Your fight for survival begins on the frozen shores of a mysterious island, where bitter cold and vicious creatures conspire to defeat the unprepared. Uncover the land’s dark history as you and fellow castaways explore and conquer the hostile wilderness of Savage Lands.
Recent Reviews:
Mostly Positive (22) - 72% of the 22 user reviews in the last 30 days are positive.
All Reviews:
Mixed (3,569) - 55% of the 3,569 user reviews for this game are positive.
Release Date:
Mar 5, 2015
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access gives our team the opportunity to include the Community in our design process throughout development, ensuring the gameplay experience is built with the player in mind.”

Approximately how long will this game be in Early Access?

“The game is currently scheduled to be released in 2017.”

How is the full version planned to differ from the Early Access version?

“We’ll be updating the game frequently based on our Community’s feedback as well as our own internal plans. The full version of the game will contain many updates, features, and improvements to ensure a complete and compelling gameplay experience that always maintains the spirit of our original vision.”

What is the current state of the Early Access version?

“Our Early Access build is now at Beta. We will constantly be developing, fixing and enhancing the game throughout its time in Early Access as we move towards Release.”

Will the game be priced differently during and after Early Access?

“There is potential for the price to increase, but we will determine this as the game draws closer to completion.”

How are you planning on involving the Community in your development process?

“Our development team is very active on the Community forums; engaging with fellow Savages daily, taking in their feedback and addressing issues on a regular update cadence. We plan to implement many player-suggested ideas and improvements based on time and benefit to the overall experience.”
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Recent updates View all (106)

June 20

New Savage Lands Game Update (Build 9) Live!

Hello Savages!

Last Bastion Studios is pleased to announce the release of our latest Game Update (Build 9) to the public. The LBS team has spent 3 months working on tons of fixes, tweaks, and balance changes to make a better game for you the players. Much of the work that went into this update was at the request of the community along with things we felt would help make a better game. The LBS team also tuned up the art giving the Savage Lands a much ominous look and feel. There is still more work to do and we look forward to your feedback.

Below is a high level overview of what to expect. For more detailed information and a full list of changes please visit our forums.

Art Changes
New Colors, the Rebirth of the Savage Lands: Over the last several months Last Bastion spent a lot of time reviewing the old art style found in 422. Our conclusion was that the current implementation with its smoggy atmosphere, dirty/muddy snow, and color palette simply did not sell a world that was frozen by bitter cold and battle worn by war. So we did a lot of research. We studied the landscapes, skies, snow and fauna of real world locations and then applied those color palettes to the game. With our most recent update, we've re-envisioned colors, lightning and general atmosphere to give the game a fresh new look and tell a stronger visual narrative about the soul of Savage Lands.

AI Updates
Work has continued across the AI systems. Creature attack ranges have been further adjusted to reduce damage from long distances, pathing around objects have been tuned, and spawners rebalanced.

Player Progression and Item Balance
This update will change the crafting experience. Some items and armor have gone through balance changes to better fit the progression we envision for the game. This is an ongoing process and will take multiple updates before it is complete

Thanks again for all the support!

Stay Savage!
Last Bastion Studios
1 comments Read more

June 16

New Update: Build 9 is now available in closed BETA!

Greetings Savage Landers!

BETA Build 9 is now available from Last Bastion Studios for download/preview. This new version has a variety fixes requested by the community in addition to some foundational changes to art and progression balance.

Special “Thank You” Items
For all the support players have given Last Bastion since we’ve taken over the project, we have included a new "Savage Bag of Adventure" and special "Plunder’s Chest" that can be found your characters inventory. Note: These items are not compatible with 422 (current release).

