its polish. We believe this approach will deliver a more refined experience at launch.”

Approximately how long will this game be in Early Access?

“We aim for a full release within Q1 2026.
(The official release date may be adjusted depending on the developer's circumstances.)”

How is the full version planned to differ from the Early Access version?

“Based on the Early Access version currently launching, we plan to gradually expand the quantity and quality of future content within the established framework.

Development will focus on adding more bosses, more diverse weapons and artifacts, and enhancing the game's polish as a roguelike. During the Early Access period, we will provide continuous updates whenever new content is ready.

What is the current state of the Early Access version?

“The core gameplay system—selecting two out of five weapons and actively switching between them during combat—is already complete. Currently, two chapters are implemented. With five weapon types and three form variations per weapon, players can utilize a total of 20 distinct weapons.

Additionally, the relic system, which randomly awards items upon clearing stages, ensures a fresh play experience each time.
Moving forward, we plan to gradually expand the quantity and quality of these elements—weapons, relics, chapters—to deliver even more diverse fun.”

Will the game be priced differently during and after Early Access?

“The game price during the Early Access period will be “the same” as the price at official launch.

How are you planning on involving the Community in your development process?

“During the Early Access period, we aim to gather players' actual experiences and diverse feedback to develop the game together.
We will actively monitor and incorporate opinions shared not only on Soul Wander's Steam Community Discussion Board but also through other platforms, striving to improve the game into a more polished experience.”
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About This Game

A World Deprived of Color

In a village where no one can possess color, a child named ‘Fade’ was born with the unique ability to manipulate color.

Embark on a journey to reclaim the lost colors and seek vengeance.

Soulwander is a pixel-graphic 2D action roguelike game.

Progress through side-scrolling stages, dodging relentless enemy attacks and breaking through using powerful weapons.

Diverse Weapons and Styles

Choose two from the initial five weapon types to build your unique playstyle.

Each weapon possesses an enhancement that transforms its form, changing its normal attacks and skills into entirely different styles.

Furthermore, you can infuse souls into weapons to enhance their stats, giving you an advantage in battle.

Diverse Themes and Enemies

Five distinct regions exist, each inhabited by unique races.

A fierce wolf tribe dwells in the cold snowfields, a deer tribe in the tranquil forest, a shark tribe in the stormy seas, a serpent tribe in the scorching desert, and a fox tribe in the enchanted castle.

Face over 40 types of common enemies, over 10 types of elite enemies, and powerful bosses to survive in this faded world.

Constant Threats

Enemies will relentlessly swarm you, with increasingly powerful foes threatening your survival.

Quickly eliminate enemies to harvest their souls, nurturing the Tree of Light on the battlefield to gather colored fruits.

Collecting these fruits grants you powerful artifacts imbued with potent effects.

Final Challenge

If you've cleared all stages, the leader of one race will appear to mark the end of the chapter.

Unlike regular enemies, the leader possesses more lethal attacks and formidable vitality.

Test the strength you've built up so far, defeat the leader, and claim victory.

System Requirements

    Minimum:
    • OS *: Windows 7 (SP1+), Windows 10 and Windows 11
    • Processor: x86, x64 architecture with SSE2 instruction set support, ARM64.
    • Memory: 1 GB RAM
    • Graphics: DX10, DX11, DX12 capable.
    • DirectX: Version 10
    • Storage: 747 MB available space
    • Additional Notes: Hardware vendor officially supported drivers.
    Recommended:
    • OS: Mojave 10.14+
    • Processor: Apple Silicon, x64 architecture with SSE2.
    • Memory: 1 GB RAM
    • Graphics: Metal capable Intel and AMD GPUs
    • DirectX: Version 10
    • Storage: 1 GB available space
    • Additional Notes: Apple officially supported drivers.
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.

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