A psychological horror experience based on liminal spaces. No constant enemies or cheap jumpscares—only oppressive atmosphere, deep exploration, and the feeling that something is watching you.

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We offer Early Access because the core experience of the game is already playable, stable, and representative of the final vision.

Early Access allows us to expand the game alongside the community by refining atmosphere, improving puzzles, adjusting pacing, and adding new levels based on real player feedback.

Players who join during Early Access are not testers. They are experiencing the game as it evolves and actively shaping its future.

Approximately how long will this game be in Early Access?

“The game will remain in Early Access for as long as necessary to properly expand and refine its content.

Development is active and ongoing, with regular updates focused on new levels, optimizations, and overall experience improvements.

Rather than committing to a fixed deadline, we prioritize quality, stability, and community feedback before moving to a full release.

How is the full version planned to differ from the Early Access version?

“The Early Access version already delivers the core experience: atmospheric exploration, environmental storytelling, and fully playable levels.

During development, we plan to expand the game with additional handcrafted levels, new sublevels, deeper narrative elements, and more complex environmental anomalies.

The final version will represent a broader and more refined experience, shaped by community feedback gathered throughout Early Access.

What is the current state of the Early Access version?

“The current Early Access version includes multiple fully playable levels designed to introduce the core mechanics, atmosphere, and narrative foundations of the game.

Players can explore distinct environments, solve environmental puzzles, and uncover story fragments through notes and recordings.

Each update expands the experience with new levels, refinements to existing content, and overall improvements based on player feedback.

Will the game be priced differently during and after Early Access?

“The price will remain stable during Early Access.

As development progresses and new content, levels, and features are added, we plan to increase the price to reflect the expanded scope and value of the final version.

Early Access players receive the complete experience and all future updates at no additional cost.

How are you planning on involving the Community in your development process?

“Community feedback plays an important role in development.

We actively gather feedback through Steam discussions, player reports, surveys, and direct interaction with the community.

Suggestions related to level design, atmosphere, puzzles, and overall experience are carefully evaluated and frequently influence future updates and refinements.
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About This Game

Experience the Backrooms like never before.

There are no obvious monsters.
There are no clear explanations.

Only spaces that seem to watch you…
and a constant feeling that you should not be here.

Backrooms: The Levels is a psychological horror and liminal exploration experience,

designed for players seeking deep immersion, constant tension,

and the unsettling nostalgia of places that feel as if they exist outside of reality.

This is not just another game of endless hallways.

Each level is carefully handcrafted to provoke psychological discomfort,

disorientation, and persistent curiosity.

Here, fear does not rely on cheap jumpscares,

but on atmosphere, sound, lighting, and the sensation of being lost.

Backrooms: The Levels embraces a slow, oppressive, and reflective experience,

where the true enemy is uncertainty.

🟡 FEATURES

🔹 Deep Liminal Exploration

Explore strange, silent, and seemingly abandoned spaces,

inspired by the Backrooms concept and dreamcore aesthetics.

Every environment is designed to evoke a disturbingly familiar feeling.

🔹 Handcrafted Levels

No generic procedural generation.

Each level is meticulously built to tell its own story

through environmental design, lighting, and hidden details.

🔹 Atmospheric Psychological Horror

No constant enemies or forced scares.

Tension emerges from ambient sound, uncomfortable silences,

and the sense that something is wrong… even if you can’t see it.

🔹 Environment-Integrated Puzzles

Solve puzzles that naturally belong to the space itself,

encouraging observation, exploration, and attention to detail.

🔹 Fragmented Environmental Narrative

Discover notes, recordings, and hidden clues that suggest

what happened in these places and why you continue moving forward.

Nothing is explained directly — you piece the story together.

🔹 An Experience for Fans of Slow-Burn Horror

Ideal for players who enjoy psychological tension,

liminal spaces, solitude, and total immersion.

🟡 A TRUE PSYCHOLOGICAL THRILLER

Unlike many games in the genre,

Backrooms: The Levels focuses on crafting memorable experiences

rather than repeating endless, purposeless corridors.

Each level has its own identity,

with carefully planned progression to sustain tension

and reward thoughtful exploration.

🟡 Early Access – Active Development

Backrooms: The Levels is currently in Early Access

and continues to expand with new levels, mechanics, and improvements.

Purchasing the game now grants you:

✔ Immediate access to all current content
✔ All future updates at no additional cost
✔ The opportunity to directly influence the game’s development

The community plays a key role in shaping the project.

🟡 JOIN THE COMMUNITY

If you are drawn to liminal spaces,

psychological horror, and experiences that linger in your mind

long after you turn the game off…

Backrooms: The Levels is for you.

Dare to enter.

⚠️ Warning:
This game is designed to induce psychological discomfort,
a sense of isolation, and prolonged tension.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: WINDOWS® 10+(64-BIT Required)
    • Processor: Intel Core i5-8600 / AMD Ryzen 5 2600 equivalent or better
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GTX 1060 6 GB / AMD RX 580
    • DirectX: Version 12
    • Storage: 15 GB available space
    • Sound Card: No
    • VR Support: No
    • Additional Notes: Runs on low to medium settings. Ray Tracing features are optional and can be disabled.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: WINDOWS® 11+ (64-BIT Required)
    • Processor: Intel Core i7-9700K / AMD Ryzen 7 3700X equivalent or better
    • Memory: 16 GB RAM
    • Graphics: NVIDIA RTX 3060 / AMD RX 6700 XT or newer
    • DirectX: Version 12
    • Storage: 15 GB available space
    • Sound Card: No
    • VR Support: No
    • Additional Notes: Recommended for high to ultra settings, higher resolutions, and Ray Tracing features.

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