Art Changes
New Colors, the Rebirth of the Savage Lands: Over the last several months Last Bastion has spent a lot of time reviewing the old art style found in 422. Our conclusion was that the current implementation with its smoggy atmosphere, dirty/muddy snow, and color palette simply did not sell a world that was frozen by bitter cold and ravaged by war. So we did a lot of research. We studied the landscapes, skies, snow and fauna of real world locations and then applied those color palettes to the game. With our most recent update, we've re-envisioned colors, lightning and general atmosphere to give the game a fresh new look and tell a stronger visual narrative about the soul of Savage Lands.

AI Updates
Work has continued across the AI systems. Creature attack ranges have been further adjusted to reduce damage from long distances, pathing around objects have been tuned, and spawners rebalanced.

Player Progression and Item Balance
This update will change the crafting experience. Some items and armor have gone through balance changes to better fit the progression we envision for the game. This is an ongoing process and will take multiple updates before it is complete

For more indepth information about this BETA update and how to play please visit our Beta update thread Here.

Thanks!
Last Bastion Studios
11 comments Read more
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Early Access

As an Early Access title, Savage Lands allows you to experience the game as it evolves through various phases of development. The game is in Beta which means new features, improvements, and bug fixes will be implemented on a regular basis. The development team is always looking to our Savage Community to help us hone the game experience and encourages everyone to contribute regularly to our Community Discussions.

If playing early and potentially buggy builds is not your thing, we encourage you to return at a later phase in our development process. But if you are interested in providing feedback and helping the development team fine tune the game through ongoing iteration, you have come to the right place!

About This Game

Savage Lands is a challenging fantasy survival game that encourages cooperative play. Conquer an ominous and vast open world where every decision counts: explore unique landscapes, fight vicious creatures, gather necessary resources, build protective shelters and craft powerful weapons and armor needed to survive.

Early Release Features

  • Open-World Fantasy. Traverse a uniquely ominous fantasy world scattered with the remains of a lost culture.
  • Brutal Combat. Defend yourself against an intimidating array of hostile creatures from towering giants to rabid wolves. Manage your equipment and plan your attacks wisely, or the next fight may be your last.
  • Crafting. Create a vast arsenal of unique items, powerful armor, devastating weapons, and much more.
  • Intuitive Build System. Construct shelters, useful items, and entire villages to improve your chances of survival in the Savage Lands.
  • Multiplayer. Join a server to battle other Savages for resources and supremacy, or forge alliances to build a thriving village and tame the land. Carry your hard-won inventory between servers to play easily with friends.
  • Resource gathering. Harvest natural resources, hunt the island’s fauna, and loot the remains of fallen foes to build, craft, and prosper in the unforgiving wilderness.
  • Character Customization. Stand out from the crowd with versatile character creation and unique armor.
  • Band Together. Form alliances with fellow savages and end Kur’s reign over the land.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 64 Bit/ Windows 8 64 Bit/ Windows 10 64 Bit
    • Processor: Intel i5 (2GHz), AMD Phenom II X4 950 or Better
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 460, Intel 5000, Radeon R7 360 Series with 1 GB or better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Additional Notes: Savage Lands is an Early Access game and specifications may change during development.
    Recommended:
    • OS: Windows 10 64 Bit
    • Processor: Intel Core i7 or AMD FX 8320 or Better
    • Memory: 12 GB RAM
    • Graphics: NVIDIA GTX 950, Radeon R7 370 or Better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Additional Notes: Savage Lands is an Early Access game and specifications may change during development.
    Minimum:
    • OS: MacOS X 10.6.6 or higher
    • Processor: Intel i5 (2GHz or Better)
    • Memory: 8 GB RAM
    • Graphics: OpenGL 3 Compatible GPU with 1GB Video RAM
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Additional Notes: Savage Lands is an Early Access game and specifications may change during development.
    Minimum:
    • OS: Ubuntu 12.04
    • Processor: Intel i5 (2GHz), AMD Phenom II X4 950 or Better
    • Memory: 8 GB RAM
    • Graphics: OpenGL 3 Compatible GPU with 1GB Video RAM
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Additional Notes: Savage Lands is an Early Access game and specifications may change during development.
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